Use SIMD in fast path for advance_for_char_range
In advance_for_char_range add a fast SIMD code path for the the common
case where there are no detailed glyphs.
r? @mbrubeck
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In advance_for_char_range add a SIMD code path for the the common
case of no detailed glyphs.
- gfx/Cargo.toml
Add simd dependency https://github.com/huonw/simd
- servo/Cargo.lock
Add simd dependency https://github.com/huonw/simd @
d9ad79d86eab50a8f36d45fe17aa9e3a533389ee.
- SIMD isn't used on non-x86_65/aarch64 architectures.
Add energy monitoring and characterization scripts
Add the energy-profiling feature. Users can compile the proper (or their own) version of energymon libraries to capture power/energy data at runtime. The results are accessed through heartbeats.
Additionally, there are a couple of python scripts to enable heartbeats for profiler categories and process the results into some visualizations to help understand how time and energy is being spent in Servo.
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gfx: Fix bug with 1px width borders disappearing
In to_nearest_azure_rect when rounding to pixel coordinates, maintain
the invariant of rect non-overlap (if before rounding two rects don't overlap).
The previous code rounded the rect top left corner to the nearest pixel with
the size rounded to the nearest pixel multiple which can violate the
non-overlap condition, e.g.
10px×9.60px at (0px,6.6px) & 10px×9.60px at (0px,16.2px)
would round to
10px×10.0px at (0px,7.0px) & 10px×10.0px at (0px,16.0px), which overlap.
Instead round each corner to the nearest pixel.
For rects that dont need to satify the non-overlap condition and with
width or height between 0.5px and 1px, rounding each rect corner to the
nearest pixel can yield an empty rect e.g.
10px×0.6px at 0px,28.56px -> 10px×0px at 0px,29px.
For this scenario a new function to_nearest_non_empty_azure_rect
rounds the rect top left corner to the nearest pixel and the rect size
to the nearest pixel multiple. It's possible for non-overlapping rects
after this rounding to overlap.
This should fix https://github.com/servo/servo/issues/7184 "rounding ...borders not to be visible", without breaking https://github.com/servo/servo/issues/7152 "Underlines less than 1px high sometimes invisible".
r? @mbrubeck
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Layerize StackingContexts that are on top of layers
StackingContexts that should be painted on top of StackingContexts that
are already layerized should automatically get their own layer. This
will ensure proper painting order.
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StackingContexts that should be painted on top of StackingContexts that
are already layerized should automatically get their own layer. This
will ensure proper painting order.
In to_nearest_azure_rect when rounding to pixel coordinates, maintain
the invariant of rect non-overlap (if before rounding two rects don't overlap).
The previous code rounded the rect top left corner to the nearest pixel with
the size rounded to the nearest pixel multiple which can violate the
non-overlap condition, e.g.
10px×9.60px at (0px,6.6px) & 10px×9.60px at (0px,16.2px)
would round to
10px×10.0px at (0px,7.0px) & 10px×10.0px at (0px,16.0px), which overlap.
Instead round each corner to the nearest pixel.
For rects that dont need to satify the non-overlap condition and with
width or height between 0.5px and 1px, rounding each rect corner to the
nearest pixel can yield an empty rect e.g.
10px×0.6px at 0px,28.56px -> 10px×0px at 0px,29px.
For this scenario a new function to_nearest_non_empty_azure_rect
rounds the rect top left corner to the nearest pixel and the rect size
to the nearest pixel multiple. It's possible for non-overlapping rects
after this rounding to overlap.
Combine script profiling with profile crates. Fixes#7514.
The script crate had its own built-in profiling which was basically doing the same thing as the profile crate. This wraps the internal profiling around the main profile functionality. Script-related tasks are now added to the ProfilerCategory enum.
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Remove unnecessary `mut` on variables declared in components/layout/block.rs
Small cleanup over mutable variables in components/layout/block.rs.
Thanks for looking into it!
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layout: Use a special path that treats `margin: auto` as zero for inline-block inline size computation.
Places the search icon in the right place on the Google SERPs.
r? @mbrubeck
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layout: Lay absolutely-positioned blocks with inline containing blocks out of flow.
Removes the long space before the site-specific drop-down in the Google SERPs.
r? @glennw
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Have PaintLayers own StackingContexts instead of the opposite
Previously, StackingContexts might have a PaintLayer. We switch the
ownership, for several reasons:
* We want PaintLayers to potentially contain something other
than a StackingContext soon.
* We want to delay the creation of PaintLayers until the last
minute, so that we can synthesize new layers for sandwiched
content.
This commit also implements the second goal. Instead of creating
PaintLayers during layout itself, wait until we are sorting and
layerizing a completed DisplayList.
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Previously, StackingContexts might have a PaintLayer. We switch the
ownership, for several reasons:
* We want PaintLayers to potentially contain something other
than a StackingContext soon.
* We want to delay the creation of PaintLayers until the last
minute, so that we can synthesize new layers for sandwiched
content.
This commit also implements the second goal. Instead of creating
PaintLayers during layout itself, wait until we are sorting and
layerizing a completed DisplayList.
layout: Stop double-counting `position: relative` offsets for stacking contexts.
Fixes the location of the gear menu on the Google SERPs.
r? @mbrubeck
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Update prefs API to return an Option<bool>.
This allows for situations where there is no reasonable default
to apply for the pref value e.g. when we are just listing values
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