* More files with CanGc fixes
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* removed the can_gc inside !task
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
---------
Signed-off-by: L Ashwin B <lashwinib@gmail.com>
* Use ROUTER::add_typed_route where possible
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Update webxr, media and ipc-channel
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Implement outerText on HtmlElement
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
* Fixed some innerText/outerText bugs
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
* Unified innerText/outerText handling outside of Layout
Before these 2 were treated separately and only within
Layout would they end up calling the same method, now
they are already unified within HTMLElement
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
* Address a few nits
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Added innerText support for `inline-flex`
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
---------
Signed-off-by: Shane Handley <shanehandley@fastmail.com>
Signed-off-by: Benjamin Vincent Schulenburg <bennyschulenburg@gmx.de>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Shane Handley <shanehandley@fastmail.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Make Crashtests with test-wait wait
Signed-off-by: Taym <haddadi.taym@gmail.com>
* use Atom::from instead of the atom macro
Signed-off-by: Taym <haddadi.taym@gmail.com>
* Update test result expectations
Signed-off-by: Taym <haddadi.taym@gmail.com>
---------
Signed-off-by: Taym <haddadi.taym@gmail.com>
Up until now, Servo was using a very old version of time to get a
cross-process monotonic timestamp (using `time::precise_time_ns()`).
This change replaces the usage of old time with a new serializable
monotonic time called `CrossProcessInstant` and uses it where `u64`
timestamps were stored before. The standard library doesn't provide this
functionality because it isn't something you can do reliably on all
platforms. The idea is that we do our best and then fall back
gracefully.
This is a big change, because Servo was using `u64` timestamps all over
the place some as raw values taken from `time::precise_time_ns()` and
some as relative offsets from the "navigation start," which is a concept
similar to DOM's `timeOrigin` (but not exactly the same). It's very
difficult to fix this situation without fixing it everywhere as the
`Instant` concept is supposed to be opaque. The good thing is that this
change clears up all ambiguity when passing times as a `time::Duration`
is unit agnostic and a `CrossProcessInstant` represents an absolute
moment in time.
The `time` version of `Duration` is used because it can both be negative
and is also serializable.
Good things:
- No need too pass around `time` and `time_precise` any longer.
`CrossProcessInstant` is also precise and monotonic.
- The distinction between a time that is unset or at `0` (at some kind
of timer epoch) is now gone.
There still a lot of work to do to clean up timing, but this is the
first step. In general, I've tried to preserve existing behavior, even
when not spec compliant, as much as possible. I plan to submit followup
PRs fixing some of the issues I've noticed.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This avoids having to do unnecessary layout work and
prevents resize events from accumulating, which looks
weird.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
This switches to using `std::time` types for DOM timer operations, which
allows removing our custom time units in favor of `Duration`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Now that the script thread and the layout thread are the same the wait
time effectively zero, so there's no need to measure it. This also
removes one dependency and removes one use of legacy time.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Update parser interface for reentrancy.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Remove assertions around invoking scripts with active parser.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Add regression test.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Run test with normal and async html parser.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This fixes various unused code warnings after the recent rust upgrade.
Some of the dead code is maintained, as it is quite likely that it will
be used in future changes.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This is the last step toward removing our use of `syn` version
1. It does three things:
1. Upgrades `async-recursion` to a newer version that uses `syn` 2.
2. Removes the use of `enum-iterator` that was only used to produce a
trivial list of enum names. This reduces the number of crates we
dependo on by 2.
3. Upgrades `media` to a version which no longer uses `syn` 1
Fixes#33034.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* simple conversion to cstrings using as_ptr()
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
* replaced byte strings with c strings using new helper functions
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
* changed &[u8] type parameters to &CStr
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
---------
Signed-off-by: Bum Kim <bumcrystlbum@gmail.com>
Add a skeleton implementation of FontFaceSet interface with support
for resolving the `document.fonts.ready` Promise when the loading of
web fonts is completed.
This change exposes new failures in the web platform tests.
