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This commit adds angle-based validation and translation to WebGL shaders. The changes to the tex_image_2d test is neccessary (it was not valid GLES 2.0 shader language). |
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img | ||
clearcolor.html | ||
clearcolor_ref.html | ||
draw_arrays_simple.html | ||
draw_arrays_simple_ref.html | ||
tex_image_2d_simple.html | ||
tex_image_2d_simple_ref.html |