I'm _really_ sorry for the size of the patch. I tried to do this in two steps
but it was a lot of work and pretty ugly.
This patch makes us use cbindgen for grid-template-{rows,columns}, in order to:
* Make us preserve repeat() at computed-value time. This is per spec since
interpolation needs to know about repeat(). Except for subgrid, which did the
repeat expansion at parse-time and was a bit more annoying (plus it doesn't
really animate yet so we don't need it to comply with the spec).
* Tweaks the WPT tests for interpolation to adopt the resolution at:
https://github.com/w3c/csswg-drafts/issues/3503.
Trade-off here, as this patch stands, is that this change makes us use less
long-living memory, since we expand repeat() during layout, but at the cost of a
bit of CPU time during layout (conditional on the property applying though,
which wasn't the case before). It should be very easy to store a cached version
of the template, should this be too hot (I expect it isn't), or to change the
representation in other ways to optimize grid layout code if it's worth it.
Another trade-off: I've used SmallPointerArray to handle line-name merging,
pointing to the individual arrays in the style data, rather than actually
heap-allocating the merged lists. This would also be pretty easy to change
should we measure and see that it's not worth it.
This patch also opens the gate to potentially improving memory usage in some
other ways, by reference-counting line-name lists for example, though I don't
have data that suggests it is worth it.
In general, this patch makes much easier to tweak the internal representation of
the grid style data structures. Overall, I think it's a win, the amount of magic
going on in that mako code was a bit huge; it took a bit to wrap my head around
it.
This patch comments out the style struct size assertions. They will be
uncommented in a follow-up patch which contains some improvements for this type,
which are worth getting reviewed separately.
Also, this patch doesn't remove as much code as I would've hoped for because of
I tried not to change most of the dom/grid code for inspector, but I think a
fair bit of the nsGridContainerFrame.cpp code that collects information for it
can be simplified / de-copy-pasted to some extent. But that was a pre-existing
problem and this patch is already quite massive.
Differential Revision: https://phabricator.services.mozilla.com/D36598
Skip whitespace upfront rather than on each individual branch. The only
difference in behavior is that we would've consumed some extra whitespace in the
error case, but I don't think that matters at all.
We were consuming some extra whitespace as well after the close path command for
example, which wasn't parsing anything.
Differential Revision: https://phabricator.services.mozilla.com/D40539
This was an oversight in bug 1520154. We kept the -moz- version in the specified
value but not the computed value.
That's a very peculiar way of making aliases work. This makes them work
consistently as many other aliases instead.
Also, add an assert that would've caught this much much earlier.
Differential Revision: https://phabricator.services.mozilla.com/D40063
Remove redundant windowproxy transplanting
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Reduce magicleap servo screen resolution
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Reduce the magicleap resolution from 720p to 480p. (Videos at 720p seem to lag.)
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While trying to build this crate with the gecko feature rust complained
about us using `log::set_boxed_logger` because it requires the std feature
which was not explicitly set in that crate.
Update rand to 0.6
I changed the isaac random to always be the 32 bits one because the 64
bits version doesn't work with ReseedingRng as it requires the
generator's output to be u32 for some reasons.
The other main change is that the reseed method doesn't exist anymore
and now rand recreates a new generator when it needs to reseed so I had
to add a new method for when we don't want a generator to be reseeded.
Closes#23558
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I changed the isaac random to always be the 32 bits one because the 64
bits version doesn't work with ReseedingRng as it requires the
generator's output to be u32 for some reasons.
The other main change is that the reseed method doesn't exist anymore
and now rand recreates a new generator when it needs to reseed so I had
to add a new method for when we don't want a generator to be reseeded.
Closes#23558
Move the clear-100x50.png image to the right directory
Also removes an unused duplicate of that file.
All the references to that file are made through
`/images/clear-100x50.png`. Since it didn't exist until now, the tests
were showing an empty expected result which confused me a bit while
debugging canvas issues.
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Also removes an unused duplicate of that file.
All the references to that file are made through
`/images/clear-100x50.png`. Since it didn't exist until now, the tests
were showing an empty expected result which confused me a bit while
debugging canvas issues.
Support for returning array-like types from the Execute(Async)Script wd command
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Redirect stdout/stderr on windows
Added function redirect_stdout_stderr() to support stdout & stderr to be redirected to OutputDebugStringA().
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Functionality was verified by adding logic in unsafe fn init(). By building and running ServoApp, If redirect_stdout_stderr() failed, a warn!() message would be sent to the "output" window of VS2007 with the GetLastError() value. If the function redirect_stdout_stderr() succeeded, the println!("Capi/lib.rs: init() function called redirect_stdout_stderr() successfully.\n") output would be seen in the "output" window of VS2007.
- [ ] These changes do not require tests because ___
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Updated Servo2D to LRE v0.22.0
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Updated the Servo landscape app to Lumnin Runtime Editor v 0.22.0.
This is a bit of a mess, because it contains auto-generated files, hand-edited files, and best of all, files which are both.
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