Remove unnecessary thread in filereader, add stream TODO
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I think there are no benefits to queuing the various `FileReadingTask` from a thread, and reading the actual blob bytes are still done on the main-thread. We could try to move the reading off the main-thread(but note the `Blob` is not something you would want to move to another thread "as-is" since it's a `DomObject`), and I think we should just aim for implementing streams and follow the spec instead.
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hidden field named _charset_ now appears in FormData as UTF-8
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HTMLInputElement now has special case logic for putting a hidden field named `_charset_` in an entry set. To support this, the encoding used when constructing a form dataset is now being passed further down the callchain than it was before.
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Add onformdata to GlobalEventHandlers
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1. Adding `onformdata` to GlobalEventHandlers interface and global_event_handlers macro.
2. Deleting related FAIL tests.
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Replace wgpu-native with wgpu-core
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This addresses `1` form https://github.com/servo/servo/issues/24706#issuecomment-557891841.
cc @jdm @kvark @imiklos
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devtools: save and send cached messages
@jdm the only real difference between your original patch and this PR is the removal of the `GetCachedMessages` messages that are not necessary anymore now that we directly send the message to the devtools.
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Initial implementation of GPUDevice for WebGPU
Added the WebIDL bindigs for GPUDevice, GPUObjectDescriptorBase, GPUDeviceDescriptor, GPUObjectBase
Implemented the `requestDevice` function of `GPUAdapter`
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Added the WebIDL bindigs for GPUDevice, GPUObjectDescriptorBase, GPUDeviceDescriptor, GPUObjectBase
Implemented the `requestDevice` function of `GPUAdapter`
Added methods to canvas_data to support drawing an offscreen canvas onto another canvas
Bug fix: Swapped OffscreenCanvas width and height parameters to match Mozilla spec
Tests: Updated metadata for 866 tests
Add StreamConsumer wrapper and methods to response
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Add Streamconsumer wrapper to Response
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Issue 21810/improve validation methods
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This is a start at addressing #21810. I'm putting these changes out early to get some feedback on the following items:
1. I added unit tests for the validation methods mentioned in #21810, because I couldn't tell whether any of the existing WPT tests covered them. Are these tests worthwhile? Are any of them unnecessary?
2. I changed the implementation for `is_valid_floating_point_number_string` so that it passed the tests. The previous version of the function wasn't restrictive enough (it allowed certain whitespace characters before the number string).
3. I changed the catch-all condition in `htmlinputelement.rs` to account for the remaining input types that don't have a value sanitization algorithm. This last change seems good to me since we won't be able to add a new input type without adding it to the case and checking the spec for an algorithm.
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Implement mediasession set positon state
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fix#24808
> Bonus points if you want to tweak the existing UI by adding a progress bar, and the info about the current position and total duration.
I haven't implemented this yet.
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Origin offset fixes
https://github.com/immersive-web/webxr/issues/567 was closed out. We were computing offset spaces of already-offset spaces incorrectly, but otherwise our math is correct. I improved our comments around this with more math, so I never have to do this math again.
Chrome's math isn't, which is why we fail some tests around this: https://bugs.chromium.org/p/chromium/issues/detail?id=1030049 . I'm planning to wait for them to fix and upstream the tests, I've already verified that we pass the corrected test.
r? @jdm
Fixes an issue where DOMString::is_valid_floating_point_number_string
was returning true for strings that began with whitespace characters-
TAB, LF, FF, or CR. Also added a unit test to cover this since the
corresponding web-platform-tests are incomplete.
Replaced catch-all with explicit case for inputs that do not have
a value sanitization algorithm. This should prevent us from
forgetting to implement a sanitization for an input, since they
must all be accounted for in the match expression.
Add CRLF to encoded multipart form data
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Some (3) WPT tests were failing because they expected the body for a multipart form data response to end with a CRLF. So I updated encode_multipart_form_data to add the missing terminator.
Looking at the corresponding spec (https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#multipart%2Fform-data-encoding-algorithm) and RFC (https://tools.ietf.org/html/rfc7578), I couldn't find anything mentioned about this detail.
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Some WPT tests were failing because they expected the body for a
multipart form data response to end with a CRLF. So I updated
encode_multipart_form_data to add the missing terminator.
Add WebGPU identity management
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cc @jdm, @kvark, @zakorgy
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Implement timer-task-source, time-out service worker
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Implements the timer task-source, and folds the IPC glue-code into a single route set by the globalscope.
Also switches service worker to using a dedicated "time-out" mechanism, which previously relied on the timer mechanism(and I think didn't actually implement script timers).
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Add support for WebGL2 ReadPixels functions
Adds support for the new ReadPixels functions introduced with WebGL2 and the relevant PixelStorei parameters..
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.10
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This is a work in progress patch, but I think it might be ready for comments. There are a few issues left:
- When the target is the pixel pack buffer, the GL function expects a byte offset as a pointer. In Sparkle the `read_pixels` functions return/work on top of arrays, so for now I've made a [workaround patch](45d8bb263d). I wonder if that's okay or should we do it somehow differently?
- When writing to the pixel pack buffer, padding bytes on the destination are properly ignored. When writing to client buffers, Sparkle `read_pixels` returns a buffer with 1 byte alignment, which I think is fine (less stuff to move between threads), but requires positioning the rows manually (see the bottom of `read_pixels_into` vs. `ReadPixels_`).
- There are some duplicated code between the array buffer and pixel pack buffer variants, eg. the detection of intersection with the framebuffer. This could be refactored, but that results in a function with `Result<Option<Rect<u32>>, WebGLError>`, which I'm not sure is readable enough to help.
- There is a duplication with the WebGL1 code. WebGL2 introduces row length, skip pixels and skip rows as pixel pack parameters which affect the ReadPixels operation. The helper functions could be moved to be usable in WebGL1, but then these new modifiers would also need to be passed as a function parameter, which is somewhat ugly (but would work). What's your opinion about this?
cc @jdm @zakorgy
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Make JS runnables for workers execute on correct event loop
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Initial implementation of WebGPU API
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- Added the WebIDL bindings for GPU and GPUadapter interfaces.
- Created a background thread for WebGPU api calls.
- Established the async communication between the background thread and the WebGPU interfaces.
- Implemented the `requesAdapter` function of `navigator.gpu`
`./mach test-tidy` reports an error due to the different `arrayvec` version used in `servo` and `webgpu`, so added it to the ignore list in `servo-tidy.toml`
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cc @jdm, cc @kvark
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Fix unloading, active BC, and clearing js runtime
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Do not set the window to be the currently active one for the windowproxy as part of `load`, as it will be done later when the document activity is set. And doing it later means that when unload runs, it is with the unloaded pipeline as the active window.
Only nullify the window proxy if it's not used by another (currently-active) window.
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Require PromiseRejectionEventInit dictionary
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