servo/support/magicleap/Servo2D/scenes/Servo2D.scene.xml
2018-11-29 15:36:44 -06:00

19 lines
2.1 KiB
XML

<ObjectModel name="Servo2D" version="1">
<TransformNode/>
<UiPanel gravityWellEnabled="false" gravityWellRoundness="0.000000" gravityWellSize="0.000000, 0.000000" gravityWellSnap="ClosestEdge" name="contentPanel" pos="0.000000, 0.060000, 0.000000" shape="[size:[0.5,0.44], roundness: 0, offset[0,0,0]]">
<QuadNode castShadow="false" name="content" pos="-0.250000, -0.220000, -0.000000" receiveShadow="false" shader="UnlitColorTex2d" size="0.500000, 0.500000"/>
</UiPanel>
<UiLinearLayout alignment="Top, Center" gravityWellEnabled="false" gravityWellRoundness="0.000000" gravityWellSize="0.000000, 0.000000" gravityWellSnap="ClosestEdge" itemAlignment="Center, Left" itemPadding="0.000000, 0.010000, 0.000000, 0.010000" name="uiLinearLayout1" orientation="Horizontal" pos="0.000000, -0.200000, 0.000000" size="0.500000, 0.050000">
<Content>
<UiButton gravityWellEnabled="false" gravityWellRoundness="0.000000" gravityWellSize="0.000000, 0.000000" gravityWellSnap="ClosestEdge" name="backButton" pos="0.000000, -0.600000, 0.000000" size="0.100000, 0.100000" text="Back" textSize="0.050000"/>
</Content>
<Content>
<UiButton gravityWellEnabled="false" gravityWellRoundness="0.000000" gravityWellSize="0.000000, 0.000000" gravityWellSnap="ClosestEdge" name="fwdButton" size="0.100000, 0.100000" text="Fwd" textSize="0.050000"/>
</Content>
<Content>
<UiTextEdit alignment="Center, Left" gravityWellEnabled="false" gravityWellRoundness="0.000000" gravityWellSize="0.000000, 0.000000" gravityWellSnap="ClosestEdge" name="urlBar" scrollSpeed="0.500000" size="0.600000, 0.050000" textSize="0.050000"/>
</Content>
</UiLinearLayout>
<LineNode castShadow="false" color="0.000000, 0.000000, 0.000000, 0.000000" name="laser" opaque="false" points="0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000" receiveShadow="false" shader="Line"/>
<QuadNode castShadow="false" color="0.157206, 0.092197, 0.481788, 1.000000" name="bevel" pos="-0.260000, -0.170000, -0.010000" receiveShadow="false" shader="UnlitColorTex2d" size="0.520000, 0.520000"/>
</ObjectModel>