mirror of
https://github.com/servo/servo.git
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297 lines
12 KiB
Rust
297 lines
12 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Communication with the compositor task.
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pub use windowing;
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pub use constellation::{FrameId, SendableFrameTree, FrameTreeDiff};
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use compositor;
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use headless;
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use windowing::{WindowEvent, WindowMethods};
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use azure::azure_hl::{SourceSurfaceMethods, Color};
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use geom::point::Point2D;
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use geom::rect::Rect;
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use geom::size::Size2D;
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use layers::platform::surface::{NativeCompositingGraphicsContext, NativeGraphicsMetadata};
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use layers::layers::LayerBufferSet;
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use servo_msg::compositor_msg::{Epoch, LayerId, LayerMetadata, ReadyState};
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use servo_msg::compositor_msg::{PaintListener, PaintState, ScriptListener, ScrollPolicy};
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use servo_msg::constellation_msg::{ConstellationChan, LoadData, PipelineId};
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use servo_msg::constellation_msg::{Key, KeyState, KeyModifiers, Pressed};
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use servo_util::memory::MemoryProfilerChan;
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use servo_util::time::TimeProfilerChan;
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use std::comm::{channel, Sender, Receiver};
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use std::fmt::{FormatError, Formatter, Show};
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use std::rc::Rc;
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/// Sends messages to the compositor. This is a trait supplied by the port because the method used
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/// to communicate with the compositor may have to kick OS event loops awake, communicate cross-
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/// process, and so forth.
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pub trait CompositorProxy : 'static + Send {
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/// Sends a message to the compositor.
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fn send(&mut self, msg: Msg);
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/// Clones the compositor proxy.
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fn clone_compositor_proxy(&self) -> Box<CompositorProxy+'static+Send>;
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}
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/// The port that the compositor receives messages on. As above, this is a trait supplied by the
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/// Servo port.
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pub trait CompositorReceiver for Sized? : 'static {
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/// Receives the next message inbound for the compositor. This must not block.
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fn try_recv_compositor_msg(&mut self) -> Option<Msg>;
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/// Synchronously waits for, and returns, the next message inbound for the compositor.
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fn recv_compositor_msg(&mut self) -> Msg;
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}
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/// A convenience implementation of `CompositorReceiver` for a plain old Rust `Receiver`.
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impl CompositorReceiver for Receiver<Msg> {
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fn try_recv_compositor_msg(&mut self) -> Option<Msg> {
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match self.try_recv() {
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Ok(msg) => Some(msg),
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Err(_) => None,
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}
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}
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fn recv_compositor_msg(&mut self) -> Msg {
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self.recv()
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}
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}
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/// Implementation of the abstract `ScriptListener` interface.
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impl ScriptListener for Box<CompositorProxy+'static+Send> {
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fn set_ready_state(&mut self, pipeline_id: PipelineId, ready_state: ReadyState) {
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let msg = ChangeReadyState(pipeline_id, ready_state);
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self.send(msg);
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}
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fn scroll_fragment_point(&mut self,
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pipeline_id: PipelineId,
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layer_id: LayerId,
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point: Point2D<f32>) {
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self.send(ScrollFragmentPoint(pipeline_id, layer_id, point));
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}
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fn close(&mut self) {
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let (chan, port) = channel();
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self.send(Exit(chan));
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port.recv();
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}
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fn dup(&mut self) -> Box<ScriptListener+'static> {
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box self.clone_compositor_proxy() as Box<ScriptListener+'static>
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}
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fn set_title(&mut self, pipeline_id: PipelineId, title: Option<String>) {
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self.send(ChangePageTitle(pipeline_id, title))
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}
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fn send_key_event(&mut self, key: Key, state: KeyState, modifiers: KeyModifiers) {
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if state == Pressed {
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self.send(KeyEvent(key, modifiers));
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}
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}
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}
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/// Information about each layer that the compositor keeps.
