This will allow reporting of memory usage by FreeType instances, which
are measured in the MiBs for LayoutWorker threads.
This change also makes FreeType allocations happen with jemalloc instead
of the system malloc, which is a good thing.
Finally, the change documents some dubiousness involving
FontContextHandle.
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This will allow reporting of memory usage by FreeType instances, which
are measured in the MiBs for LayoutWorker threads.
This change also makes FreeType allocations happen with jemalloc instead
of the system malloc, which is a good thing.
Finally, the change documents some dubiousness involving
FontContextHandle.
The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
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The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
The cause of the issue is that the index of the overload to be invoked was being derived from the wrong lists (that contain only a subset of the overloads) - `possibleOverloads` and `interfaceSigs` rather than the `method.signatures()` (which contains all possible overloads).
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`LOCAL_CONTEXT_KEY` is currently a `Cell<*mut LocalLayoutContext>`. The use
of the raw pointer means that the `LocalLayoutContext` is not dropped when
the thread dies; this leaks FreeType instances and probably other
things. There are also some unsafe getter functions in `LayoutContext`
(`font_context`, `applicable_declarations_cache` and
`style_sharing_candidate_cache`) that @eddyb says involve undefined
behaviour.
This changeset changes `LOCAL_CONTEXT_KEY` to
`RefCell<Option<Rc<LocalLayoutContext>>>`. This fixes the leak and also
results in safe getters.
(Fixes #6282.)
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added testbindingproxy to dom/mod.rs and fixed unused variable warning of testingbindingproxy.rs
removed useless GlobalField, removed brackets use statements with only 1 element and changed the description of TestBindingProxy.webidl
renamed reflector to reflector_ and removed unused import in testbinding.rs
Reasons behind existing unstable features:
alloc / OIBIT : For deque (which was just copied from rust's source)
collections:
- `[T].tail()`
- `to_lowercase()`
core:
- `FnBox`
- `intrinsics::breakpoint()`
exit_status: for setting exit status
path_ext: for `is_dir` and `exists()` (can be done in other ways)
step_by/step_trait
std_misc:
- Thunk
- DefaultState and other hasher stuff
zero_one: `num::One`
Reasons behind existing unstable features:
std_misc:
- `Handle` usage (API will be replaced and is perhaps broken)
path_ext:
- Checking if a file exists. This is doable from the File directly, but slightly longer
core:
- `FnBox`
alloc:
- `boxed::into_raw()` (naming)
Reasons behind existing unstable features:
alloc:
- weak pointers (may not belong)
- boxed::into_raw and from_raw (naming)
collections:
- `Vec.push_all()` (May be replaced)
- Replace with loop
core:
- `min_by` (#15311)
- `PI_2` (naming)
rustc_private:
- FnVHasher
- Can be replaced by rust-fnv
std_misc:
- Hash state stuff (no option here unless we want to stop using it)
str_char:
- CharRange usage
- Can be replaced by regular iterators (char_indices)
This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture
And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}
Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.
Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this
Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.
Blocked on https://github.com/servo/gleam/pull/22
A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.
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The fillStyle and strokeStyle attributes can be either strings(color), CanvasGradients, or CanvasPatterns.
The current implementation only considers strings(color).
r? @nox @jdm @pcwalton
cc @yichoi
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This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture
And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}
Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.
Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this
Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.
Blocked on https://github.com/servo/gleam/pull/22
A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.