Commit graph

23524 commits

Author SHA1 Message Date
Martin Robinson
bd06227a60 layout_2020: Add support for hoisting positioned fragments in inline boxes
Add support for tracking containing blocks when doing inline layout.
This requires setting up a PositioningContext for inline boxes when
necessary. Instead of using the PositioningContext helper methods
and we reuse the contexts between line breaks.

Fixes #25279.
2020-03-19 10:50:49 +01:00
Martin Robinson
712f9340e8 layout_2020: Refactor PositioningContext to be simpler and smaller
Add a few helper methods which allow removing duplicate code in
PositioningContext. These methods will also be used to properly
implement hoisting in inline layout.
2020-03-18 11:31:11 +01:00
Patrick Walton
0d6c60f03e Make whitespace preservation computation recursive in order to fix lifetime issues 2020-03-17 20:13:57 -07:00
Patrick Walton
42058681a5 Switch the standard slice iterator in inline layout to a custom one in order to
avoid lifetime problems
2020-03-17 20:13:57 -07:00
Patrick Walton
1d9f669cf0 Switch some uses of Arc<AtomicRefCell<T>> over to ArcRefCell<T> 2020-03-17 11:15:17 -07:00
Patrick Walton
5b3f277465 Implement Default for ArcRefCell 2020-03-17 11:15:17 -07:00
Patrick Walton
9cb824e77c Wrap BlockLevelBox and InlineLevelBox with AtomicRefCell 2020-03-17 11:15:17 -07:00
Patrick Walton
2ff776b241 Add an ArcRefCell<T> type 2020-03-17 11:15:17 -07:00
Anthony Ramine
c3932185ec Make AbsolutelyPositionedBox be 'static 2020-03-17 11:15:17 -07:00
Anthony Ramine
7ade924683 Update atomic_refcell
Required for Debug impl on AtomicRefCell<T>.
2020-03-17 11:15:17 -07:00
bors-servo
9fb83d8143
Auto merge of #25964 - servo:webidl, r=jdm
Update the WebIDL parser

It now supports Python 3.
2020-03-17 12:55:26 -04:00
bors-servo
59c68e2eb7
Auto merge of #25975 - mmatyas:webgl_fns_read_draw_buffers_p2, r=jdm
Do not try to read pixels from an FBO without read buffer

A follow up to #25905, this adds another check to the WebGL2 ReadPixels implementation to fix
an OpenGL invalid operation crash when the method is called on a bound framebuffer that has no read buffer.

<!-- Please describe your changes on the following line: -->

cc @jdm @zakorgy

However, it seems there's an issue with the headless mode: when ReadBuffer is called on the default framebuffer with the value `GL_BACK`, like [here](e1103176e3/tests/wpt/webgl/tests/conformance2/renderbuffers/readbuffer.html (L77)), in headless mode an invalid operation is generated. In non-headless mode the whole test completes successfully:
![sshot](https://user-images.githubusercontent.com/4354863/76845770-b0ffbd80-683f-11ea-8103-a81512188808.png)

---
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2020-03-17 10:31:01 -04:00
Mátyás Mustoha
a6359fe587 Do not try to read pixels from an FBO without read buffer
Adds another check to the WebGL2 ReadPixels implementation to fix
an OpenGL invalid operation crash when the method is called on a
bound framebuffer that has no read buffer.
2020-03-17 10:55:41 +01:00
bors-servo
8ce971dd90
Auto merge of #25970 - jdm:hirup, r=asajeffrey
Update rustc to 3/16 nightly.
2020-03-16 17:57:45 -04:00
Josh Matthews
a555e7443b Update rustc to 3/16 nightly. 2020-03-16 13:34:50 -04:00
bors-servo
654dd048a3
Auto merge of #25905 - szeged:mmatyas__webgl_fns_read_draw_buffers, r=nox
Add support for WebGL2 read and draw buffer settings

Adds support for the `ReadBuffer` and `DrawBuffers` WebGL2 calls and the related parameter getters.

See:

- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11

<!-- Please describe your changes on the following line: -->

This is marked as WIP because with these functions added (but apparently not directly related to them), some tests now run into states that produces crash.

cc @jdm @zakorgy

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
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2020-03-16 11:43:06 -04:00
bors-servo
58ff35f5bf
Auto merge of #25941 - kunalmohan:25907-DevtoolsServer, r=paulrouget
Add support for launching devtools server on random port

In case the default port(6000) or the port specified by user for
devtools server is already taken, random port will be assigned to
it which is reported to the embedding layer for display to user.

r?@jdm @paulrouget

<!-- Please describe your changes on the following line: -->

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix #25907  (GitHub issue number if applicable)

<!-- Either: -->
- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because ___

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2020-03-16 07:22:33 -04:00
Mátyás Mustoha
0afe27ef18 Add support for WebGL2 read and draw buffer settings
Adds support for the `ReadBuffer` and `DrawBuffers`
WebGL2 calls and the related parameter getters.