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pub struct LayerProperties {
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pub pipeline_id: PipelineId,
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pub epoch: Epoch,
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pub id: LayerId,
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pub rect: Rect<f32>,
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pub background_color: Color,
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pub scroll_policy: ScrollPolicy,
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}
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impl LayerProperties {
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fn new(pipeline_id: PipelineId, epoch: Epoch, metadata: &LayerMetadata) -> LayerProperties {
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LayerProperties {
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pipeline_id: pipeline_id,
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epoch: epoch,
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id: metadata.id,
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rect: Rect(Point2D(metadata.position.origin.x as f32,
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metadata.position.origin.y as f32),
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Size2D(metadata.position.size.width as f32,
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metadata.position.size.height as f32)),
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background_color: metadata.background_color,
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scroll_policy: metadata.scroll_policy,
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}
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}
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}
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/// Implementation of the abstract `PaintListener` interface.
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impl PaintListener for Box<CompositorProxy+'static+Send> {
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fn get_graphics_metadata(&mut self) -> Option<NativeGraphicsMetadata> {
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let (chan, port) = channel();
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self.send(GetGraphicsMetadata(chan));
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port.recv()
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}
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fn paint(&mut self,
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pipeline_id: PipelineId,
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epoch: Epoch,
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replies: Vec<(LayerId, Box<LayerBufferSet>)>) {
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self.send(Paint(pipeline_id, epoch, replies));
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}
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fn initialize_layers_for_pipeline(&mut self,
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pipeline_id: PipelineId,
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metadata: Vec<LayerMetadata>,
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epoch: Epoch) {
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// FIXME(#2004, pcwalton): This assumes that the first layer determines the page size, and
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// that all other layers are immediate children of it. This is sufficient to handle
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// `position: fixed` but will not be sufficient to handle `overflow: scroll` or transforms.
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let mut first = true;
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for metadata in metadata.iter() {
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let layer_properties = LayerProperties::new(pipeline_id, epoch, metadata);
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if first {
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self.send(CreateOrUpdateRootLayer(layer_properties));
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first = false
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} else {
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self.send(CreateOrUpdateDescendantLayer(layer_properties));
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}
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}
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}
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fn paint_msg_discarded(&mut self) {
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self.send(PaintMsgDiscarded);
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}
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fn set_paint_state(&mut self, pipeline_id: PipelineId, paint_state: PaintState) {
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self.send(ChangePaintState(pipeline_id, paint_state))
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}
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}
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/// Messages from the painting task and the constellation task to the compositor task.
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pub enum Msg {
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/// Requests that the compositor shut down.
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Exit(Sender<()>),
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/// Informs the compositor that the constellation has completed shutdown.
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/// Required because the constellation can have pending calls to make (e.g. SetIds)
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/// at the time that we send it an ExitMsg.
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ShutdownComplete,
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/// Requests the compositor's graphics metadata. Graphics metadata is what the painter needs
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/// to create surfaces that the compositor can see. On Linux this is the X display; on Mac this
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/// is the pixel format.
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///
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/// The headless compositor returns `None`.
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GetGraphicsMetadata(Sender<Option<NativeGraphicsMetadata>>),
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/// Tells the compositor to create the root layer for a pipeline if necessary (i.e. if no layer
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/// with that ID exists).
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CreateOrUpdateRootLayer(LayerProperties),
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/// Tells the compositor to create a descendant layer for a pipeline if necessary (i.e. if no
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/// layer with that ID exists).
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CreateOrUpdateDescendantLayer(LayerProperties),
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/// Alerts the compositor that the specified layer's origin has changed.
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SetLayerOrigin(PipelineId, LayerId, Point2D<f32>),
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/// Scroll a page in a window
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ScrollFragmentPoint(PipelineId, LayerId, Point2D<f32>),
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/// Requests that the compositor paint the given layer buffer set for the given page size.
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Paint(PipelineId, Epoch, Vec<(LayerId, Box<LayerBufferSet>)>),
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/// Alerts the compositor to the current status of page loading.
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ChangeReadyState(PipelineId, ReadyState),
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/// Alerts the compositor to the current status of painting.
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ChangePaintState(PipelineId, PaintState),
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/// Alerts the compositor that the current page has changed its title.
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ChangePageTitle(PipelineId, Option<String>),
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/// Alerts the compositor that the current page has changed its load data (including URL).
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ChangePageLoadData(FrameId, LoadData),
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/// Alerts the compositor that a `PaintMsg` has been discarded.
