Add onmessageerror to WindowEventHandler
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Cancel animations that affect nodes that do not participate in layout.
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Fix missing textures on reloading three.js image content
The fundamental problem is that three.js sets the crossOrigin property of an image, which kicks off an image microtask, and then sets the src. When the image URL is in the image cache (such as when reloading a page), this causes the shortcut to be taken and the image data is made available immediately, but the queued image task is unaware of this and asks the image cache to feed the image data. The existing code then ended up in an unexpected state when trying to deal with this data, such that when three.js received the image load notification and performed the texImage2D operation on the image data, it would discover that the image element did not claim to have a URL, and it would treat this as a broken image. Ultimately, this caused the texture that three.js obtained to be completely black.
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Change Response's statusText default value from 'Ok' to an empty string
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Closes#22238
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refactoring with ResourceFetchMetadata
implemented deprecated window.timing functionality
created ResourceTimingListener trait
fixed w3c links in navigation timing
updated include.ini to run resource timing tests on ci
Implement Audio constructor
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Implement Audio constructor
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Forward WebDriver CompositionEvent
Dispatch composition events in JS.
Insert characters from composition events to text input.
CompositionEvents currently can only be
created by WebDriver and not by embedders.
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Dispatch composition events in JS.
Insert characters from composition events to text input.
CompositionEvents currently can only be
created by WebDriver and not by embedders.
Add GetShaderPrecisionFormat argument validation
This patch adds a check on the shader_type argument. If it is not one either
FRAGMENT_SHADER or VERTEX_SHADER, we return INVALID_ENUM.
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Update webidl of ServiceWorkerGlobalScope
Part of #19302.
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Update webidl of ServiceWorkerRegistration
I'll start to work on #19302 and I'd like to update these sw related webidl one by one.
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Fix PromiseRejectionEvent constructor when promise argument is None
Due to lack of `required` of the `promise` argument in webidl, we need to handle this so that it can be correct behavior. And then the constructor test will be passed!
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Fixes panic on DOMString::strip_leading_and_trailing_ascii_whitespace
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This changes `DOMString::strip_leading_and_trailing_ascii_whitespace` to handle multi-byte unicode characters.
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I moved away from the `Window` struct all the logic to handle task
sources, into a new struct called `TaskManager`. In a happy world, I'd
be able to just have there two functions, of the types:
```rust
fn task_source<T: TaskSource>(&self, name: TaskSourceName) -> Box<T>
fn task_source_with_canceller<T: TaskSource>(&self, name: TaskSourceName)
-> (Box<T>, TaskSourceCanceller)
```
And not so much duplicated code. However, because TaskSource can't be a
trait object (because it has generic type parameters), that's not
possible. Instead, I decided to reduce duplicated logic through macros.
For reasons[1], I have to pass both the name of the function with
canceller and the name of the function without, as I'm not able to
concatenate them in the macro itself. I could probably use
`concat_idents` to create both types already defined and reduce the
amount of arguments by one, but that macro is nightly only. At the same
time, not being able to declare macros inside `impl` forces me to pass
`self` as an argument.
All this makes this solution more verbose than it would be ideally. It
does reduce duplication, but it doesn't reduce the size of the file.
[1](https://github.com/rust-lang/rust/issues/29599)