These were ERROR before the change because `document.fonts.ready` caused
a `ReferenceError` causing the tests to be aborted and they now FAIL:
- /css/CSS2/linebox/vertical-align-top-bottom-001.html
- /css/css-flexbox/flex-one-sets-flex-basis-to-zero-px.html
- /css/css-fonts/generic-family-keywords-001.html
- /css/css-fonts/math-script-level-and-math-style/math-script-level-004.tentative.html
- /css/css-fonts/math-script-level-and-math-style/math-script-level-002.tentative.html
- /css/css-text/text-autospace/text-autospace-ligature-001.html
- /css/css-values/calc-size/calc-size-width.tentative.html
These were TIMEOUT before the change because `document.fonts.ready` was
a ReferenceError and the tests were asynchronous (reftest-wait). These now
FAIL because the assertions are now executed after fonts are loaded:
- /css/css-fonts/matching/fixed-stretch-style-over-weight.html
- /css/css-fonts/matching/range-descriptor-reversed.html
- /css/css-fonts/matching/stretch-distance-over-weight-distance.html
- /css/css-fonts/matching/style-ranges-over-weight-direction.html
- /css/css-fonts/variations/variable-box-font.html
- /css/css-fonts/variations/variable-gpos-m2b.html
- /css/css-fonts/variations/variable-gsub.html
- /css/css-fonts/variations/variable-opsz-size-adjust.html
- /css/css-position/sticky/position-sticky-change-top.html
- /css/css-position/sticky/position-sticky-fixed-ancestor.html
- /css/css-position/sticky/position-sticky-flexbox.html
- /css/css-position/sticky/position-sticky-grid.html
- /css/css-position/sticky/position-sticky-inline.html
- /css/css-position/sticky/position-sticky-rendering.html
- /css/css-position/sticky/position-sticky-stacking-context.html
- /css/css-position/sticky/position-sticky-table-td-left.html
- /css/css-position/sticky/position-sticky-table-td-right.html
- /css/css-position/sticky/position-sticky-table-tfoot-bottom.html
- /css/css-position/sticky/position-sticky-table-th-right.html
- /css/css-position/sticky/position-sticky-table-thead-top.html
- /css/css-position/sticky/position-sticky-table-tr-bottom.html
- /css/css-position/sticky/position-sticky-table-tr-top.html
- /css/css-position/sticky/position-sticky-writing-modes.html
- /css/css-pseudo/marker-intrinsic-contribution-001.html
- /css/css-text/hyphens/hyphens-character.html
These tests now PASS due to this patch:
* FAIL -> PASS
- /html/canvas/element/text/2d.text.draw.fill.maxWidth.fontface.html
- /html/canvas/element/text/2d.text.measure.width.empty.html
* TIMEOUT -> PASS
- /css/css-fonts/variations/font-descriptor-range-reversed.html
- /css/css-fonts/variations/variable-opsz.html
- /css/css-position/sticky/position-sticky-table-th-left.html
* ERROR -> PASS
- /css/css-fonts/generic-family-keywords-002.html
- /css/css-fonts/generic-family-keywords-003.html
* These two tests only PASS in Layout 2020:
- /css/CSS2/positioning/inline-static-position-001.html
- /css/cssom-view/getBoundingClientRect-empty-inline.html
These two tests have subtests that PASS intermittenttly:
- /fetch/metadata/generated/css-font-face.sub.tentative.html
- /css/css-fonts/generic-family-keywords-001.html
These tests are new TIMEOUTS that used to FAIL because
`documents.fonts.ready` was undefined:
- /resource-timing/TAO-match.html
- /resource-timing/content-type.html
- /resource-timing/nextHopProtocol-is-tao-protected.https.html
The failure in `/resize-observer/change-layout-in-error.html` could be
due to an issue in the ResizeObserver implementation that is now exposed
with this change, but this needs more investigation.
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Instead of using an explicit reflow when a web font laods, queue a
pending reflow. This should be able to eliminate multiple reflows some
situations. A followup should ensure that only nodes that have pending
fonts loading are reflows, but this change is the first step.
Have `Document` own `Layout`. This makes it impossible to have a
`Document` without `Layout`, which was true, but now the compiler checks
it. In addition, `Layout` is now released when the `Document` is,
avoiding leaking the entire `Layout`.
