Commit graph

268 commits

Author SHA1 Message Date
Ms2ger
6d09843586 Remove unused DisplayItem::LayeredItem. 2016-10-18 09:36:31 +02:00
Martin Robinson
983edb9b0b Remove Class from DisplayItem enum names
This is probably a holdover from the days before namespaced enums. We
can remove this part of the name to avoid a lot of visual noise.
2016-10-18 08:41:01 +02:00
Patrick Walton
7df456e8ac layout: Rewrite clipping to be a two-phase process that takes physical
border box positions and transforms into account.

Clipping region computation now follows a simple process: (1) in the
parent's coordinate system, parents store appropriate clipping regions
into children; (2) each child moves its clipping region to its own
coordinate system if necessary.

Because clipping region computation is now based on stacking-relative
border box positions and the `transform_rect` method, it can handle
`position: relative` offsets and more types of transforms, such as
scaling.

Improves etsy.com.

Closes #13753.
2016-10-15 14:18:48 -07:00
bors-servo
6e0d7326ab Auto merge of #13682 - mrobinson:push_pop, r=pcwalton
Integrate stacking contexts into the display list

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Integrate stacking contexts into the display list by adding two new
entry types, PushStackingContext and PopStackingContext. This allows us
to eliminate the ugly offsets map that DisplayList used to contain
and seems to speed up display list construction. With this approach
we are able to also completely prune pseudo-stacking contexts from the
final display list and remove their (minimal) overhead from display
list traversal Traversing the display list is also a bit simpler now.

Additionally, this will allow easier editing of the DisplayList to
properly support scrolling roots. The push/pop entries can be
duplicated to clone complex StackingContext trees between layers.

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2016-10-13 17:25:03 -05:00
Martin Robinson
be62ad7117 Integrate stacking contexts into the display list
Integrate stacking contexts into the display list by adding two new
entry types, PushStackingContext and PopStackingContext. This allows us
to eliminate the ugly offsets map that DisplayList used to contain
and seems to speed up display list construction. With this approach
we are able to also completely prune pseudo-stacking contexts from the
final display list and remove their (minimal) overhead from display
list traversal Traversing the display list is also a bit simpler now.

Additionally, this will allow easier editing of the DisplayList to
properly support scrolling roots. The push/pop entries can be
duplicated to clone complex StackingContext trees between layers.
2016-10-13 09:50:45 +02:00
Martin Robinson
3474a2f9e1 Add a custom Debug formatter for ClippingRegion
This will make display list dumps more likely to fit on a single line.
2016-10-11 14:55:57 +02:00
Martin Robinson
066775915c Simplify stacking context collection
Simplify the way that stacking contexts are collected. Instead of
passing the StackingContextId down the tree, pass the parent
StackingContext itself. This will allow future patches to get more
information about the parent stacking context (such as location).

Also remove the return value of collect_stacking_contexts, which was
unused.
2016-09-27 10:48:44 +02:00
Martin Robinson
68ae97fd0e Add support for background-repeat: space and round
This adds support for more background-repeat modes using the legacy
rendering backend.
2016-09-22 13:20:08 +02:00
UK992
93a103ba73 Reorder use statements 2016-09-09 04:55:19 +02:00
Emilio Cobos Álvarez
ce5f035a69
gfx: fix hit-testing to take into account nested stacking contexts.
I messed this up in the previous hit testing pr.
2016-08-25 11:30:31 -07:00
Anthony Ramine
51768844ed Update euclid to 0.10.1 2016-08-21 03:03:45 +02:00
Emilio Cobos Álvarez
fd3a99ead3
layout: Make the stacking context take into account the children transform when calculating overflow areas.
This only works for simple translations and similar, but I want Patrick to
validate my approach.
2016-08-16 15:34:28 -07:00
David Tolnay
8e924c9858 Remove #[serde(bound = "")] attributes
These were fixed in serde_codegen 0.8.0 by serde-rs/serde#456.
2016-08-12 14:05:28 -07:00
Anthony Ramine
7ad51dcd7a Update serde to 0.8 (fixes #12659) 2016-08-12 18:37:27 +02:00
Martin Robinson
6259df5e2d Update to euclid 0.8 2016-08-12 03:12:06 +02:00
Emilio Cobos Álvarez
28d7c2dca8
layout: Take into account the client point for fixed positioned stacking contexts. 2016-08-08 13:03:55 -07:00
Martin Robinson
4aabbf33d4 Simplify and extend trans-stacking-context subpixel accumulation
Simplify the situations in which subpixels are accumulated, so that it
is only done for translation or identity transformation matrices. Also,
apply accumulated subpixels to more operations in PaintContext. This
fixes several pre-existing reftests and hopefully will eliminate
off-by-one errors in flaky reftests.

