Spec: http://dev.w3.org/csswg/css-device-adapt/
Currently, the actual viewport is used by the layout task as part of the reflow, and the compositor uses the zoom constraints. I'm not sure if anywhere else currently needs access to the constraints (i.e. there's no CSSOM as far as I can tell).
I did not implement sections 9 (viewport <META>) or 10 (handling 'auto' for 'zoom').
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This is incomplete in several ways:
* It assumes that there's only one constellation (i.e. top level browsing context), ever.
* The session support is very basic indeed (no capabilities)
* Passing channels over channels may not sit well with IPC
* The error handling is mostly missing
Transition events are not yet supported, and the only animatable
properties are `top`, `right`, `bottom`, and `left`. However, all other
features of transitions are supported. There are no automated tests at
present because I'm not sure how best to test it, but three manual tests
are included.
The history is now recorded per frame, but needs to be exposed in a followup PR.
Also fixes a race condition that occurs loading iframes under heavy CPU load.
This ensures that iframes never do a reflow / layout until they have a valid
window size set from their parent frame.
This used to conflict with the util crate from the standard library, which
has long since been removed.
The import in layout has not been changed because of a conflict with the
util mod there.
Instead of simply creating a new FrameTree when an iframe starts a
load, update the existing FrameTree's pipeline. This prevents the
FrameTree from accumulating many extra children.
Notes:
* This adds `#![allow(missing_copy_implementations)]` to components/*/lib.rs. I'm not sure how to approach the missing Copy warnings (are there things for which Copy should NOT be implemented, and how can I tell?) so I stuck this in to make life easier when looking through the warnings. I can easily remove this if necessary.
* This leaves the following type of warnings, which I couldn't figure out how to approach (I'll investigate it later if no one else wants to).
```
css/matching.rs:72:23: 72:35 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:72 this_as_query.equiv(other)
^~~~~~~~~~~~
css/matching.rs:95:10: 95:49 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:95 impl<'a> Equiv<ApplicableDeclarationsCacheEntry> for ApplicableDeclarationsCacheQuery<'a> {
```
It is possible for a PaintTask to start exiting soon after sending new
buffers to the compositor. In that case, the compositor should return
the now unnecessary buffers to the PaintTask so that it can properly
free them.
To accomplish this, the compositor now keeps a hash map of paint task
channels per pipeline id. When a PaintTask exists, the constellation
informs the compositor that it can forget about it. Additionally, the
PaintTask should not wait for any buffers when the engine is doing a
complete shutdown. In that case, the compositor is already halted and
has simply let all buffers leak. We pipe through the shutdown type when
destroying the pipeline to make this decision.
Fixes#2641.