* Move WebRender related types to `webrender_traits`
This refactor moves several WebRender related types
from `compositing_traits`, `script_traits` and `net_traits`
crates to the `webrender_traits` crate.
This change also moves the `Image` type and associated
function out of `net_traits` and into the `pixels` crate.
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* Move `script_traits::WebrenderIpcSender` to `webrender_traits::WebRenderScriptApi`
---------
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
* Fix the HTML event-loop: add a update the rendering task
add rendering task source
sketch structure to update the rendering
resize steps
composition events
fix warnings in rendering task source
refactor handling of composition events: put window and doc for pipeline on top
set script as user interacting in update the rendering task
fmt
add todos for other steps, put all compositor handling logic in one place
update the rendering: evaluate media queries and report changes
update the rendering: update animations and send events
update the rendering: run animation frames
update the rendering: order docs
put rendering related info on documents map
tidy
update the rendering: add issue numbers to todos
update the rendering: reflow as last step
update the rendering: add todo for top layer removals
note rendering opportunity when ticking animations for testing
fix double borrow crash in css/basic-transition
fix faster reversing of transitions test
undo ordering of docs
bypass not fully-active pipeline task throttling for rendering tasks
ensure tasks are dequed from task queue
prioritize update the rendering task
remove servo media stuff from set activity
tidy
debug
update the rendering: perform microtask checkpoint after task
tidy-up
only run evaluate media queries if resized
re-add evaluation of media queries for each rendering task, re-prioritize rendering tasks, re-add microtask checkpoint for all sequential messages
re-structure resize steps, and their interaction with evaluating media queries and reacting to environment changes
update the rendering: remove reflow call at the end
update webmessaging expectations
update to FAIL /html/browsers/browsing-the-web/navigating-across-documents/initial-empty-document/load-pageshow-events-iframe-contentWindow.html
update to FAIL load-pageshow-events-window-open.html
add issue number for ordering of docs
nits
move batching of mouse move event to document info
nits
add doc for mouse move event index
reset mouse move event index when taking pending compositor events
fix replacing mouse move event
nits
* move update the rendering related data to document
* move re-taking of tasks to try_recv
* address nits
* change task queue try_recv into take_tasks_and_recv, with nits
* refactor process_pending_compositor_events
* when updating the rendering, return early if script cannot continue running
* use an instant for the last render opportunity time
* nits
* remove handle_tick_all_animations
* use a vec for pending resize and compositor events
* fix spec links
* Fix a few other nits before landing
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Previously, the "scroll to fragment" operation could scroll past the end
of the screen, because the scroll position was not clamped to viewport
boundaries. Correct this by using the `Window::scroll()` method which
handles this case.
In addition, ensure that `Window`'s `current_viewport` member is
initialized properly when it is created.
Instead of communicating with layout via messages, script can simply
call methods on the layout trait. This simplifies the way that script
communicates with layout and opens the path to sharing more data
structures between the two systems. This is part of a continuing
series of cleanups after removing the layout thread.
<!-- Please describe your changes on the following line: -->
---
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`[X]` when the step is complete, and replace `___` with appropriate
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because they should not change
behavior.
<!-- Also, please make sure that "Allow edits from maintainers" checkbox
is checked, so that we can help you if you get stuck somewhere along the
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As seems #31500 still remain opened here's the next partial fix.
Fixed list: `unused_mut`, `clippy::needless_borrow`,
`clippy::match_ref_pats`, `clippy::borrow_deref_ref`, `clippy::ptr_eq`,
`clippy::unnecessary_cast`, `clippy::derivable_impls`,
`clippy::collapsible_match`, `clippy::extra_unused_lifetimes`,
`clippy::map_clone`, `clippy::manual_filter`.
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes are part of #31500.
- [x] These changes do not require tests because are only cosmetic.
This change contains three semi-related clean ups:
1. the `to_webrender()` and `from_webrender()` functions on Pipeline are
turned into more-idiomatic `From` and `Into` implementations.
2. `combine_id_with_fragment_type` now returns a `u64` as that is what is
expected for all callers and not a `usize`.
3. The `query_scroll_id` query is removed entirely. The
`ExternalScrollId` that this queries is easily generated directly
from the node's opaque id. Querying into layout isn't necessary at
all.