Fixes #10881.
2016-08-05 13:25:37 +02:00
Martin Robinson
47e69d1a95 Accumulate subpixels through stacking contexts
Instead of simply rounding layer origins and discarding subpixel
offsets, accumulate them by transforming them into the space of the
next child stacking context. This is an attempt to eliminate subpixel
differences that are caused by different stacking context boundaries in
reference tests.

Currently these accumulated subpixels are only used for text
positioning, but the plan is that they can be used for all drawing in
the future.
2016-07-27 11:17:55 +02:00
Eduard Burtescu
3d8eab424c Update Rust to 1.12.0-nightly (9316ae515 2016-07-24) 2016-07-26 19:35:51 +02:00
Anthony Ramine
51ff916e09 Move util::print_tree to gfx_traits 2016-07-04 15:47:06 +02:00
Ms2ger
6b981039d0 Avoid the Vec reversal in DisplayList::hit_test. 2016-06-29 09:46:45 +02:00
Ms2ger
4e8ff4f9bc Return the result from DisplayItem::hit_test(). 2016-06-29 09:33:31 +02:00
Ms2ger
aefa941626 Pass a straight Vec to DisplayList::new().
There is no reason to have a runtime check here.
2016-06-29 09:33:29 +02:00
Simon Sapin
ea73c8efac Make it possible to build the style_traits crate with a stable compiler.
Testing this on CI to make sure we don’t regress it is blocked on #11806
2016-06-22 15:40:53 +02:00
Patrick Walton
041cfe6d0a script: When using WebRender, keep the DOM-side scroll positions for
elements with `overflow: scroll` up to date, and take them into account
when doing hit testing.

Closes #11648.
2016-06-10 18:43:04 -07:00
Patrick Walton
a86f77e36d script: Keep the DOM-side viewport up to date when scrolling happens in
WebRender.

This happens asynchronously, just as it does in non-WebRender mode.

This functionality is a prerequisite for doing proper display-list-based
hit testing in WebRender, since it moves the scroll offsets into Servo
(and, specifically, into the script thread, enabling iframe event
forwarding) instead of keeping them private to WebRender.

Requires servo/webrender_traits#55 and servo/webrender#277.

Partially addresses #11108.
2016-05-31 14:12:51 -07:00
Josh Matthews
3cb8af20c2 Remove empty lines following braces. 2016-05-27 13:32:05 -04:00
Matt Brubeck
f967d5a645 Reduce the size of StackingContextId 2016-05-24 15:50:38 -07:00
Per Lundberg
2f7ed1d73e Removed unused imports
This fixes #11185.
2016-05-15 22:24:26 +03:00
Michael Howell
93c9dda793 Do not allocate when sorting the display list. 2016-05-03 12:57:46 -07:00
Matt Brubeck
659305fe0a Use byte indices instead of char indices for text runs
Replace character indices with UTF-8 byte offsets throughout the code dealing
with text shaping and breaking.  This eliminates a lot of complexity when
converting from one to the other, and interoperates better with the rest of
the Rust ecosystem.
2016-04-28 14:32:14 -07:00
Martin Robinson
05fb2ef6ee Merge DisplayListEntry into DisplayItem
We don't really need two levels of abstraction for every element in the
DisplayList. This simplifies the complexity of the data structure in
preparation for providing documentation and properly handling scrolling
roots.
2016-04-22 10:28:27 -07:00
Peter
b0ad3ddf5b Updated euclid to version 0.6.5
And updated existing usages of Matrix4 to use Matrix4D<T>
2016-04-17 18:39:49 +01:00
Michael Howell
6c9efbf383 Take transform:translate into account when computing clipping regions.
Note that this only works for translation; a more general fix would
require major changes to how display lists work.