See:

- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11
2020-03-16 12:17:15 +01:00
Kunal Mohan
94db0d61cb
Add support for launching devtools server on random port
Assign random port to devtools server in case user does not specify a
port explicitly and report it to the embedding layer for display to user.
2020-03-16 15:30:26 +05:30
Anthony Ramine
3f30c7d8be Do not do weird scope things in MethodDefiner
Variable `m` comes from a previous list comprehension earlier in the
function is not actually properly defined.
2020-03-14 12:17:48 +01:00
Anthony Ramine
4930479ac8 Update the WebIDL parser
Upstream doesn't allow downloading .tar.gz archives so update.sh was changed
to use unzip.
2020-03-14 12:17:48 +01:00
bors-servo
d43e191449
Auto merge of #25945 - mrobinson:track-hoisted, r=nox
layout_2020: Paint hoisted positioned fragments in tree order

Instead of painting hoisted position fragments in the order to which
they are hoisted, paint them in tree order and properly incorporate them
into the stacking context.

We do this by creating a placeholder fragment in the original tree position
of hoisted fragments. The ghost fragment contains an atomic id which
links back to the hoisted fragment in the containing block.

While building the stacking context, we keep track of containing blocks
and their children. When encountering a placeholder fragment we look at
the containing block's hoisted children in order to properly paint the
hoisted fragment.

One notable design modification in this change is that hoisted fragments
no longer need an AnonymousFragment as their parent. Instead they are
now direct children of the fragment that establishes their containing block.

<!-- Please describe your changes on the following line: -->

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #___ (GitHub issue number if applicable)

<!-- Either: -->
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because ___

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2020-03-13 19:15:08 -04:00
bors-servo
5737db81f9
Auto merge of #25940 - pylbrecht:image.handling, r=jdm
Handle nonexistent images in CanvasRenderingContext2D.createPattern()

<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix part of #25331

<!-- Either: -->
- [x] There are tests for these changes

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2020-03-13 18:01:32 -04:00
pylbrecht
3ec848f4a8 Handle nonexistent images in CanvasRenderingContext2D.createPattern() 2020-03-13 20:48:27 +01:00
Josh Matthews
6cdbab5581 webgl: Don't panic on sampler3D and sampler2DArray uniforms. 2020-03-13 14:05:34 -04:00
Mátyás Mustoha
5eaa9ef8cb Add support for some more WebGL2 renderbuffer functions
Adds support for the following WebGL2 calls:

- `RenderbufferStorageMultisample`
- `GetInternalFormativ`

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.5
2020-03-13 13:43:30 -04:00
bors-servo
13a349603d
Auto merge of #25959 - jdm:webgl_vertex_array, r=jdm
Add VertexArrayObject support for WebGL2

The implementation was already in place for OpenGL ES.
My approach with this patch is to add support for WebGL2 by
sharing the implementation between the WebGL2 and GLES.

Sadly I couldn't manage to place the WebGL2 and OpenGL ES variant to the same slot in `WebGLRenderingContext`, therefore I had to do same code duplication.

Fixes #25956.

<!-- Please describe your changes on the following line: -->

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] There are tests for these changes

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2020-03-13 11:40:43 -04:00
Istvan Miklos
1b4a3d8987 Add VertexArrayObject support for WebGL2
The implementation was already in place for OpenGL ES.
My approach with this patch is to add support for WebGL2 by
sharing the implementation between the WebGL2 and GLES.
2020-03-13 11:38:28 -04:00
Dmitry Kolupaev
6284795078 Accept only connected attributes for checkbox and radio activation behaviour 2020-03-11 22:55:37 +03:00
bors-servo
4b1bb895a3
Auto merge of #25946 - jdm:macos-fix, r=nox
Update mozjs for macOS 10.15 build fix.
2020-03-11 10:36:10 -04:00
Josh Matthews
ce1b65f1b5 Update mozjs for macOS 10.15 build fix. 2020-03-11 09:07:49 -04:00
Martin Robinson
c3b1c92ac1 layout_2020: Paint hoisted positioned fragments in tree order
Instead of painting hoisted position fragments in the order to which
they are hoisted, paint them in tree order and properly incorporate them
into the stacking context.

We do this by creating a placeholder fragment in the original tree position
of hoisted fragments. The ghost fragment contains an atomic id which
links back to the hoisted fragment in the containing block.

While building the stacking context, we keep track of containing blocks
and their children. When encountering a placeholder fragment we look at
the containing block's hoisted children in order to properly paint the
hoisted fragment.

One notable design modification in this change is that hoisted fragments
no longer need an AnonymousFragment as their parent. Instead they are
now direct children of the fragment that establishes their containing block.
2020-03-11 12:47:06 +01:00
bors-servo
58f3766c5b
Auto merge of #25939 - jdm:rustup2, r=asajeffrey
Update to 3/4 nightly rustc.