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PaintMsgDiscarded,
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/// Sets the channel to the current layout and paint tasks, along with their ID.
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SetIds(SendableFrameTree, Sender<()>, ConstellationChan),
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/// Sends an updated version of the frame tree.
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FrameTreeUpdateMsg(FrameTreeDiff, Sender<()>),
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/// The load of a page has completed.
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LoadComplete,
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/// Indicates that the scrolling timeout with the given starting timestamp has happened and a
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/// composite should happen. (See the `scrolling` module.)
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ScrollTimeout(u64),
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/// Sends an unconsumed key event back to the compositor.
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KeyEvent(Key, KeyModifiers),
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}
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impl Show for Msg {
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fn fmt(&self, f: &mut Formatter) -> Result<(),FormatError> {
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match *self {
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Exit(..) => write!(f, "Exit"),
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ShutdownComplete(..) => write!(f, "ShutdownComplete"),
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GetGraphicsMetadata(..) => write!(f, "GetGraphicsMetadata"),
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CreateOrUpdateRootLayer(..) => write!(f, "CreateOrUpdateRootLayer"),
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CreateOrUpdateDescendantLayer(..) => write!(f, "CreateOrUpdateDescendantLayer"),
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SetLayerOrigin(..) => write!(f, "SetLayerOrigin"),
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ScrollFragmentPoint(..) => write!(f, "ScrollFragmentPoint"),
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Paint(..) => write!(f, "Paint"),
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ChangeReadyState(..) => write!(f, "ChangeReadyState"),
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ChangePaintState(..) => write!(f, "ChangePaintState"),
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ChangePageTitle(..) => write!(f, "ChangePageTitle"),
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ChangePageLoadData(..) => write!(f, "ChangePageLoadData"),
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PaintMsgDiscarded(..) => write!(f, "PaintMsgDiscarded"),
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SetIds(..) => write!(f, "SetIds"),
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FrameTreeUpdateMsg(..) => write!(f, "FrameTreeUpdateMsg"),
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LoadComplete => write!(f, "LoadComplete"),
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ScrollTimeout(..) => write!(f, "ScrollTimeout"),
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KeyEvent(..) => write!(f, "KeyEvent"),
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}
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}
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}
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pub struct CompositorTask;
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impl CompositorTask {
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/// Creates a graphics context. Platform-specific.
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///
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/// FIXME(pcwalton): Probably could be less platform-specific, using the metadata abstraction.
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#[cfg(target_os="linux")]
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pub fn create_graphics_context(native_metadata: &NativeGraphicsMetadata)
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-> NativeCompositingGraphicsContext {
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NativeCompositingGraphicsContext::from_display(native_metadata.display)
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}
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#[cfg(not(target_os="linux"))]
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pub fn create_graphics_context(_: &NativeGraphicsMetadata)
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-> NativeCompositingGraphicsContext {
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NativeCompositingGraphicsContext::new()
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}
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pub fn create<Window>(window: Option<Rc<Window>>,
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sender: Box<CompositorProxy+Send>,
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receiver: Box<CompositorReceiver>,
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constellation_chan: ConstellationChan,
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time_profiler_chan: TimeProfilerChan,
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memory_profiler_chan: MemoryProfilerChan)
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-> Box<CompositorEventListener + 'static>
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where Window: WindowMethods + 'static {
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match window {
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Some(window) => {
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box compositor::IOCompositor::create(window,
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sender,
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receiver,
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constellation_chan.clone(),
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time_profiler_chan,
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memory_profiler_chan)
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as Box<CompositorEventListener>
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}
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None => {
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box headless::NullCompositor::create(receiver,
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constellation_chan.clone(),
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time_profiler_chan,
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memory_profiler_chan)
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as Box<CompositorEventListener>
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}
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}
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}
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}
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pub trait CompositorEventListener {
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fn handle_event(&mut self, event: WindowEvent) -> bool;
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fn repaint_synchronously(&mut self);
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fn shutdown(&mut self);
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fn pinch_zoom_level(&self) -> f32;
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/// Requests that the compositor send the title for the main frame as soon as possible.
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fn get_title_for_main_frame(&self);
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}
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