The `pending reflow` concept isn't necessary now that *update the
rendering* is taking care of triggering reflows at the correct time.
`Window::reflow` already avoids reflows if the page is not dirty, so
pending reflows is now just an extraneous check as long as *update the
rendering* runs properly.
This change also removes some explicit reflows, which now wait until the
appropriate moment during *update the rendering*. This should remove
some extra reflows that are not necessary.
Servo needs some way to track that resizing the web view needs to
re-layout due to the initial containing block changing. Move handling
of `Document::needs_paint` to the script thread and use this, expanding
the rustdoc to explain what it is for a bit more clearly.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead run *update the rendering* at the end of every process of
gathering messages sent to the `ScriptThread`. This ensures that the
thread is in a consistent state when the update is finally run and
prevents running more than one instance of *update the rendering* per
spin of the message loop.
In addition:
- Move the *run the resize steps* implementation to `Window` and ensure
that the realm is active when it is run.
- Profile the queueing of the resize message instead of handling it. I
think this makes more sense as the profiling seems to be targeting
message handling and not *update the rendering*. Additionally, it's
difficult to profile from the context of `Window`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This changes fixes two issues:
1. A reflow of all `Document`s currently done unconditionally after
receving IPC messages in the `ScriptThread`. Reflowing without first
updating the animation timeline can lead to transitions finshing as
soon as they start (because it looks like time advancement is
measaured between calls to `update-the-rendering`).
2. Fix an issue where not all `Pipeline`s were updated during *update
the rendering*. The previous code only took into account top level
frames and their children. It's not guaranteed that a particular
`ScriptThread` is managing any top level frames, depending on the
origens of those frames. We should update the rendering of those
non-top-level iframes regardless.
The new code attempts to order the frames according to the
specification as much as possible without knowing the entire frame
tree, without skipping any documents managed by the `ScriptThread` in
question.
In addition, `Documents` is pulled out the `script_thread.rs` and
renamed to `DocumentCollection`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Make generated bindings that return a WebIDL `any` value use out parameters.
Returning raw JSVal values makes it easier to create GC hazards in code
that calls these methods. Accepting a MutableHandle argument instead
ensures that the values are rooted by the caller.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Update mozjs.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Fix clippy warnings.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
There is a command-line argument to override the default window size,
but not one for overriding the default screen resolution. This is
important for testing pages that use screen size to have different
behavior.
In addition to adding the new option this change:
- Renames the `--resolution` command-line argument to `--window-size`
to remove ambiguity with the `--screen-size` argument.
- Passes the screen size as device independent (device pixels scaled by
HiDPI factor) to Servo internals. Not only it make it simpler to pass
the `--window-size` override, it makes more sense. Different screens
can have different HiDPI factors and these can be different from the
scale of the window. This makes the screen HiDPI factor totally
independent of the one that Servo uses for the window.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* More files with CanGc fixes
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* removed the can_gc inside !task
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
---------
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* Use ROUTER::add_typed_route where possible
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Update webxr, media and ipc-channel
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Implement outerText on HtmlElement
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Fixed some innerText/outerText bugs
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
* Unified innerText/outerText handling outside of Layout
Before these 2 were treated separately and only within
Layout would they end up calling the same method, now
they are already unified within HTMLElement
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
* Address a few nits
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Added innerText support for `inline-flex`
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
---------
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Shane Handley <shanehandley@fastmail.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Make Crashtests with test-wait wait
Signed-off-by: Taym <haddadi.taym@gmail.com>
* use Atom::from instead of the atom macro
Signed-off-by: Taym <haddadi.taym@gmail.com>
* Update test result expectations
Signed-off-by: Taym <haddadi.taym@gmail.com>
---------
Signed-off-by: Taym <haddadi.taym@gmail.com>
Up until now, Servo was using a very old version of time to get a
cross-process monotonic timestamp (using `time::precise_time_ns()`).
This change replaces the usage of old time with a new serializable
monotonic time called `CrossProcessInstant` and uses it where `u64`
timestamps were stored before. The standard library doesn't provide this
functionality because it isn't something you can do reliably on all
platforms. The idea is that we do our best and then fall back
gracefully.
This is a big change, because Servo was using `u64` timestamps all over
the place some as raw values taken from `time::precise_time_ns()` and
some as relative offsets from the "navigation start," which is a concept
similar to DOM's `timeOrigin` (but not exactly the same). It's very
difficult to fix this situation without fixing it everywhere as the
`Instant` concept is supposed to be opaque. The good thing is that this
change clears up all ambiguity when passing times as a `time::Duration`
is unit agnostic and a `CrossProcessInstant` represents an absolute
moment in time.
The `time` version of `Duration` is used because it can both be negative
and is also serializable.
Good things:
- No need too pass around `time` and `time_precise` any longer.
`CrossProcessInstant` is also precise and monotonic.
- The distinction between a time that is unset or at `0` (at some kind
of timer epoch) is now gone.
There still a lot of work to do to clean up timing, but this is the
first step. In general, I've tried to preserve existing behavior, even
when not spec compliant, as much as possible. I plan to submit followup
PRs fixing some of the issues I've noticed.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This avoids having to do unnecessary layout work and
prevents resize events from accumulating, which looks
weird.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
This switches to using `std::time` types for DOM timer operations, which
allows removing our custom time units in favor of `Duration`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Now that the script thread and the layout thread are the same the wait
time effectively zero, so there's no need to measure it. This also
removes one dependency and removes one use of legacy time.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Update parser interface for reentrancy.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Remove assertions around invoking scripts with active parser.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Add regression test.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Run test with normal and async html parser.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This fixes various unused code warnings after the recent rust upgrade.
Some of the dead code is maintained, as it is quite likely that it will
be used in future changes.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This is the last step toward removing our use of `syn` version
1. It does three things:
1. Upgrades `async-recursion` to a newer version that uses `syn` 2.
2. Removes the use of `enum-iterator` that was only used to produce a
trivial list of enum names. This reduces the number of crates we
dependo on by 2.
3. Upgrades `media` to a version which no longer uses `syn` 1
Fixes#33034.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* simple conversion to cstrings using as_ptr()
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
* replaced byte strings with c strings using new helper functions
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
* changed &[u8] type parameters to &CStr
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
---------
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>