mirror of
https://github.com/servo/servo.git
synced 2025-06-16 12:24:29 +00:00
995 lines
40 KiB
Rust
995 lines
40 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
use compositor_data::{CompositorData, DoesntWantScrollEvents, WantsScrollEvents};
|
|
use compositor_task::{Msg, CompositorTask, Exit, ChangeReadyState, SetIds, LayerProperties};
|
|
use compositor_task::{GetGraphicsMetadata, CreateOrUpdateRootLayer, CreateOrUpdateDescendantLayer};
|
|
use compositor_task::{SetLayerOrigin, Paint, ScrollFragmentPoint, LoadComplete};
|
|
use compositor_task::{ShutdownComplete, ChangeRenderState, RenderMsgDiscarded};
|
|
use constellation::SendableFrameTree;
|
|
use events;
|
|
use pipeline::CompositionPipeline;
|
|
use platform::{Application, Window};
|
|
use windowing;
|
|
use windowing::{FinishedWindowEvent, IdleWindowEvent, LoadUrlWindowEvent, MouseWindowClickEvent};
|
|
use windowing::{MouseWindowEvent, MouseWindowEventClass, MouseWindowMouseDownEvent};
|
|
use windowing::{MouseWindowMouseUpEvent, MouseWindowMoveEventClass, NavigationWindowEvent};
|
|
use windowing::{QuitWindowEvent, RefreshWindowEvent, ResizeWindowEvent, ScrollWindowEvent};
|
|
use windowing::{WindowEvent, WindowMethods, WindowNavigateMsg, ZoomWindowEvent};
|
|
use windowing::PinchZoomWindowEvent;
|
|
|
|
use azure::azure_hl::SourceSurfaceMethods;
|
|
use azure::azure_hl;
|
|
use std::cmp;
|
|
use geom::point::{Point2D, TypedPoint2D};
|
|
use geom::rect::Rect;
|
|
use geom::size::TypedSize2D;
|
|
use geom::scale_factor::ScaleFactor;
|
|
use gfx::render_task::{RenderChan, RenderMsg, RenderRequest, UnusedBufferMsg};
|
|
use layers::geometry::DevicePixel;
|
|
use layers::layers::{BufferRequest, Layer, LayerBufferSet};
|
|
use layers::rendergl;
|
|
use layers::rendergl::RenderContext;
|
|
use layers::scene::Scene;
|
|
use opengles::gl2;
|
|
use png;
|
|
use servo_msg::compositor_msg::{Blank, Epoch, FixedPosition, FinishedLoading, IdleRenderState};
|
|
use servo_msg::compositor_msg::{LayerId, ReadyState, RenderingRenderState, RenderState};
|
|
use servo_msg::constellation_msg::{ConstellationChan, ExitMsg, LoadUrlMsg, NavigateMsg};
|
|
use servo_msg::constellation_msg::{PipelineId, ResizedWindowMsg, WindowSizeData};
|
|
use servo_msg::constellation_msg;
|
|
use servo_util::geometry::{PagePx, ScreenPx, ViewportPx};
|
|
use servo_util::memory::MemoryProfilerChan;
|
|
use servo_util::opts::Opts;
|
|
use servo_util::time::{profile, TimeProfilerChan};
|
|
use servo_util::{memory, time};
|
|
use std::io::timer::sleep;
|
|
use std::collections::hashmap::HashMap;
|
|
use std::path::Path;
|
|
use std::rc::Rc;
|
|
use time::precise_time_s;
|
|
use url::Url;
|
|
|
|
|
|
pub struct IOCompositor {
|
|
/// The application window.
|
|
window: Rc<Window>,
|
|
|
|
/// The port on which we receive messages.
|
|
port: Receiver<Msg>,
|
|
|
|
/// The render context.
|
|
context: RenderContext,
|
|
|
|
/// The root pipeline.
|
|
root_pipeline: Option<CompositionPipeline>,
|
|
|
|
/// The canvas to paint a page.
|
|
scene: Scene<CompositorData>,
|
|
|
|
/// The application window size.
|
|
window_size: TypedSize2D<DevicePixel, uint>,
|
|
|
|
/// "Mobile-style" zoom that does not reflow the page.
|
|
viewport_zoom: ScaleFactor<PagePx, ViewportPx, f32>,
|
|
|
|
/// "Desktop-style" zoom that resizes the viewport to fit the window.
|
|
/// See `ViewportPx` docs in util/geom.rs for details.
|
|
page_zoom: ScaleFactor<ViewportPx, ScreenPx, f32>,
|
|
|
|
/// The device pixel ratio for this window.
|
|
hidpi_factor: ScaleFactor<ScreenPx, DevicePixel, f32>,
|
|
|
|
/// Tracks whether the renderer has finished its first rendering
|
|
composite_ready: bool,
|
|
|
|
/// Tracks whether we are in the process of shutting down, or have shut down and should close
|
|
/// the compositor.
|
|
shutdown_state: ShutdownState,
|
|
|
|
/// Tracks whether we need to re-composite a page.
|
|
recomposite: bool,
|
|
|
|
/// Tracks outstanding render_msg's sent to the render tasks.
