Implement CanvasRenderingContext2D.getTransform()
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Implement "translate" attribute
This attribute is almost a straightforward enumerated one, but the getter value inherits from parents when the content attribute is absent, even when the parents are non-HTML elements. This initial commit is using LocalName::from on a static string; once html5ever has a release with "translate" in the built-in local name list, a small change will be needed.
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Give attribute-change callbacks a realm so they can to_jsval
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The new failing case is #25746, which is about the connected callback rather than the attribute-change one and not directly related to this code change.
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Changed error type on qname, per spec
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As specified in https://dom.spec.whatwg.org/#validate invalid QNames when creating a namespaced document/element/attribute get an invalid character exception, not a namespace exception.
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Give error and resize special getter/setters for body/frameset reflection
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Most of the event handlers that needed to be reflected between body and window were doing so via special getter/setters in htmlelement.rs, but error and resize were missing; they are now included, passing the tests for whether these are reflected.
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Make sure input value=12:30:01 doesn't turn into 12:30:1
Fixed convert_valid_normalized_local_date_and_time_string to add the mandatory leading 0 before seconds values that needed it, added tests to see that various-length strings with zeroes in them would roundtrip properly.
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Make performance observers take "type" and "buffered" options without panicking.
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I updated the observe() method to align with spec, and fixed the borrow duration bug @jdm pointed out in #25589 so it wouldn't cause a hard crash. Some tests go from failing to passing, but others go from early failing to later timeout; performance observers still aren't doing the right thing in all cases.
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Initial implementation of GPUCommandEncoder
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Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder` and `GPUProgrammablePassEncoder`.
Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`.
Implemented the `createCommandEncoder` function of `GPUDevice`.
This pull request is based on: #25700
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Initial implementation of GPUComputePipeline
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Added WebIDL bindings for `GPUComputePipeline`.
Implemented the `createComputePipeline` function of `GPUDevice`.
This pull request is based on: #25677
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Initial implementation of GPUShaderModule
Added WebIDL bindings for `GPUShaderModule`.
Implemented the `createShaderModule` function of `GPUDevice`.
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Make CanvasRenderingContext2D.createPattern() return null for incomplete images
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`createPattern()` should return `null` if the passed `image` argument is not usable.
References:
- https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-createpattern
- https://html.spec.whatwg.org/multipage/canvas.html#check-the-usability-of-the-image-argument
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Improve the name the NodeGeometryQuery
This query is used to get the clientTop, clientWidth, clientHeight,
clientLeft properties of DOM objects. "NodeGeometry" doesn't really
capture what these properties do as they often are returning the width
of an element's border.
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Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`.
Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`.
Implemented the `createCommandEncoder` function of `GPUDevice`.
Make HTMLFormControlsCollection rooted at the form's root, not rooted at the form itself
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We'd been misreading the first line of https://html.spec.whatwg.org/#dom-form-elements. The collection needs to be rooted higher than the form itself, so it can contain form controls elsewhere in the document with a form= content attribute. It is, as far as I can tell, unspecified whether "rooted at the form's root" is meant to live-update to a new root if the form is moved to another tree, and I'm assuming it doesn't have to.
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Add usability checks to CanvasRenderingContext2D.drawImage()
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These changes add the usability checks performed on an image to be drawn to the canvas.
References:
- https://html.spec.whatwg.org/multipage/canvas.html#drawing-images
- https://html.spec.whatwg.org/multipage/canvas.html#check-the-usability-of-the-image-argument
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Let EventSource fail fast on bad schemes
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EventSource went into an infinite reconnect loop in some cases where tests wanted it to go into a hard error state; this addresses the cases where that happens because the url isn't even http(s) and will thus definitely never result in an event stream.
https://github.com/web-platform-tests/wpt/issues/4311 suggests the tests might just be too picky here; the spec does use the word "may" on relevant behavior.
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Expose DOMHighResTimeStamps at lower res
As explained in https://www.w3.org/TR/hr-time-2/#clock-resolution and tested in a few WPT tests, we're not supposed to show Javascript the full resolution of OS timestamps. This fixes that on all the DOMHighResTimeStamp interfaces that weren't already limiting themselves to integer milliseconds.
The specific choice of how to coarsen the resolution is extremely bikesheddable; I commented the reasoning for my arbitrary choice but I admit it's arbitrary.
A couple tests of timing resolution still fail, but because they're seeing undefined and NaN values due to unimplemented attributes (#25658).
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Mechanism to allow Servo to prompt the user
This blocks the embedder thread (compositor thread). Not ideal. I don't think it's too much work to only block script, I'll do that in a follow up bug.
Fix#23376
@Manishearth we have a few new APIs. Hopefully this will cover your needs. A thing I haven't implemented yet is a way to ask the user to pick from a list. Let me know if it's something you'll need.
This query is used to get the clientTop, clientWidth, clientHeight,
clientLeft properties of DOM objects. "NodeGeometry" doesn't really
capture what these properties do as they often are returning the width
of element border.
Do not include request progress/total values on XHR timeout
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Do not include request progress/total values on XHR timeout as [the specification]( https://xhr.spec.whatwg.org/#request-error-steps) states that upload events when errors occur should always pass 0 for both values.
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Implement SubmitEvent
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FormSubmitter was already being passed into submit, so there wasn't much work to do here other than making the new event interface itself.
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fix DOMTokenList
I fixed the bug described in 25128, and also the other cases in the same test (order of elements after replace).
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Implement :defined CSS selector
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ElementState::IN_DEFINED_STATE already existed but wasn't hooked up to anything; now it is set appropriately, and CSS is aware of it. The main test for this selector needed the window named getter for no important reason, so I made a one-line test change to avoid that. Remaining failures in the test are all about SVG elements.
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Make nulling out an inline event handler remove it from the list order
Setting a content attribute or IDL attribute to null now removes event handlers like it's supposed to; the removeAttribute case seems to be something deeper which this change doesn't fix.
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Initial implementation of GPUBindGroup for WebGPU
Added WebIDL bindings for `GPUBindGroup`.
Implemented the `createBindGroup` function of `GPUDevice`
Renamed `GPUBindGroupBinding` to `GPUBindGroupBindings` and `GPUBufferBinding` to `GPUBufferBindings` in the WebIDL, because these names are already occupied.
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