Not the prettiest, but it will work, and LengthPercentage will be 12 bytes which
is pretty good (we could do better if wanted I guess):
* Au(i32) length;
* f32 percentage;
* AllowedNumericType(u8) clamping_mode;
* bool has_percentage;
* bool was_calc;
This will allow me to start moving C++ stuff to use this representation.
Differential Revision: https://phabricator.services.mozilla.com/D16929
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
This matches the spec, https://drafts.csswg.org/css-values/#angles, which says:
> All <angle> units are compatible, and deg is their canonical unit.
And https://drafts.csswg.org/css-values/#compat, which says:
>When serializing computed values [...], compatible units [...] are converted into a single canonical unit.
And also other implementations (Blink always serializes angles as degrees in
computed style for example).
Also allows us to get rid of quite a bit of code, and makes computed angle value
representation just a number, which is nice.
Differential Revision: https://phabricator.services.mozilla.com/D8619
We convert ComputedOperation::{Accumulate, Interpolate}Matrix into gecko type
not on the main thread, so we cannot use nsCSSValueList_heap (which is not
thread safe so we cannot create it and destroy it on different threads).
Therefore, we use nsCSSValueSharedList to represent the cloned
from_list/to_list. In this patch, we also implement the reversing way,
i.e. Convert eCSSKeyword_{accumulate, interpolate}matrix into
{Accumulate, Interpolate}Matrix.
This introduces a basic framework for servo's style system to be able
to query the style of presentation attributes which it can then insert
into the cascade. It uses that framework to implement the size and
color attributes on <font>.
There are a number of improvements that can be done on top of this:
- Implement all other properties
- Abstractify the ruledata parameter of the mappers using templates or virtual dispatch so that it can be a Servo decl block instead
- Implement aforementiond abstraction over Servo decl blocks (this obsoletes the code in the first item above, so it might just be better to skip that and directly do this)
- Replace uses of nsHTMLStyleSheet with an abstract base class containing common elements between Servo and Gecko
I'd prefer for these to be done in separate steps.
I will use this soon to implement the media query evaluation code.
Please review carefully.
MozReview-Commit-ID: HXelawXBfH8
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>