We use AnimationValue for animation backend to do interpolation,
accumulation, or computing distance. While debugging it, dumping the
property name is not enough. We need to dump the detailed value contained
in it.
Rename nsIAtom as nsAtom.
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than
nsIAtom.
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This is the Servo-side PR for https://bugzilla.mozilla.org/show_bug.cgi?id=1400460.
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style: Introduce CustomPropertiesBuilder.
I'm about to introduce more state here to implement optimizations for custom
property cascading, so this abstraction is useful to encapsulate that state.
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I'm about to introduce more state here to implement optimizations for custom
property cascading, so this abstraction is useful to encapsulate that state.
Add support for dynamic bgcolor change
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In custom_properties::SpecifiedValue::parse.
It's not a big deal now, but it's useful to simplify testing this stuff, since
it avoids forcing us to mock it.
style: Check transitions per longhand to know which transitions to keep.
This fixes bug https://bugzilla.mozilla.org/show_bug.cgi?id=1406111
This fixes the fishy TransitionProperty mapping which I complained about in my
previous refactor.
Turns out that those properties could only be longhands, and thus the expansion
we did before that (and which I removed) was correct.
This fixes the bug by moving back to the previous correct behavior but using the
correct types.
The optimization to avoid creating a HashSet if we're transitioning all
properties or had no existing transition is removed since now we're creating a
LonghandIdSet, which is cheap, and that was only a performance optimization.
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Change MediaExpressionValue::from_css_value to only accept pixels
MozReview-Commit-ID: Hn3twVa8xLo
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https://bugzilla.mozilla.org/show_bug.cgi?id=1404097https://reviewboard.mozilla.org/r/184746/
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This fixes the fishy TransitionProperty mapping which I complained about in my
previous refactor.
Turns out that those properties could only be longhands, and thus the expansion
we did before that (and which I removed) was correct.
This fixes the bug by moving back to the previous correct behavior but using the
correct types.
The optimization to avoid creating a HashSet if we're transitioning all
properties or had no existing transition is removed since now we're creating a
LonghandIdSet, which is cheap, and that was only a performance optimization.
Don't assume that inputs to compute_style_with_inputs have any rules.
It could be a text style, which never has any rules attached to it.
Fixes https://bugzilla.mozilla.org/show_bug.cgi?id=1406222
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Upgrade to rustc 1.22.0-nightly (d7e73e4b1 2017-10-04)
This version fixes large regressions in incremental compilation performance.
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Use raw pointers instead of transmute for UnsafeFlow
This makes the code depend a bit less on rustc implementation details.
r? pcwalton
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