|
|
outstanding_render_msgs: uint,
|
|
|
|
/// Tracks whether the zoom action has happend recently.
|
|
zoom_action: bool,
|
|
|
|
/// The time of the last zoom action has started.
|
|
zoom_time: f64,
|
|
|
|
/// Current display/reflow status of each pipeline.
|
|
ready_states: HashMap<PipelineId, ReadyState>,
|
|
|
|
/// Current render status of each pipeline.
|
|
render_states: HashMap<PipelineId, RenderState>,
|
|
|
|
/// Whether the page being rendered has loaded completely.
|
|
/// Differs from ReadyState because we can finish loading (ready)
|
|
/// many times for a single page.
|
|
got_load_complete_message: bool,
|
|
|
|
/// The command line option flags.
|
|
opts: Opts,
|
|
|
|
/// The channel on which messages can be sent to the constellation.
|
|
constellation_chan: ConstellationChan,
|
|
|
|
/// The channel on which messages can be sent to the time profiler.
|
|
time_profiler_chan: TimeProfilerChan,
|
|
|
|
/// The channel on which messages can be sent to the memory profiler.
|
|
memory_profiler_chan: MemoryProfilerChan,
|
|
|
|
/// Pending scroll to fragment event, if any
|
|
fragment_point: Option<Point2D<f32>>
|
|
}
|
|
|
|
#[deriving(PartialEq)]
|
|
enum ShutdownState {
|
|
NotShuttingDown,
|
|
ShuttingDown,
|
|
FinishedShuttingDown,
|
|
}
|
|
|
|
impl IOCompositor {
|
|
fn new(app: &Application,
|
|
opts: Opts,
|
|
port: Receiver<Msg>,
|
|
constellation_chan: ConstellationChan,
|
|
time_profiler_chan: TimeProfilerChan,
|
|
memory_profiler_chan: MemoryProfilerChan) -> IOCompositor {
|
|
let window: Rc<Window> = WindowMethods::new(app, opts.output_file.is_none());
|
|
|
|
// Create an initial layer tree.
|
|
//
|
|
// TODO: There should be no initial layer tree until the renderer creates one from the
|
|
// display list. This is only here because we don't have that logic in the renderer yet.
|
|
let window_size = window.framebuffer_size();
|
|
let hidpi_factor = window.hidpi_factor();
|
|
|
|
let show_debug_borders = opts.show_debug_borders;
|
|
IOCompositor {
|
|
window: window,
|
|
port: port,
|
|
opts: opts,
|
|
context: rendergl::RenderContext::new(CompositorTask::create_graphics_context(),
|
|
show_debug_borders),
|
|
root_pipeline: None,
|
|
scene: Scene::new(window_size.as_f32().to_untyped()),
|
|
window_size: window_size,
|
|
hidpi_factor: hidpi_factor,
|
|
composite_ready: false,
|
|
shutdown_state: NotShuttingDown,
|
|
recomposite: false,
|
|
page_zoom: ScaleFactor(1.0),
|
|
viewport_zoom: ScaleFactor(1.0),
|
|
zoom_action: false,
|
|
zoom_time: 0f64,
|
|
ready_states: HashMap::new(),
|
|
render_states: HashMap::new(),
|
|
got_load_complete_message: false,
|
|
constellation_chan: constellation_chan,
|
|
time_profiler_chan: time_profiler_chan,
|
|
memory_profiler_chan: memory_profiler_chan,
|
|
fragment_point: None,
|
|
outstanding_render_msgs: 0,
|
|
}
|
|
}
|
|
|
|
pub fn create(app: &Application,
|
|
opts: Opts,
|
|
port: Receiver<Msg>,
|
|
constellation_chan: ConstellationChan,
|
|
time_profiler_chan: TimeProfilerChan,
|
|
memory_profiler_chan: MemoryProfilerChan) {
|
|
let mut compositor = IOCompositor::new(app,
|
|
opts,
|
|
port,
|
|
constellation_chan,
|
|
time_profiler_chan,
|
|
memory_profiler_chan);
|
|
compositor.update_zoom_transform();
|
|
|
|
// Starts the compositor, which listens for messages on the specified port.
|
|
compositor.run();
|
|
}
|
|
|
|
fn run (&mut self) {
|
|
// Tell the constellation about the initial window size.
|
|
self.send_window_size();
|
|
|
|
// Enter the main event loop.
|
|
while self.shutdown_state != FinishedShuttingDown {
|
|
// Check for new messages coming from the rendering task.
|
|
self.handle_message();
|
|
|
|
if self.shutdown_state == FinishedShuttingDown {
|
|
// We have exited the compositor and passing window
|
|
// messages to script may crash.
|
|
debug!("Exiting the compositor due to a request from script.");
|
|
break;
|
|
}
|
|
|
|
// Check for messages coming from the windowing system.
|
|
let msg = self.window.recv();
|
|
self.handle_window_message(msg);
|
|
|
|
// If asked to recomposite and renderer has run at least once
|
|
if self.recomposite && self.composite_ready {
|
|
self.recomposite = false;
|
|
self.composite();
|
|
}
|
|
|
|
sleep(10);
|
|
|
|
// If a pinch-zoom happened recently, ask for tiles at the new resolution
|
|
if self.zoom_action && precise_time_s() - self.zoom_time > 0.3 {
|
|
self.zoom_action = false;
|
|
self.scene.mark_layer_contents_as_changed_recursively();
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
}
|
|
|
|
// Clear out the compositor layers so that painting tasks can destroy the buffers.
