Commit graph

11 commits

Author SHA1 Message Date
Emilio Cobos Álvarez
221a583784 webgl: Track uniformlocation's program 2016-01-13 13:41:30 +01:00
rohan.prinja
45224028db more refactoring 2015-10-30 20:26:29 +09:00
Anthony Ramine
c831c2c0a5 Remove helper traits
Now that JSRef<T> is gone, there is no need to have helper traits.

On components/script/*.rs:

    # Remove imports.
    /^ *use dom::[a-z]+::\{.*Helpers/ {
        s/\{(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers, /\{/
        s/, (Raw[^L]|[^L][^a])[a-zA-Z]+Helpers([,}])/\2/g
        s/\{([a-zA-Z]+)\}/\1/
        /\{\}/d
        s/::self;$/;/
    }
    /^ *use dom::[a-z]+::\{?(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers\}?;$/d

On components/script/dom/*.rs:

    # Ignore layout things.
    /^(pub )?(impl|trait).*Layout.* \{/,/^}$/ { P; D; }

    # Delete helpers traits.
    /^(pub )?trait ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? \{$/,/^\}$/D

    # Patch private helpers.
    /^impl.*Private.*Helpers/,/^\}$/ {
        s/^impl<'a> Private([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for &'a ([^ ]+) \{$/impl \3 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

    # Patch public helpers.
    /^impl.*Helpers/,/^\}$/ {
        s/^impl(<'a>)? ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for (&'a )?([^ ]+) \{$/impl \5 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn .*\(&?self[,)]/s/(unsafe )?fn/pub &/
        /^ *pub (unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

The few error cases were then fixed by hand.
2015-08-27 16:59:02 +02:00
João Oliveira
fd87c8cb3e make dom_struct derive HeapSizeOf,
closes #7357
2015-08-27 01:17:48 +01:00
Josh Matthews
8bb853f643 Fix existing syntactics nits. 2015-08-16 10:30:43 -04:00
Bogdan Cuza
45145108da Measure heap memory usage for more types. Fixes #6951 2015-08-13 21:44:41 +03:00
ecoal95
b1765c6882 webgl: Refactor implementation to move logic inside the DOM interfaces
This improves the encapsulation and consistency in our WebGL
implementation.

Also allows to implement new methods such as `getShaderSource()`.

It will also allow us to use `delete()` in the destructors of them (note
that we will want to keep track of them from the context).
2015-07-06 19:54:05 +02:00
Michael Wu
675267b782 Upgrade to SM 39 2015-06-19 18:42:48 -04:00
ecoal95
9f94d39c9e Implement new WebGL interfaces and methods
This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture

And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}

Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.

Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this

Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.

Blocked on https://github.com/servo/gleam/pull/22

A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.
2015-06-06 12:14:01 +02:00
ecoal95
ad414824b2 Fix WebGL objects inheritance 2015-05-04 02:06:20 +02:00
Diego Marcos
79b8e7aa34 It implements enough WebGL spec to draw a triangle 2015-05-02 19:21:05 -07:00