Closes #10431?
2016-04-12 14:39:13 -07:00
Patrick Walton
3518472f7c gfx: When dumping the display list, mention whether each layer scrolls
its overflow area.
2016-04-06 17:58:59 -07:00
Patrick Walton
22a1c112d5 gfx: Simplify complex clipping regions as we construct them.
This allows WebRender to correctly render complex clipping regions that
can be reduced to single rounded rectangles. WebRender still can't
render rounded rectangles with arbitrary intersections yet, but this
allows it to handle many more cases.

Closes servo/webrender#241.
2016-03-31 19:36:40 -07:00
Per Lundberg
4cb4cc93e4 Renamed TComputedValues to ComputedValues
This is a followup to #10210, and a continuation of #10185.
2016-03-29 23:30:13 +03:00
Per Lundberg
c2ad084713 ComputedValues is now ServoComputedValues
This is the first part of #10185. More to follow. I have built this locally with both servo and geckolib without errors; let's see if it succeeds on all platforms as well.
2016-03-27 10:55:43 +03:00
Bobby Holley
5c749127cc Introduce traits for style structs and computed values. 2016-03-24 11:49:46 -07:00
Patrick Walton
0006c1923a gfx: Allow images to be shipped to the WebRender thread without shipping
over the data as well.

WebRender doesn't need the data, as it acquires it separately.

About a 50%-100% improvement in display list building time on
browser.html.
2016-03-22 14:49:47 -07:00
Anthony Ramine
46c505e47b Bump serde to 0.7 2016-03-17 13:52:39 +01:00
Patrick Walton
28a71c4820 Make border radii clip their contents.
Needed for browser.html rounded corners.
2016-03-14 18:32:55 -07:00
Martin Robinson
474033c39f Simplify the display list slightly
Now that WebRender uses an Iframe display item, we do not need the Noop
item for the non-WebRender path. We can simply reuse the Iframe display
item. Also remove the layer_id member from the LayeredItem struct, as
it is unused.
2016-03-10 14:33:22 -08:00
Jack Moffitt
f7aa6a32e9 Unrevert the fix for hit testing through shadows
This was originally #9428 but got accidentally reverted during rebase in

Fixes #9865.
2016-03-03 17:04:55 -07:00
Patrick Walton
dd5c574d7f gfx: Switch offsets to an FNV hasher.
SipHash traffic was showing up high in the profile.

Unfortunately, this necessitated a manual implementation of the serde
traits.
2016-03-03 13:09:53 -08:00
Patrick Walton
940bff1f9c gfx: Stop cloning clipping regions so much.
Clipping regions can contain vectors and so can be expensive to copy.
2016-03-03 13:09:50 -08:00
Patrick Walton
4233e0f163 gfx: Box stacking contexts to minimize memmove traffic.
`memmove` was showing up high in the profile when concatenating and
shorting display lists. This change drastically reduces the `memmove`
cost in exchange for some minor additional allocation cost.
2016-03-03 13:09:48 -08:00
Martin Robinson
e7019f2721 Flatten display list structure
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion.  This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.

To accomplish this, display list generation now takes three passes of
the flow tree:

        1. Calculation of absolute positions.
        2. Collection of a tree of stacking contexts.
        3. Creation of a list of display items.

After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.

This is a big change, but it actually simplifies display list generation.
2016-03-01 14:50:07 -08:00
Jonathan Schuster
205336bf2e Move util::range into its own crate 2016-02-25 21:06:10 -05:00
Glenn Watson
c0531c312f Add WebRender integration to Servo.
WebRender is an experimental GPU accelerated rendering backend for Servo.

The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).

WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
2016-02-18 10:35:29 +10:00