|
|
match self.scene.root {
|
|
None => {}
|
|
Some(ref layer) => CompositorData::forget_all_tiles(layer.clone()),
|
|
}
|
|
|
|
// Drain compositor port, sometimes messages contain channels that are blocking
|
|
// another task from finishing (i.e. SetIds)
|
|
loop {
|
|
match self.port.try_recv() {
|
|
Err(_) => break,
|
|
Ok(_) => {},
|
|
}
|
|
}
|
|
|
|
// Tell the profiler and memory profiler to shut down.
|
|
let TimeProfilerChan(ref time_profiler_chan) = self.time_profiler_chan;
|
|
time_profiler_chan.send(time::ExitMsg);
|
|
|
|
let MemoryProfilerChan(ref memory_profiler_chan) = self.memory_profiler_chan;
|
|
memory_profiler_chan.send(memory::ExitMsg);
|
|
}
|
|
|
|
fn handle_message(&mut self) {
|
|
loop {
|
|
match (self.port.try_recv(), self.shutdown_state) {
|
|
(_, FinishedShuttingDown) =>
|
|
fail!("compositor shouldn't be handling messages after shutting down"),
|
|
|
|
(Err(_), _) => break,
|
|
|
|
(Ok(Exit(chan)), _) => {
|
|
debug!("shutting down the constellation");
|
|
let ConstellationChan(ref con_chan) = self.constellation_chan;
|
|
con_chan.send(ExitMsg);
|
|
chan.send(());
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
|
|
(Ok(ShutdownComplete), _) => {
|
|
debug!("constellation completed shutdown");
|
|
self.shutdown_state = FinishedShuttingDown;
|
|
break;
|
|
}
|
|
|
|
(Ok(ChangeReadyState(pipeline_id, ready_state)), NotShuttingDown) => {
|
|
self.change_ready_state(pipeline_id, ready_state);
|
|
}
|
|
|
|
(Ok(ChangeRenderState(pipeline_id, render_state)), NotShuttingDown) => {
|
|
self.change_render_state(pipeline_id, render_state);
|
|
}
|
|
|
|
(Ok(RenderMsgDiscarded), NotShuttingDown) => {
|
|
self.remove_outstanding_render_msg();
|
|
}
|
|
|
|
(Ok(SetIds(frame_tree, response_chan, new_constellation_chan)), _) => {
|
|
self.set_frame_tree(&frame_tree,
|
|
response_chan,
|
|
new_constellation_chan);
|
|
}
|
|
|
|
(Ok(GetGraphicsMetadata(chan)), NotShuttingDown) => {
|
|
chan.send(Some(azure_hl::current_graphics_metadata()));
|
|
}
|
|
|
|
(Ok(CreateOrUpdateRootLayer(layer_properties)),
|
|
NotShuttingDown) => {
|
|
self.create_or_update_root_layer(layer_properties);
|
|
}
|
|
|
|
(Ok(CreateOrUpdateDescendantLayer(layer_properties)),
|
|
NotShuttingDown) => {
|
|
self.create_or_update_descendant_layer(layer_properties);
|
|
}
|
|
|
|
(Ok(SetLayerOrigin(pipeline_id, layer_id, origin)), NotShuttingDown) => {
|
|
self.set_layer_origin(pipeline_id, layer_id, origin);
|
|
}
|
|
|
|
(Ok(Paint(pipeline_id, epoch, replies)), NotShuttingDown) => {
|
|
for (layer_id, new_layer_buffer_set) in replies.move_iter() {
|
|
self.paint(pipeline_id, layer_id, new_layer_buffer_set, epoch);
|
|
}
|
|
self.remove_outstanding_render_msg();
|
|
}
|
|
|
|
(Ok(ScrollFragmentPoint(pipeline_id, layer_id, point)), NotShuttingDown) => {
|
|
self.scroll_fragment_to_point(pipeline_id, layer_id, point);
|
|
}
|
|
|
|
(Ok(LoadComplete(..)), NotShuttingDown) => {
|
|
self.got_load_complete_message = true;
|
|
}
|
|
|
|
// When we are shutting_down, we need to avoid performing operations
|
|
// such as Paint that may crash because we have begun tearing down
|
|
// the rest of our resources.
