Previously, senders and receivers to different kinds of event loops (the
main `ScriptThread`, different types of workers) used a rust `trait`
mechanism to implement dynamic behavior. This led to having many unused
implementations of this `trait`. This change moves to using an `enum`
based approach for these senders and receivers and removes all of the
dead code.
In addition, to allowing for use of rust's dead code detection, it
simplifies the code a great deal. All of these generic senders and
receivers are moved to the `messaging.rs` file and given proper
documentation.
Finally, empty an `JSTraceable` implementation is made for all
crossbeam `Sender<...>`s to avoid having to manually skip them everytime
they are included in structs. The pre-existing empty `MallocSizeOf`
implementation is used more thoroughly.
Other unecessary wrappers around these senders and receivers are removed
as well.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
No longer hide errors while queueing tasks on the main thread. This
requires creating two types of `TaskSource`s: one for the main thread
and one that can be sent to other threads. This makes queueing a bit
more efficient on the main thread and more importantly, no longer hides
task queue errors.
Fixes#25688.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* Remove the use of get_js_stream and use DomRoot<ReadableStream>
Signed-off-by: Taym Haddadi <haddadi.taym@gmail.com>
* return an error instead of Option
Signed-off-by: Taym Haddadi <haddadi.taym@gmail.com>
---------
Signed-off-by: Taym Haddadi <haddadi.taym@gmail.com>
Before each `OneShotTimers` would have a `TimerListener` for its
lifetime, holding the timer `TaskSource`. The issue with this is that
the `TaskSource` for dedicated workers keeps the main thread object
alive, so as long as the `OneShotTimers` alive (until the worker thread
exists), the main thread object would never be garbage collected.
This change makes the creation of the listener on-demand, avoiding the
long-lived handle to the main thread object and slightly simplifying
`OneShotTimers` at the expense of some more operations when scheduling a
timer.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This is a simplification of the internal `TaskQueue` API that moves the
`TaskManager` to the `GlobalScope` itself. In addition, the handling of
cancellers is moved to the `TaskManager` as well. This means that no
arguments other than the `task` are necessary for queueing tasks, which
makes the API a lot easier to use and cleaner.
`TaskSource` now also keeps a copy of the canceller with it, so that
they always know the proper way to cancel any tasks queued on them.
There is one complication here. The event loop `sender` for dedicated
workers is constantly changing as it is set to `None` when not handling
messages. This is because this sender keeps a handle to the main
thread's `Worker` object, preventing garbage collection while any
messages are still in flight or being handled. This change allows
setting the `sender` on the `TaskManager` to `None` to allow proper
garbabge collection.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of creating a type for each `TaskSource` variety have each `TaskSource`
hold the same kind of sender (this was inconsistent before, but each
sender was effectively the same trait object), a pipeline, and a
`TaskSourceName`. This elminates the need to reimplement the same
queuing code for every task source.
In addition, have workers hold their own `TaskManager`. This allows just
exposing the manager on the `GlobalScope`. Currently the `TaskCanceller`
is different, but this will also be eliminated in a followup change.
This is a the first step toward having a shared set of `Sender`s on
`GlobalScope`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Create two new data structures in the `script` crate to hold senders and
receiver:
- `ScriptThreadSenders`: holds all outgoing channels from the
`ScriptThread` including a channel to the `ScriptThread` itself. The
ultimate goal with this is to reduce duplication by giving a boxed
version of this this to `Window`s.
- `ScriptThradReceivers`: holds all incoming channels to the
`ScriptThread`. This isn't cloenable like the senders. This is used to
abstract away `recv()` and `try_recv()` methods used to make the
`ScriptThread` event loop easier to read.
In addition:
- The many duplicated `ScriptThread` self-senders for the `TaskManager`
have been removed and, in general, a lot of boilerplate is removed as
well.
- Visibilty of all methods affected by this change is changed to
`pub(crate)` in order to take advantage of dead code detection. Some
dead code produced from macros is removed.
- Some conversion code is refactord into implementations of the `From`
trait.
- The names of channels uses a standard "sender" and "receiver" naming
as well as trying to be descriptive of where they go in `ScriptThread`
as well as `InitialScriptState`
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Before all timers were managed by the Constellation process, meaning
that they had to trigger IPC calls to be scheduled and fired. Currently,
timers are only used in the `ScriptThread`, so it makes sense that they
are per-process.
