This update pulls in improvements on mozjs that now removes the need to
pass pointers to CompileOptionsWraper::new(), allows NewProxyObject to
now accept a Singleton bool and JSClass and removes an unsafe
Handle::new usage.
Introduce dynamic module
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- [x] These changes fix#25439
- [x] There are tests for these changes
Because MSVC uses a different calling conventions for functions that
return non-POD values, we need to use the new exposed wrapper function
so that `GetScriptPrivate` can be handled correctly on Windows.
Web developers can use `Dynamic Import` in a classic script; thus, we
need to save the script's private reference so that we can reuse it when
we're going to fetch a dynamic import module for a classic script.
Besides, because it's possible to use different executing context for a
dynamic import module (like `dynamic-import/string-compilation-other-document.html` WPT test),
we can't initialize a module owner at the timing of `SetScriptPrivate`;
thus, if the private module script doesn't hold an owner, we'll use a
DynamicImport owner for it.
Implement Console grouping APIs.
These are used by Hubs and other sites we want to run.
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- [x] These changes fix#9274
- [x] These changes do not require tests because we can't test stdout content or devtools messages.
Move tinyfiledialog call from script to embedder
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PR is based on work started in #23651. I rebased on top of master and addressed review comments. Handling the `PromptPermission` message in `libsimpleservo` is probably not ideal. Looking forward to make more changes, just let me know how I should proceed.
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Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order.
Replaced the ID generator functions from `globalscope` with a single function,
which returns a `RefMut` and can call the appropriate method to generate resource IDs.
Per fetch file token for blob url
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Depends on https://github.com/servo/servo/pull/25724
First step of https://github.com/servo/servo/issues/25226
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Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`.
Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`.
Implemented the `createCommandEncoder` function of `GPUDevice`.
Initial implementation of GPUBindGroup for WebGPU
Added WebIDL bindings for `GPUBindGroup`.
Implemented the `createBindGroup` function of `GPUDevice`
Renamed `GPUBindGroupBinding` to `GPUBindGroupBindings` and `GPUBufferBinding` to `GPUBufferBindings` in the WebIDL, because these names are already occupied.
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- [X] These changes addresses a part of #24706
cc @kvark @jdm @zakorgy
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To create resource ids for the WebGPU we need to access the `IdentityHub`.
In order to access the `IdentityHub` from a `Window` or a `Worker` as well, I've moved the `IdentityHub` to the `GlobalScope` from the `Navigator`.