|
|
(_, ShuttingDown) => { }
|
|
}
|
|
}
|
|
}
|
|
|
|
fn change_ready_state(&mut self, pipeline_id: PipelineId, ready_state: ReadyState) {
|
|
self.ready_states.insert_or_update_with(pipeline_id,
|
|
ready_state,
|
|
|_key, value| *value = ready_state);
|
|
self.window.set_ready_state(self.get_earliest_pipeline_ready_state());
|
|
}
|
|
|
|
fn get_earliest_pipeline_ready_state(&self) -> ReadyState {
|
|
if self.ready_states.len() == 0 {
|
|
return Blank;
|
|
}
|
|
return self.ready_states.values().fold(FinishedLoading, |a, &b| cmp::min(a, b));
|
|
|
|
}
|
|
|
|
fn change_render_state(&mut self, pipeline_id: PipelineId, render_state: RenderState) {
|
|
self.render_states.insert_or_update_with(pipeline_id,
|
|
render_state,
|
|
|_key, value| *value = render_state);
|
|
self.window.set_render_state(render_state);
|
|
if render_state == IdleRenderState {
|
|
self.composite_ready = true;
|
|
}
|
|
}
|
|
|
|
fn all_pipelines_in_idle_render_state(&self) -> bool {
|
|
if self.ready_states.len() == 0 {
|
|
return false;
|
|
}
|
|
return self.render_states.values().all(|&value| value == IdleRenderState);
|
|
}
|
|
|
|
fn has_render_msg_tracking(&self) -> bool {
|
|
// only track RenderMsg's if the compositor outputs to a file.
|
|
self.opts.output_file.is_some()
|
|
}
|
|
|
|
fn has_outstanding_render_msgs(&self) -> bool {
|
|
self.has_render_msg_tracking() && self.outstanding_render_msgs > 0
|
|
}
|
|
|
|
fn add_outstanding_render_msg(&mut self, count: uint) {
|
|
// return early if not tracking render_msg's
|
|
if !self.has_render_msg_tracking() {
|
|
return;
|
|
}
|
|
debug!("add_outstanding_render_msg {}", self.outstanding_render_msgs);
|
|
self.outstanding_render_msgs += count;
|
|
}
|
|
|
|
fn remove_outstanding_render_msg(&mut self) {
|
|
if !self.has_render_msg_tracking() {
|
|
return;
|
|
}
|
|
if self.outstanding_render_msgs > 0 {
|
|
self.outstanding_render_msgs -= 1;
|
|
} else {
|
|
debug!("too many rerender msgs completed");
|
|
}
|
|
}
|
|
|
|
fn set_frame_tree(&mut self,
|
|
frame_tree: &SendableFrameTree,
|
|
response_chan: Sender<()>,
|
|
new_constellation_chan: ConstellationChan) {
|
|
response_chan.send(());
|
|
|
|
self.root_pipeline = Some(frame_tree.pipeline.clone());
|
|
|
|
// If we have an old root layer, release all old tiles before replacing it.
|
|
match self.scene.root {
|
|
Some(ref mut layer) => CompositorData::clear_all_tiles(layer.clone()),
|
|
None => { }
|
|
}
|
|
self.scene.root = Some(self.create_frame_tree_root_layers(frame_tree));
|
|
|
|
// Initialize the new constellation channel by sending it the root window size.
|
|
self.constellation_chan = new_constellation_chan;
|
|
self.send_window_size();
|
|
}
|
|
|
|
fn create_frame_tree_root_layers(&mut self,
|
|
frame_tree: &SendableFrameTree)
|
|
-> Rc<Layer<CompositorData>> {
|
|
// Initialize the ReadyState and RenderState for this pipeline.
|
|
self.ready_states.insert(frame_tree.pipeline.id, Blank);
|
|
self.render_states.insert(frame_tree.pipeline.id, RenderingRenderState);
|
|
|
|
let layer_properties = LayerProperties {
|
|
pipeline_id: frame_tree.pipeline.id,
|
|
epoch: Epoch(0),
|
|
id: LayerId::null(),
|
|
rect: Rect::zero(),
|
|
background_color: azure_hl::Color::new(0., 0., 0., 0.),
|
|
scroll_policy: FixedPosition,
|
|
};
|
|
let root_layer = CompositorData::new_layer(frame_tree.pipeline.clone(),
|
|
layer_properties,
|
|
WantsScrollEvents,
|
|
self.opts.tile_size);
|
|
|
|
for kid in frame_tree.children.iter() {
|
|
root_layer.add_child(self.create_frame_tree_root_layers(&kid.frame_tree));
|
|
}
|
|
return root_layer;
|
|
}
|
|
|
|
fn find_layer_with_pipeline_and_layer_id(&self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId)
|
|
-> Option<Rc<Layer<CompositorData>>> {
|
|
match self.scene.root {
|
|
Some(ref root_layer) => {
|
|
CompositorData::find_layer_with_pipeline_and_layer_id(root_layer.clone(),
|
|
pipeline_id,
|
|
layer_id)
|
|
}
|
|
None => None,
|
|
}
|
|
|
|
}
|
|
|
|
fn find_pipeline_root_layer(&self, pipeline_id: PipelineId) -> Rc<Layer<CompositorData>> {
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, LayerId::null()) {
|
|
Some(ref layer) => layer.clone(),
|
|
None => fail!("Tried to create or update layer for unknown pipeline"),
|
|
}
|
|
}
|
|
|
|
fn update_layer_if_exists(&mut self, properties: LayerProperties) -> bool {
|
|
match self.find_layer_with_pipeline_and_layer_id(properties.pipeline_id, properties.id) {
|
|
Some(existing_layer) => {
|
|
CompositorData::update_layer(existing_layer.clone(), properties);
|
|
true
|
|
}
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
// rust-layers keeps everything in layer coordinates, so we must convert all rectangles
|
|
// from page coordinates into layer coordinates based on our current scale.
