Skip timing out test directories for unimplemented features
Based on an analysis of the logs of a recent WPT test run on CI, these are some of the biggest offenders for timing out tests and we get no value from continuing to run them.
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Update sparkle for GLES fix.
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#24206
- [x] These changes do not require tests because no GLES tests on CI.
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Pull in CRT runtime on VS 2019 as well
Building for x64 UWP leads to the build system complaining about this DLL not being in the target/ folder.
I think these three VS versions are the only ones we support, perhaps we should remove this check entirely and unconditionally include this DLL?
r? @jdm
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Stylo's Gecko wrapper duplicated some logic from the C++ side so
that the Rust compiler would be able to optimize better. Now that
we have xLTO, this kind of manual inlining should not be neccessary
anymore.
Differential Revision: https://phabricator.services.mozilla.com/D43765
For developing properties, we will handle them in an other bug.
Besides, I use an iframe for the test because we create a use counter in
the constructor of Document, which use the prefs to decide what kind of
properties we want to record. So, in the test, we have to reload iframe
to make sure we re-create the document, so does the use counter, to make
sure the prefs work properly.
The two prefs affect the css use counters:
1. layout.css.use-counters.enabled: Allocate use counters, and record
non-custom properties.
2. layout.css.use-counters-unimplemented.enabled: Record all unimplmented
properties into the use counters.
If we disable layout.css.use-counters.enblaed, we don't create use counters
object, so layout.css.use-counters-unimplemented.enabled doesn't work,
either.
Differential Revision: https://phabricator.services.mozilla.com/D43860
This is consistent with the `order` property anyhow, and allows to simplify some
code.
Negatives are still not parsed, but rust uses a similar representation for all
CSS <integer> values and so should C++.
Differential Revision: https://phabricator.services.mozilla.com/D42912
Replace use of gleam in webgl with sparkle.
Rely on https://github.com/servo/sparkle for the GL bindings required to implement Servo's WebGL stack. This does not touch the GL usage in the compositor or webrender, which continue to rely on https://github.com/servo/gleam. This means that any breaking changes to the public GL bindings interface (such as required by https://github.com/servo/servo/pull/24111) only require updating rust-offscreen-rendering-context and rust-webvr, rather than many other crates that are out of our direct control.
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- [x] There are tests for these changes
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These two bugs (bug 1572738 and bug 1572451) are stylo regressions.
When font-family changes, we try to recompute the font-size with a length /
percentage combinations in case the generic family changes, so the user
preferences are kept.
When calc() is involved, we clamp to non-negative too early, via
NonNegativeLength::scale_by.
I think we should generally dump this "try to track font-size across calc()"
thingie, as as various comments note it is not quite perfect, and it's not clear
how it should work in presence of min()/max().
This patch fixes the issue and simplifies code a bit, I may consider removing
this altogether in a follow-up.
Differential Revision: https://phabricator.services.mozilla.com/D41776
Use updated gstreamer binaries for UWP.
This removes a bunch of WACK errors.
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Add fullscreen button to video controls
This PR adds a fullscreen button to the video controls
r? @ferjm
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Prefetch img, scripts and stylesheets during parsing
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Eagerly tokenize html input, and scan for `script` and `img` tags which can be prefetched into the cache. This allows resources to be loaded concurrently, which would otherwise be loaded sequentially due to being blocked by script execution. On the cloth webgl demo, this takes the time-to-paint down from 732ms to 560ms.
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- [x] These changes fix#3847
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