This may or may not be part of the plan to get rid of nsCSSValue ;)
Option is not usable via FFI, and they should not be needed (we should be
following the shortest serialization principle instead). These patches also do
that, which matches the other transform properties. I think that slight change
is fine, if we can make it work, and consistent with other properties.
Alternative is adding more TransformOperation variants or such, which I rather
not do.
Differential Revision: https://phabricator.services.mozilla.com/D21862
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
We manually implement ComputeSquaredDistance for Translate, Rotate, and
Scale because we have to handle mismatch cases, and actually we don't
need to implement it for specified types.
Differential Revision: https://phabricator.services.mozilla.com/D11935
Basically, we rewrite the type of generics::transform::Translate and its
ToCss to match the spec. Besides, we always serialize Translate by servo,
so we could drop a lot of duplicated code.
Differential Revision: https://phabricator.services.mozilla.com/D11206
The current spec says: "If only the X value is given, the Y value
defaults to the same value.", so we should update the behavior.
Besides, we also update the serialization, so we serialization both
specified and computed value by servo. We enable the preference
for all the css-transforms, so some of them are passed now.
Differential Revision: https://phabricator.services.mozilla.com/D10638
TimingFunction is defined in a separate spec (i.e. css-easing), instead
of transform, so we move it into a different file.
Depends on D9310
Differential Revision: https://phabricator.services.mozilla.com/D9311
frames() timing function was removed from the spec, so we drop it.
Besides, some devtool tests are removed because they use frame(). I will
add them back by using new step function later.
Differential Revision: https://phabricator.services.mozilla.com/D9309
This matches the spec, https://drafts.csswg.org/css-values/#angles, which says:
> All <angle> units are compatible, and deg is their canonical unit.
And https://drafts.csswg.org/css-values/#compat, which says:
>When serializing computed values [...], compatible units [...] are converted into a single canonical unit.
And also other implementations (Blink always serializes angles as degrees in
computed style for example).
Also allows us to get rid of quite a bit of code, and makes computed angle value
representation just a number, which is nice.
Differential Revision: https://phabricator.services.mozilla.com/D8619
If we have a rotate axis whose length is extremely large, we will get an
infinite value, and its normalized vector is a zero vector, instead of an
unit vector, i.e. (x/inf, y/inf, z/inf) == (0, 0, 0).
The solution is: we scale the vector, so the length becomes a finite value, and
we could get a valid unit vector.
Therefore, we use a different normalization method, robust_normalize().
Bug: 1467277
Reviewed-by: hiro
Per bug 1322189 we really should. I've copied the setup we have already for
translate / scale, but we should really clean this up a bit more I'd think.
In any case, probably skew should be matched as well...
Bug: 1464615
Reviewed-by: hiro
MozReview-Commit-ID: Jky5k8HVfuH
Most of types just derive it using proc_macro directly. Some of value
types need manual impl.
In my current plan, this new trait will be used in bug 1434130 to expose
values as well.
Bug: 1455576
Reviewed-by: emilio
MozReview-Commit-ID: LI7fy45VkRw
This more concrete wrapper type can write a prefix the very first time something
is written to it. This allows removing plenty of useless monomorphisations caused
by the former W/SequenceWriter<W> pair of types.