|
|
fn convert_page_rect_to_layer_coordinates(&self, page_rect: Rect<f32>) -> Rect<f32> {
|
|
page_rect * self.device_pixels_per_page_px().get()
|
|
}
|
|
|
|
fn create_or_update_root_layer(&mut self, mut layer_properties: LayerProperties) {
|
|
layer_properties.rect = self.convert_page_rect_to_layer_coordinates(layer_properties.rect);
|
|
|
|
let need_new_root_layer = !self.update_layer_if_exists(layer_properties);
|
|
if need_new_root_layer {
|
|
let root_layer = self.find_pipeline_root_layer(layer_properties.pipeline_id);
|
|
CompositorData::update_layer(root_layer.clone(), layer_properties);
|
|
|
|
let root_layer_pipeline = root_layer.extra_data.borrow().pipeline.clone();
|
|
let first_child = CompositorData::new_layer(root_layer_pipeline.clone(),
|
|
layer_properties,
|
|
DoesntWantScrollEvents,
|
|
self.opts.tile_size);
|
|
|
|
// Add the first child / base layer to the front of the child list, so that
|
|
// child iframe layers are rendered on top of the base layer. These iframe
|
|
// layers were added previously when creating the layer tree skeleton in
|
|
// create_frame_tree_root_layers.
|
|
root_layer.children().insert(0, first_child);
|
|
}
|
|
|
|
self.scroll_layer_to_fragment_point_if_necessary(layer_properties.pipeline_id,
|
|
layer_properties.id);
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn create_or_update_descendant_layer(&mut self, mut layer_properties: LayerProperties) {
|
|
layer_properties.rect = self.convert_page_rect_to_layer_coordinates(layer_properties.rect);
|
|
if !self.update_layer_if_exists(layer_properties) {
|
|
self.create_descendant_layer(layer_properties);
|
|
}
|
|
self.scroll_layer_to_fragment_point_if_necessary(layer_properties.pipeline_id,
|
|
layer_properties.id);
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn create_descendant_layer(&self, layer_properties: LayerProperties) {
|
|
let root_layer = self.find_pipeline_root_layer(layer_properties.pipeline_id);
|
|
let root_layer_pipeline = root_layer.extra_data.borrow().pipeline.clone();
|
|
let new_layer = CompositorData::new_layer(root_layer_pipeline,
|
|
layer_properties,
|
|
DoesntWantScrollEvents,
|
|
root_layer.tile_size);
|
|
root_layer.add_child(new_layer);
|
|
}
|
|
|
|
fn send_window_size(&self) {
|
|
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
|
|
let initial_viewport = self.window_size.as_f32() / dppx;
|
|
let visible_viewport = initial_viewport / self.viewport_zoom;
|
|
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ResizedWindowMsg(WindowSizeData {
|
|
device_pixel_ratio: dppx,
|
|
initial_viewport: initial_viewport,
|
|
visible_viewport: visible_viewport,
|
|
}));
|
|
}
|
|
|
|
|
|
pub fn move_layer(&self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
origin: TypedPoint2D<DevicePixel, f32>)
|
|
-> bool {
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
if layer.extra_data.borrow().wants_scroll_events == WantsScrollEvents {
|
|
events::clamp_scroll_offset_and_scroll_layer(layer.clone(),
|
|
TypedPoint2D(0f32, 0f32) - origin,
|
|
self.window_size.as_f32(),
|
|
self.device_pixels_per_page_px());
|
|
}
|
|
true
|
|
}
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
fn scroll_layer_to_fragment_point_if_necessary(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId) {
|
|
let device_pixels_per_page_px = self.device_pixels_per_page_px();
|
|
match self.fragment_point.take() {
|
|
Some(point) => {
|
|
let point = point * device_pixels_per_page_px.get();
|
|
if !self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&point)) {
|
|
fail!("Compositor: Tried to scroll to fragment with unknown layer.");
|
|
}
|
|
|
|
self.recomposite = true;
|
|
}
|
|
None => {}
|
|
};
|
|
}
|
|
|
|
fn set_layer_origin(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
new_origin: Point2D<f32>) {
|
|
let new_origin_in_device_coordinates = new_origin * self.device_pixels_per_page_px().get();
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
layer.bounds.borrow_mut().origin =
|
|
Point2D::from_untyped(&new_origin_in_device_coordinates)
|
|
}
|
|
None => fail!("Compositor received SetLayerOrigin for nonexistent layer"),
|
|
};
|
|
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn paint(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
new_layer_buffer_set: Box<LayerBufferSet>,
|
|
epoch: Epoch) {
|
|
debug!("compositor received new frame");
|
|
|
|
// From now on, if we destroy the buffers, they will leak.
|
|
let mut new_layer_buffer_set = new_layer_buffer_set;
|
|
new_layer_buffer_set.mark_will_leak();
|
|
|
|
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
|
|
Some(ref layer) => {
|
|
assert!(CompositorData::add_buffers(layer.clone(), new_layer_buffer_set, epoch));
|
|
self.recomposite = true;
|
|
}
|
|
None => {
|
|
// FIXME: This may potentially be triggered by a race condition where a
|
|
// buffers are being rendered but the layer is removed before rendering
|
|
// completes.