This change restores the timer thread functionality that existed before
avoided entirely. Completion is done using a callback that is sent to
the timer thread similarly to how fetch is done. This allows reusing the
existing task queue without making any new channels.
Fixes#15219.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Remove the referrer policy from document and rely on its policy container
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Make ReferrerPolicy non-optional, instead using a new enum value to represent the empty string case
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Fix clippy issue
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Fix usage of Option<ReferrerPolicy> in unit test
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
---------
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Implement PolicyContainer
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* implement small parts of fetch that interact with policy container
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* fix: allow policy container's csp list to be unset
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* fix: use the correct default policy when parsing from a token
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
---------
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* extract code into CachedFrozenArray
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
* fix borrow crash
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
* fix already borrowed error
using an else will cause the borrow to live more than it needs
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
* restore return statement
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
---------
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
* Make generated bindings that return a WebIDL `any` value use out parameters.
Returning raw JSVal values makes it easier to create GC hazards in code
that calls these methods. Accepting a MutableHandle argument instead
ensures that the values are rooted by the caller.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Update mozjs.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Fix clippy warnings.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* few cangc fixes
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* few cangc fixes
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
---------
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* Make CanGc non-sendable, and add documentation.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Update CanGc usage to fix usages that were moved between threads/tasks.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* More files with CanGc fixes
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* removed the can_gc inside !task
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
---------
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* Use ROUTER::add_typed_route where possible
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Update webxr, media and ipc-channel
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Instead of creating a `ROUTER` for each fetch, create a fetch thread
which handles all incoming and outcoming fetch requests. Now messages
involving fetches carry a "request id" which indicates which fetch is
being addressed by the message. This greatly reduces the number of file
descriptors used by fetch.
In addition, the interface for kicking off fetches is simplified when
using the `Listener` with `Document`s and the `GlobalScope`.
This does not fix all leaked file descriptors / mach ports, but greatly
eliminates the number used. Now tests can be run without limiting
procesess on modern macOS systems.
Followup work:
1. There are more instances where fetch is done using the old method.
Some of these require more changes in order to be converted to the
`FetchThread` approach.
2. Eliminate usage of IPC channels when doing redirects.
3. Also eliminate the IPC channel used for cancel handling.
4. This change opens up the possiblity of controlling the priority of
fetch requests.
Fixes#29834.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Simplified types in globalscope.rs, folded callbacks, and replaced Result with Fallible
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* clippy: Refactor script/dom/globalscope.rs to avoid overly complex types
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
---------
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* Update XRInputSource gamepad index to be -1
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update test expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
---------
Signed-off-by: Daniel Adams <msub2official@gmail.com>
This switches to using `std::time` types for DOM timer operations, which
allows removing our custom time units in favor of `Duration`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Add missing indendations in comments.
Signed-off-by: Daniel Frantes <danfrantes@seznam.cz>
* Fix test tidy error
Signed-off-by: Daniel Frantes <danfrantes@seznam.cz>
---------
Signed-off-by: Daniel Frantes <danfrantes@seznam.cz>
* Implement Servo side of GamepadHapticActuator
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Get build working
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Create effect handling on embedder side
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update tracing for GamepadHapticEffect
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs to point to commit with effect complete event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement playing and preempting haptic effects
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update IDL to add trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update WPT expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Handle stopping haptic effects from reset()
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt, fix test-tidy issues
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add extra validity checks for trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Retrieve supported haptic effects from embedder
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix test expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add missing spec link, pin gilrs commit
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* servoshell cargo formatting
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.toml
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Additional comments, realm proof, naming
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs rev to gilrs-core 0.5.12 release
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement sequence ids for gamepad haptic promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Take playing effect promise instead of cloning
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement listener for reset function
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.lock
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Restructure IPC listeners, add comments, handle visibility change
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Check that haptic effect still exists before handling ff completion event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Visibility steps, add InRealm bindings for promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add Gamepad EmbedderMsg arms to egl servo_glue
Signed-off-by: Daniel Adams <msub2official@gmail.com>
---------
Signed-off-by: Daniel Adams <msub2official@gmail.com>