servo/components/style/values/specified/angle.rs
Boris Chiou 3a38e815ec Implement Servo_ParseTransformIntoMatrix.
DOMMatrix needs to convert a specified transform list into a matrix, so
we could rewrite to_transform_3d_matrix by generics for both specified
and computed transform lists.

Besides, we have to update the test case because we use Transform3D<f64> to
compute the matrix, instead of Transform3D<f32>, so the result will be
the same as that in Gecko. Using 0.3 may cause floating point issue
because (0.3f32 as f64) is not equal to 0.3 (i.e. floating point precision
issue), so using 0.25 instead.
2017-11-28 10:08:12 +08:00

166 lines
5.4 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Specified angles.
use cssparser::{Parser, Token};
use parser::{ParserContext, Parse};
#[allow(unused_imports)] use std::ascii::AsciiExt;
use std::fmt;
use style_traits::{ToCss, ParseError};
use values::CSSFloat;
use values::computed::{Context, ToComputedValue};
use values::computed::angle::Angle as ComputedAngle;
use values::specified::calc::CalcNode;
/// A specified angle.
///
/// Computed angles are essentially same as specified ones except for `calc()`
/// value serialization. Therefore we are storing a computed angle inside
/// to hold the actual value and its unit.
#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
#[derive(Clone, Copy, Debug, MallocSizeOf, PartialEq)]
pub struct Angle {
value: ComputedAngle,
was_calc: bool,
}
impl ToCss for Angle {
fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
if self.was_calc {
dest.write_str("calc(")?;
}
self.value.to_css(dest)?;
if self.was_calc {
dest.write_str(")")?;
}
Ok(())
}
}
impl ToComputedValue for Angle {
type ComputedValue = ComputedAngle;
fn to_computed_value(&self, _context: &Context) -> Self::ComputedValue {
self.value
}
fn from_computed_value(computed: &Self::ComputedValue) -> Self {
Angle {
value: *computed,
was_calc: false,
}
}
}
impl Angle {
/// Creates an angle with the given value in degrees.
pub fn from_degrees(value: CSSFloat, was_calc: bool) -> Self {
Angle { value: ComputedAngle::Deg(value), was_calc }
}
/// Creates an angle with the given value in gradians.
pub fn from_gradians(value: CSSFloat, was_calc: bool) -> Self {
Angle { value: ComputedAngle::Grad(value), was_calc }
}
/// Creates an angle with the given value in turns.
pub fn from_turns(value: CSSFloat, was_calc: bool) -> Self {
Angle { value: ComputedAngle::Turn(value), was_calc }
}
/// Creates an angle with the given value in radians.
pub fn from_radians(value: CSSFloat, was_calc: bool) -> Self {
Angle { value: ComputedAngle::Rad(value), was_calc }
}
/// Returns the amount of radians this angle represents.
#[inline]
pub fn radians(self) -> f32 {
self.value.radians()
}
/// Returns `0deg`.
pub fn zero() -> Self {
Self::from_degrees(0.0, false)
}
/// Returns an `Angle` parsed from a `calc()` expression.
pub fn from_calc(radians: CSSFloat) -> Self {
Angle {
value: ComputedAngle::Rad(radians),
was_calc: true,
}
}
}
impl AsRef<ComputedAngle> for Angle {
#[inline]
fn as_ref(&self) -> &ComputedAngle {
&self.value
}
}
impl Parse for Angle {
/// Parses an angle according to CSS-VALUES § 6.1.
fn parse<'i, 't>(
context: &ParserContext,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>> {
// FIXME: remove clone() when lifetimes are non-lexical
let token = input.next()?.clone();
match token {
Token::Dimension { value, ref unit, .. } => {
Angle::parse_dimension(value, unit, /* from_calc = */ false)
}
Token::Function(ref name) if name.eq_ignore_ascii_case("calc") => {
return input.parse_nested_block(|i| CalcNode::parse_angle(context, i))
}
_ => Err(())
}.map_err(|()| input.new_unexpected_token_error(token.clone()))
}
}
impl Angle {
/// Parse an `<angle>` value given a value and an unit.
pub fn parse_dimension(
value: CSSFloat,
unit: &str,
from_calc: bool)
-> Result<Angle, ()>
{
let angle = match_ignore_ascii_case! { unit,
"deg" => Angle::from_degrees(value, from_calc),
"grad" => Angle::from_gradians(value, from_calc),
"turn" => Angle::from_turns(value, from_calc),
"rad" => Angle::from_radians(value, from_calc),
_ => return Err(())
};
Ok(angle)
}
/// Parse an angle, including unitless 0 degree.
///
/// Note that numbers without any AngleUnit, including unitless 0 angle,
/// should be invalid. However, some properties still accept unitless 0
/// angle and stores it as '0deg'.
///
/// We can remove this and get back to the unified version Angle::parse once
/// https://github.com/w3c/csswg-drafts/issues/1162 is resolved.
pub fn parse_with_unitless<'i, 't>(context: &ParserContext, input: &mut Parser<'i, 't>)
-> Result<Self, ParseError<'i>> {
// FIXME: remove clone() when lifetimes are non-lexical
let token = input.next()?.clone();
match token {
Token::Dimension { value, ref unit, .. } => {
Angle::parse_dimension(value, unit, /* from_calc = */ false)
}
Token::Number { value, .. } if value == 0. => Ok(Angle::zero()),
Token::Function(ref name) if name.eq_ignore_ascii_case("calc") => {
return input.parse_nested_block(|i| CalcNode::parse_angle(context, i))
}
_ => Err(())
}.map_err(|()| input.new_unexpected_token_error(token.clone()))
}
}