|
|
fail!("compositor given paint command for non-existent layer");
|
|
}
|
|
}
|
|
}
|
|
|
|
fn scroll_fragment_to_point(&mut self,
|
|
pipeline_id: PipelineId,
|
|
layer_id: LayerId,
|
|
point: Point2D<f32>) {
|
|
let device_pixels_per_page_px = self.device_pixels_per_page_px();
|
|
let device_point = point * device_pixels_per_page_px.get();
|
|
if self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&device_point)) {
|
|
self.recomposite = true;
|
|
self.send_buffer_requests_for_all_layers();
|
|
} else {
|
|
self.fragment_point = Some(point);
|
|
}
|
|
}
|
|
|
|
fn handle_window_message(&mut self, event: WindowEvent) {
|
|
match event {
|
|
IdleWindowEvent => {}
|
|
|
|
RefreshWindowEvent => {
|
|
self.recomposite = true;
|
|
}
|
|
|
|
ResizeWindowEvent(size) => {
|
|
self.on_resize_window_event(size);
|
|
}
|
|
|
|
LoadUrlWindowEvent(url_string) => {
|
|
self.on_load_url_window_event(url_string);
|
|
}
|
|
|
|
MouseWindowEventClass(mouse_window_event) => {
|
|
self.on_mouse_window_event_class(mouse_window_event);
|
|
}
|
|
|
|
MouseWindowMoveEventClass(cursor) => {
|
|
self.on_mouse_window_move_event_class(cursor);
|
|
}
|
|
|
|
ScrollWindowEvent(delta, cursor) => {
|
|
self.on_scroll_window_event(delta, cursor);
|
|
}
|
|
|
|
ZoomWindowEvent(magnification) => {
|
|
self.on_zoom_window_event(magnification);
|
|
}
|
|
|
|
PinchZoomWindowEvent(magnification) => {
|
|
self.on_pinch_zoom_window_event(magnification);
|
|
}
|
|
|
|
NavigationWindowEvent(direction) => {
|
|
self.on_navigation_window_event(direction);
|
|
}
|
|
|
|
FinishedWindowEvent => {
|
|
let exit = self.opts.exit_after_load;
|
|
if exit {
|
|
debug!("shutting down the constellation for FinishedWindowEvent");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
}
|
|
|
|
QuitWindowEvent => {
|
|
debug!("shutting down the constellation for QuitWindowEvent");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
}
|
|
}
|
|
|
|
fn on_resize_window_event(&mut self, new_size: TypedSize2D<DevicePixel, uint>) {
|
|
// A size change could also mean a resolution change.
|
|
let new_hidpi_factor = self.window.hidpi_factor();
|
|
if self.hidpi_factor != new_hidpi_factor {
|
|
self.hidpi_factor = new_hidpi_factor;
|
|
self.update_zoom_transform();
|
|
}
|
|
if self.window_size != new_size {
|
|
debug!("osmain: window resized to {:?}", new_size);
|
|
self.window_size = new_size;
|
|
self.send_window_size();
|
|
} else {
|
|
debug!("osmain: dropping window resize since size is still {:?}", new_size);
|
|
}
|
|
}
|
|
|
|
fn on_load_url_window_event(&mut self, url_string: String) {
|
|
debug!("osmain: loading URL `{:s}`", url_string);
|
|
self.got_load_complete_message = false;
|
|
let root_pipeline_id = match self.scene.root {
|
|
Some(ref layer) => layer.extra_data.borrow().pipeline.id.clone(),
|
|
None => fail!("Compositor: Received LoadUrlWindowEvent without initialized compositor \
|
|
layers"),
|
|
};
|
|
|
|
let msg = LoadUrlMsg(root_pipeline_id, Url::parse(url_string.as_slice()).unwrap());
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(msg);
|
|
}
|
|
|
|
fn on_mouse_window_event_class(&self, mouse_window_event: MouseWindowEvent) {
|
|
let scale = self.device_pixels_per_page_px();
|
|
let point = match mouse_window_event {
|
|
MouseWindowClickEvent(_, p) => p,
|
|
MouseWindowMouseDownEvent(_, p) => p,
|
|
MouseWindowMouseUpEvent(_, p) => p,
|
|
};
|
|
for layer in self.scene.root.iter() {
|
|
events::send_mouse_event(layer.clone(), mouse_window_event, point, scale);
|
|
}
|
|
}
|
|
|
|
fn on_mouse_window_move_event_class(&self, cursor: TypedPoint2D<DevicePixel, f32>) {
|
|
let scale = self.device_pixels_per_page_px();
|
|
for layer in self.scene.root.iter() {
|
|
