* Implement missing gamepad slots, align to spec more
- Fixes TODO's from initial gamepad implementation
- Adds some missing spec steps
* Only handle gamepad events when pref is enabled
* Return empty list in getGamepads if document not active
* ./mach fmt
* Update getGamepads to return an array instead of GamepadList
* Add spec link for [[exposed]] slot
* Remove failing test expectations for not-fully-active
* A few fixes
- Change should_notify to has_gesture
- Add spec links and TODO to navigator
- Remove unneeded clone from GamepadList::list
- Move gamepadconnected event firing into has_gesture block
* Use queue_with_canceller for tasks and add expects
* Explicitly check for gamepad user gesture
* Move user gesture check into separate function
* Change contains_user_gesture to be a gamepad function
* mach fmt
* Change axis/button threshold constants to be private to module
Instead of letting Stylo filter `@font-face` rules, handle this
filtering in Servo. It doesn't make sense that Stylo knows about what
fonts Servo supports. This also cleans up a bit the way that this is
handled, giving an entire stylesheet of rules to the font cache to
process instead of letting each layout thread walk the rules. This
brings more of the font-related code into the FontCacheThread itself.
This is the first step toward adding WOFF2 support and fixing various
web font related bugs.
This also ignores a clippy warning for a new function (and a similar
existing one), until this code can be refactored to use temporary Rust
strutures to carry display list building state.
There are a few new test failures here:
- FAIL [expected PASS] /css/css-images/image-set/image-set-conic-gradient-rendering.html
- FAIL [expected PASS] /css/css-images/image-set/image-set-repeating-conic-gradient-rendering.html
These fail because Servo does not yet support `image-set()`.
- FAIL [expected PASS] /css/filter-effects/filter-function/filter-function-conic-gradient.html
- FAIL [expected PASS] /css/filter-effects/filter-function/filter-function-repeating-conic-gradient.html
These fail because Servo does not support the very early filter effects
specification.
- FAIL [expected PASS] /html/canvas/element/manual/fill-and-stroke-styles/conic-gradient-rotation.html
- FAIL [expected PASS] /html/canvas/element/manual/fill-and-stroke-styles/conic-gradient.html
These fail because this change only adds support for CSS conical
gradients. Another set of changes will be necessary to support this for
Canvas.
* Fix clippy warnings in components/shared
* Fix build error
* Fixes in order to solve some merge issues
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This doesn't really have observable behavior right now, as much as I
tried to trigger some kind of bug. On the other hand, it's just wrong
and is very obvious when you dump the Fragment tree. If you create a
`display: table-cell` that is a child of the `<body>` all parts of the
anonymous table are flagged as if they are the `<body>` element.
These tests don't seem to time out any longer and this mechanism is
probably better served by some sort of adjustment to `RUST_LOG` in the
WPT harness.
* fixed typo in PositioningContext
Signed-off-by: Wepngong Maureen <maureenwepngong@gmail.com>
* fixed unresolved link to unresolved link to adjust_static_position_of_hoisted_fragments function
Signed-off-by: Wepngong Maureen <maureenwepngong@gmail.com>
* fixed unresolved link to unresolved link to len() function of PositioningContext
Signed-off-by: Wepngong Maureen <maureenwepngong@gmail.com>
---------
Signed-off-by: Wepngong Maureen <maureenwepngong@gmail.com>
* Fixed error in documentation in components>shared>embedder>lib.rs
* fixed documentation warning in compoenents>shared>net>request.rs
* Fixed the documentation (URL issue) in components>shared>script>lib.rs
Anonymous tables should not use legacy pseudos, as the legacy layout
engine had them inherit lots of random properites that lead to bad
layout in the new layout engine.
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
* clippy: fix warnings in components/gfx
* refactor: switched the order of impl so that its intent is clearer
* fix: add font context default in other platforms
When exiting after load or dumping a screenshot, limit the speed that
the compositor sends tick events to the constellation (and on to the
script thread). Previously, these tick messages were sent as fast as the
winit event loop (that's really fast!), until the document was ready to
for its screenshot. rAf is meant to run at more or less the same
frequency as the refresh rate of the screen.
On my system, the massive amount of ticks was overwhelming the router
thread, preventing fonts from loading properly. This change is an attempt
to make tests with requestAnimationFrame less flaky.
* compositor: Improve the way we wait for frames
In the newest version of WebRender it will be harder to make the
distinction between frame queued for scrolling and other kinds of
pending frames. This change makes it so that we queue frames for both
kinds of changes the same way and keeps a counting of pending frames.
This is conceptually a lot simpler.
In addition, do queue a composite even when recomposite isn't necessary
for a WebRender frame when there are active requestAnimationFrame
callbacks. Doing a composite is what triggers the callbacks to actually
run in the script thread! I believe this was a bug, but the WebRender
upgrade made it much more obvious.
These changes are in preparation for the WebRender upgrade.
* Remove spurious println
* Add basic support for enumerating computed styles
The old code was so broken, it was enumerating the style attribute
instead of the computed styles.
So this patch implements a basic enumeration, but not including custom
properties whose computed value is not the guaranteed-invalid value.
* Feedback