Now that #25918 has merged, this should be safe to use.
2020-03-10 20:04:17 -04:00
bors-servo
30fafdca19
Auto merge of #25930 - mmatyas:webgl_fns_indexed_unibuf, r=jdm
Add support for WebGL2 GetIndexedParameter

Adds support for the `GetIndexedParameter` WebGL2 call.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2

<!-- Please describe your changes on the following line: -->

Depends on #25915.

cc @jdm @zakorgy

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
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- [x] `./mach test-tidy` does not report any errors
- [x] There are tests for these changes

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2020-03-10 10:37:53 -04:00
Josh Matthews
51145cfd83 Update to 3/4 nightly rustc. 2020-03-10 10:09:07 -04:00
Mátyás Mustoha
215dd0a1d8 Add support for WebGL2 GetIndexedParameter
Adds support for the `GetIndexedParameter` WebGL2 call.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
2020-03-10 11:02:41 +01:00
Josh Matthews
aa060dfd59 Remove unused imports. 2020-03-09 21:11:27 -04:00
Josh Matthews
085e17b73c Remove XR canvas dirtying step. 2020-03-09 21:11:27 -04:00
bors-servo
b4d7ec1c99
Auto merge of #25855 - jdm:surface-inversion, r=Manishearth,asajeffrey
Remove GL->d3d blit in HoloLens immersive mode

Depends on:
* https://github.com/servo/surfman/pull/151
* https://github.com/asajeffrey/surfman-chains/pull/7
* https://github.com/servo/webxr/pull/133

These changes add two extra APIs for embedders to use when registering a WebXR device - one to allow running any closure as a task in the webgl thread, and one to register an arbitrary surface provider for a particular webxr session. When an openxr session is started, it can then obtain the webgl thread's d3d device from that thread's surfman device and ensure that openxr uses it.

Surface providers are traits that have their methods invoked by the webgl thread as part of the the normal swapchain operations. This allows the openxr surface provider to return surfaces that wrap the underlying openxr textures, which are valid in the webgl thread and can be used as the target of an opaque framebuffer.

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #25735
- [x] These changes do not require tests because there are no windows immersive mode tests
2020-03-09 19:58:21 -04:00
Josh Matthews
fbcf2bbc3e Integrate swapchain surface provider changes into webgl and webxr implementations. 2020-03-09 17:50:54 -04:00
bors-servo
95f3d46644
Auto merge of #25923 - iulianR:issue-22312, r=jdm
Add VTTRegion and part of VTTCue DOM interfaces

<!-- Please describe your changes on the following line: -->
Hello! In this PR I implemented the VTTRegion DOM interface and part of VTTCue (#22312). Before continuing I thought it's maybe a good idea to first request a review or even merge what I did up to this point, as I might get stuck on the next part. I have a slight idea of what needs to be done (I assume it's hooking the GStreamer parser somewhere in `GetCueAsHTML()`), but a short outline or some more instructions would help a lot.

I updated test expectations by first running:
```
./mach test-wpt tests/wpt/web-platform-tests/webvtt/api --log-raw servo.log --pref dom.webvtt.enabled=true
```
then
```
./mach update-wpt servo.log
```
Thanks!
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
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- [ ] These changes fix #___ (GitHub issue number if applicable)

<!-- Either: -->
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- [ ] These changes do not require tests because ___

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2020-03-09 17:33:15 -04:00
bors-servo
ad1a4adac5
Auto merge of #25914 - paulrouget:lessRAF, r=jdm
Stop embedder calls and fake rAF when window not visible

This addresses 2 issues:

- a rAF loop might still be ongoing when the window is invisible if script decided that the rAF were going too fast (spurious rAF)
- a hidden window does not run the rAF loop, but the embedder would still be in animating mode

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
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- [ ] These changes fix #___ (GitHub issue number if applicable)

<!-- Either: -->
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- [ ] These changes do not require tests because ___

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2020-03-09 11:38:47 -04:00
Mátyás Mustoha
ced67af6b2 Add support for WebGL2 GetFragDataLocation
Adds support for the `GetFragDataLocation` WebGL2 call.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.7
2020-03-09 12:59:30 +01:00
Iulian Gabriel Radu
911b1306ca Add base of VTTCue DOM interface 2020-03-08 00:15:20 +02:00
bors-servo
a0f14ceb7b
Auto merge of #25918 - servo:vtable-pointers-are-not-comparable, r=jdm
Don't compare vtable pointers anymore
2020-03-06 15:30:43 -05:00
Anthony Ramine
b5aa83f633 Don't compare the vtable pointers anymore when unrooting stuff 2020-03-06 18:58:57 +01:00
Anthony Ramine
05077d31c8 Change how we reflect DOM objects in codegen
We now go through <Root<MaybeUnreflectedDom<T>>>::reflect_with,
to decrease the amount of bad stuff we can end up doing. This
avoids a source of vtable pointer instability that could cause
issues down the road.
2020-03-06 18:45:29 +01:00
bors-servo
b062f51495
Auto merge of #25911 - jdm:rustup-revert, r=jdm
Revert 3/4 nightly rustc upgrade

Fixes #25908.
2020-03-06 12:06:23 -05:00
bors-servo
85ed7d3883
Auto merge of #25916 - ferjm:canvas.layout.2020, r=nox
Render HTML <canvas> elements on layout 2020

- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix #25885
- [X] There are tests for these changes
2020-03-06 07:24:03 -05:00
Fernando Jiménez Moreno
f0e30f5b0c Canvas rendering for layout 2020
Update test expectations with layout 2020 canvas support
2020-03-06 13:23:07 +01:00