events::send_mouse_move_event(layer.clone(), cursor / scale);
|
|
}
|
|
}
|
|
|
|
fn on_scroll_window_event(&mut self,
|
|
delta: TypedPoint2D<DevicePixel, f32>,
|
|
cursor: TypedPoint2D<DevicePixel, i32>) {
|
|
let mut scroll = false;
|
|
let window_size = self.window_size.as_f32();
|
|
let scene_scale = self.device_pixels_per_page_px();
|
|
match self.scene.root {
|
|
Some(ref mut layer) => {
|
|
scroll = events::handle_scroll_event(layer.clone(),
|
|
delta,
|
|
cursor.as_f32(),
|
|
window_size,
|
|
scene_scale) || scroll;
|
|
}
|
|
None => { }
|
|
}
|
|
self.recomposite_if(scroll);
|
|
self.send_buffer_requests_for_all_layers();
|
|
}
|
|
|
|
fn device_pixels_per_screen_px(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
|
|
match self.opts.device_pixels_per_px {
|
|
Some(device_pixels_per_px) => device_pixels_per_px,
|
|
None => match self.opts.output_file {
|
|
Some(_) => ScaleFactor(1.0),
|
|
None => self.hidpi_factor
|
|
}
|
|
}
|
|
}
|
|
|
|
fn device_pixels_per_page_px(&self) -> ScaleFactor<PagePx, DevicePixel, f32> {
|
|
self.viewport_zoom * self.page_zoom * self.device_pixels_per_screen_px()
|
|
}
|
|
|
|
fn update_zoom_transform(&mut self) {
|
|
let scale = self.device_pixels_per_page_px();
|
|
self.scene.scale = scale.get();
|
|
}
|
|
|
|
fn on_zoom_window_event(&mut self, magnification: f32) {
|
|
self.page_zoom = ScaleFactor((self.page_zoom.get() * magnification).max(1.0));
|
|
self.update_zoom_transform();
|
|
self.send_window_size();
|
|
}
|
|
|
|
fn on_pinch_zoom_window_event(&mut self, magnification: f32) {
|
|
self.zoom_action = true;
|
|
self.zoom_time = precise_time_s();
|
|
let old_viewport_zoom = self.viewport_zoom;
|
|
|
|
self.viewport_zoom = ScaleFactor((self.viewport_zoom.get() * magnification).max(1.0));
|
|
let viewport_zoom = self.viewport_zoom;
|
|
|
|
self.update_zoom_transform();
|
|
|
|
// Scroll as needed
|
|
let window_size = self.window_size.as_f32();
|
|
let page_delta: TypedPoint2D<PagePx, f32> = TypedPoint2D(
|
|
window_size.width.get() * (viewport_zoom.inv() - old_viewport_zoom.inv()).get() * 0.5,
|
|
window_size.height.get() * (viewport_zoom.inv() - old_viewport_zoom.inv()).get() * 0.5);
|
|
|
|
let delta = page_delta * self.device_pixels_per_page_px();
|
|
let cursor = TypedPoint2D(-1f32, -1f32); // Make sure this hits the base layer.
|
|
let scene_scale = self.device_pixels_per_page_px();
|
|
match self.scene.root {
|
|
Some(ref mut layer) => {
|
|
events::handle_scroll_event(layer.clone(),
|
|
delta,
|
|
cursor,
|
|
window_size,
|
|
scene_scale);
|
|
}
|
|
None => { }
|
|
}
|
|
|
|
self.recomposite = true;
|
|
}
|
|
|
|
fn on_navigation_window_event(&self, direction: WindowNavigateMsg) {
|
|
let direction = match direction {
|
|
windowing::Forward => constellation_msg::Forward,
|
|
windowing::Back => constellation_msg::Back,
|
|
};
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(NavigateMsg(direction))
|
|
}
|
|
|
|
fn convert_buffer_requests_to_pipeline_requests_map(&self,
|
|
requests: Vec<(Rc<Layer<CompositorData>>,
|
|
Vec<BufferRequest>)>) ->
|
|
HashMap<PipelineId, (RenderChan,
|
|
Vec<RenderRequest>)> {
|
|
let scale = self.device_pixels_per_page_px();
|
|
let mut results:
|
|
HashMap<PipelineId, (RenderChan, Vec<RenderRequest>)> = HashMap::new();
|
|
|
|
for (layer, mut layer_requests) in requests.move_iter() {
|
|
let pipeline_id = layer.extra_data.borrow().pipeline.id;
|
|
let &(_, ref mut vec) = results.find_or_insert_with(pipeline_id, |_| {
|
|
(layer.extra_data.borrow().pipeline.render_chan.clone(), Vec::new())
|
|
});
|
|
|
|
// All the BufferRequests are in layer/device coordinates, but the render task
|
|
// wants to know the page coordinates. We scale them before sending them.
