I'm pretty sure the FIXME I left in the outline-style code is a bug,
but I want to clean this up further and I didn't want to fix it without adding
a test.
Differential Revision: https://phabricator.services.mozilla.com/D12859
This is all the style-system work needed for this.
This implements the concept of legacy shorthands, teaches tests to understand
it, and adds a few more tests for these properties in particular.
The WPT even caught a few WebKit / Blink bugs:
https://bugs.chromium.org/p/chromium/issues/detail?id=906336https://bugs.webkit.org/show_bug.cgi?id=191803
This doesn't change the layout behavior for page-break-before: always, since
it'd stop breaking in multicol and such. Similarly, break-before / break-after:
column and page still behave the same, I'll file followups for those given
comment 22.
Differential Revision: https://phabricator.services.mozilla.com/D12211
There's a few subtle behavior changes here, which I'll try to break down in the
commit message.
The biggest one is the EditableDescendantCount stuff going away. This
was added in bug 1181130, to prevent clicking on the non-editable div from
selecting the editable div inside. This is problematic for multiple reasons:
* First, I don't think non-editable regions of an editable element should
be user-select: all.
* Second, it just doesn't work in Shadow DOM (the editable descendant count is
not kept up-to-date when not in the uncomposed doc), so nested
contenteditables behave differently inside vs. outside a Shadow Tree.
* Third, I think it's user hostile to just entirely disable selection if you
have a contenteditable descendant as a child of a user-select: all thing.
WebKit behaves like this patch in the following test-case (though not Blink):
https://crisal.io/tmp/user-select-all-contenteditable-descendant.html
Edge doesn't seem to support user-select: all at all (no pun intended).
But we don't allow to select anything at all which looks wrong.
* Fourth, it's not tested at all (which explains how we broke it in Shadow DOM
and not even notice...).
In any case I've verified that this doesn't regress the editor from that bug. If
this regresses anything we can fix it as outlined in the first bullet point
above, which should also make us more compatible with other UAs in that
test-case.
The other change is `all` not overriding everything else. So, something like:
<div style="-webkit-user-select: all">All <div style="-webkit-user-select: none">None</div></div>
Totally ignores the -webkit-user-select: none declaration in Firefox before this
change. This doesn't match any other UA nor the spec, and this patch aligns us
with WebKit / Blink.
This in turn makes us not need -moz-text anymore, whose only purpose was to
avoid this.
This also fixes a variety of bugs uncovered by the previous changes, like the
SetIgnoreUserModify(false) call in editor being completely useless, since
presShell->SetCaretEnabled ended in nsCaret::SetVisible, which overrode it.
This in turn uncovered even more bugs, from bugs in the caret painting code,
like not checking -moz-user-modify on the right frame if you're the last frame
of a line, to even funnier bits where before this patch you show the caret but
can't write at all...
In any case, the new setup I came up with is that when you're editing (the
selection is focused on an editable node) moving the caret forces it to end up
in an editable node, thus jumping over non-editable ones.
This has the nice effect of not completely disabling selection of
-moz-user-select: all elements that have editable descendants (which was a very
ad-hoc hack for bug 1181130, and somewhat broken per the above), and also
not needing the -moz-user-select: all for non-editable bits in contenteditable.css
at all.
This also fixes issues with br-skipping like not being able to insert content in
the following test-case:
<div contenteditable="true"><span contenteditable="false">xyz </span><br>editable</div>
If you start moving to the left from the second line, for example.
I think this yields way better behavior in all the relevant test-cases from bug
1181130 / bug 1109968 / bug 1132768, shouldn't cause any regression, and the
complexity is significantly reduced in some places.
There's still some other broken bits that this patch doesn't fix, but I'll file
follow-ups for those.
Differential Revision: https://phabricator.services.mozilla.com/D12687
Without this change an assertion checking IsInStyleRefresh() in
EffectCompositor::PostRestyleForAnimation will be hit when we call
FindAnimationsForCompositor from RestyleManager::DoProcessPendingRestyles
that will be introduced in a subsequent commit in this series.
I wrote a crash test which causes an assertion in KeyframeEffect::CanThrottle()
without the subsequent commit, but we need more work in display item stuff to
make the assertion won't happen (bug 1508466).
Differential Revision: https://phabricator.services.mozilla.com/D12368
Although the methods of Matrix3D in animated_properties.mako.rs could be
simplified by mako, it's a little bit hard to read because they are far
from the usage and definition. Therefore, we move them to the definition of
computed::Matrix3D and expand the mako.
Differential Revision: https://phabricator.services.mozilla.com/D11961
We manually implement ComputeSquaredDistance for Translate, Rotate, and
Scale because we have to handle mismatch cases, and actually we don't
need to implement it for specified types.
Differential Revision: https://phabricator.services.mozilla.com/D11935
Basically, most of the animation code of transform don't need mako, so
we could move them into values/animated/transform.rs.
However, we still use mako to generate some code to make the methods of
Matrix3D simpler, so I still leave them in animated_properties.mako.rs.
Differential Revision: https://phabricator.services.mozilla.com/D11934
Converted NS_STYLE_BORDER_STYLE_* consts to enum class. Updated corresponding
values to enum class. reduced BCCornerInfo struct values to fit StyleBorderStyle
values inside struct. Added defaults to switches that do not fully cover all
instances of StyleBorderStyle.
Bug: 1460439
Reviewed-by: emilio
Don't filter the bodies of cross-origin cached responses
There are a few issues at play in #22330:
* loading https://servo.org followed by http://servo.org retrieves the second response from the cache (since http://servo.org is upgraded due to HSTS)
* since the request URL differs from the request origin, the response is filtered according to the rules of CORS
* since the response body is already present, there's no async response channel to wait on in `wait_for_response`
* a filtered response stores an empty response, while the real response sits inside the inner response
The effect of this combination was that the constellation's fetch listener would receive the response headers, followed immediately by a response EOF. That is no longer the case, since `wait_for_response` correctly transfers the underlying response body to the network listener.
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Fix missing textures on reloading three.js image content
The fundamental problem is that three.js sets the crossOrigin property of an image, which kicks off an image microtask, and then sets the src. When the image URL is in the image cache (such as when reloading a page), this causes the shortcut to be taken and the image data is made available immediately, but the queued image task is unaware of this and asks the image cache to feed the image data. The existing code then ended up in an unexpected state when trying to deal with this data, such that when three.js received the image load notification and performed the texImage2D operation on the image data, it would discover that the image element did not claim to have a URL, and it would treat this as a broken image. Ultimately, this caused the texture that three.js obtained to be completely black.
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- [x] These changes fix#22152.
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Remove unused recycle argument from Document::unload
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Change Response's statusText default value from 'Ok' to an empty string
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Closes#22238
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Add background hang monitor
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Early feedback welcome, still need to ~~actually integrate it in the constellation message loop, and~~ use it in Layout and Script...
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