|
|
for request in layer_requests.mut_iter() {
|
|
request.page_rect = request.page_rect / scale.get();
|
|
}
|
|
|
|
vec.push(RenderRequest {
|
|
buffer_requests: layer_requests,
|
|
scale: scale.get(),
|
|
layer_id: layer.extra_data.borrow().id,
|
|
epoch: layer.extra_data.borrow().epoch,
|
|
});
|
|
}
|
|
|
|
return results;
|
|
}
|
|
|
|
fn send_back_unused_buffers(&mut self) {
|
|
match self.root_pipeline {
|
|
Some(ref pipeline) => {
|
|
let unused_buffers = self.scene.collect_unused_buffers();
|
|
let have_unused_buffers = unused_buffers.len() > 0;
|
|
self.recomposite = self.recomposite || have_unused_buffers;
|
|
if have_unused_buffers {
|
|
let message = UnusedBufferMsg(unused_buffers);
|
|
let _ = pipeline.render_chan.send_opt(message);
|
|
}
|
|
},
|
|
None => {}
|
|
}
|
|
}
|
|
|
|
fn send_buffer_requests_for_all_layers(&mut self) {
|
|
let mut layers_and_requests = Vec::new();
|
|
self.scene.get_buffer_requests(&mut layers_and_requests,
|
|
Rect(TypedPoint2D(0f32, 0f32), self.window_size.as_f32()));
|
|
|
|
// Return unused tiles first, so that they can be reused by any new BufferRequests.
|
|
self.send_back_unused_buffers();
|
|
|
|
if layers_and_requests.len() == 0 {
|
|
return;
|
|
}
|
|
|
|
// We want to batch requests for each pipeline to avoid race conditions
|
|
// when handling the resulting BufferRequest responses.
|
|
let pipeline_requests =
|
|
self.convert_buffer_requests_to_pipeline_requests_map(layers_and_requests);
|
|
|
|
let mut num_render_msgs_sent = 0;
|
|
for (_pipeline_id, (chan, requests)) in pipeline_requests.move_iter() {
|
|
num_render_msgs_sent += 1;
|
|
let _ = chan.send_opt(RenderMsg(requests));
|
|
}
|
|
|
|
self.add_outstanding_render_msg(num_render_msgs_sent);
|
|
}
|
|
|
|
fn is_ready_to_render_image_output(&self) -> bool {
|
|
if !self.got_load_complete_message {
|
|
return false;
|
|
}
|
|
|
|
if self.get_earliest_pipeline_ready_state() != FinishedLoading {
|
|
return false;
|
|
}
|
|
|
|
if self.has_outstanding_render_msgs() {
|
|
return false;
|
|
}
|
|
|
|
if !self.all_pipelines_in_idle_render_state() {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
fn composite(&mut self) {
|
|
profile(time::CompositingCategory, None, self.time_profiler_chan.clone(), || {
|
|
debug!("compositor: compositing");
|
|
// Adjust the layer dimensions as necessary to correspond to the size of the window.
|
|
self.scene.size = self.window_size.as_f32().to_untyped();
|
|
// Render the scene.
|
|
match self.scene.root {
|
|
Some(ref layer) => {
|
|
self.scene.background_color.r = layer.extra_data.borrow().background_color.r;
|
|
self.scene.background_color.g = layer.extra_data.borrow().background_color.g;
|
|
self.scene.background_color.b = layer.extra_data.borrow().background_color.b;
|
|
self.scene.background_color.a = layer.extra_data.borrow().background_color.a;
|
|
rendergl::render_scene(layer.clone(), self.context, &self.scene);
|
|
}
|
|
None => {}
|
|
}
|
|
});
|
|
|
|
if self.opts.output_file.is_some() {
|
|
// If we aren't ready to produce image output, we will wait until the next composite.
|
|
if !self.is_ready_to_render_image_output() {
|
|
return;
|
|
}
|
|
|
|
// We must read from the back buffer (ie, before self.window.present()) as
|
|
// OpenGL ES 2 does not have glReadBuffer().
|
|
let (width, height) = (self.window_size.width.get(), self.window_size.height.get());
|
|
let path = from_str::<Path>(self.opts.output_file.get_ref().as_slice()).unwrap();
|
|
let mut pixels = gl2::read_pixels(0, 0,
|
|
width as gl2::GLsizei,
|
|
height as gl2::GLsizei,
|
|
gl2::RGB, gl2::UNSIGNED_BYTE);
|
|
// flip image vertically (texture is upside down)
|
|
let orig_pixels = pixels.clone();
|
|
let stride = width * 3;
|
|
for y in range(0, height) {
|
|
let dst_start = y * stride;
|
|
let src_start = (height - y - 1) * stride;
|
|
unsafe {
|
|
let src_slice = orig_pixels.slice(src_start, src_start + stride);
|
|
pixels.mut_slice(dst_start, dst_start + stride)
|
|
.copy_memory(src_slice.slice_to(stride));
|
|
}
|
|
}
|
|
let mut img = png::Image {
|
|
width: width as u32,
|
|
height: height as u32,
|
|
pixels: png::RGB8(pixels),
|
|
};
|
|
let res = png::store_png(&mut img, &path);
|
|
assert!(res.is_ok());
|
|
|
|
debug!("shutting down the constellation after generating an output file");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
self.shutdown_state = ShuttingDown;
|
|
}
|
|
|
|
self.window.present();
|
|
|
|
let exit = self.opts.exit_after_load;
|
|
if exit {
|
|
debug!("shutting down the constellation for exit_after_load");
|
|
let ConstellationChan(ref chan) = self.constellation_chan;
|
|
chan.send(ExitMsg);
|
|
}
|
|
}
|
|
|
|
fn recomposite_if(&mut self, result: bool) {
|
|
self.recomposite = result || self.recomposite;
|
|
}
|
|
}
|