Store a reference to the WebGLRenderingContext in WebGLObject

This commit is contained in:
Anthony Ramine 2018-07-24 13:27:33 +02:00
parent 8933a06eb8
commit 661e258b28
10 changed files with 231 additions and 233 deletions

View file

@ -48,15 +48,7 @@ impl OESVertexArrayObjectMethods for OESVertexArrayObject {
fn CreateVertexArrayOES(&self) -> Option<DomRoot<WebGLVertexArrayObjectOES>> { fn CreateVertexArrayOES(&self) -> Option<DomRoot<WebGLVertexArrayObjectOES>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
self.ctx.send_command(WebGLCommand::CreateVertexArray(sender)); self.ctx.send_command(WebGLCommand::CreateVertexArray(sender));
receiver.recv().unwrap().map(|id| WebGLVertexArrayObjectOES::new(&self.ctx, id))
let result = receiver.recv().unwrap();
result.map(|vao_id| {
WebGLVertexArrayObjectOES::new(
&self.global(),
vao_id,
self.ctx.limits().max_vertex_attribs,
)
})
} }
// https://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/ // https://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/

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@ -3,15 +3,16 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{WebGLBufferId, WebGLCommand, WebGLError, WebGLMsgSender, WebGLResult, WebGLVertexArrayId}; use canvas_traits::webgl::{WebGLBufferId, WebGLCommand, WebGLError, WebGLResult, WebGLVertexArrayId};
use canvas_traits::webgl::webgl_channel; use canvas_traits::webgl::webgl_channel;
use dom::bindings::cell::DomRefCell; use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLBufferBinding; use dom::bindings::codegen::Bindings::WebGLBufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot; use dom::bindings::root::DomRoot;
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::window::Window; use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use std::cell::Cell; use std::cell::Cell;
use std::collections::HashSet; use std::collections::HashSet;
@ -28,44 +29,36 @@ pub struct WebGLBuffer {
// The Vertex Array Objects that are referencing this buffer // The Vertex Array Objects that are referencing this buffer
vao_references: DomRefCell<Option<HashSet<WebGLVertexArrayId>>>, vao_references: DomRefCell<Option<HashSet<WebGLVertexArrayId>>>,
pending_delete: Cell<bool>, pending_delete: Cell<bool>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
/// https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetBufferParameteriv.xml /// https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetBufferParameteriv.xml
usage: Cell<u32>, usage: Cell<u32>,
} }
impl WebGLBuffer { impl WebGLBuffer {
fn new_inherited(renderer: WebGLMsgSender, fn new_inherited(context: &WebGLRenderingContext, id: WebGLBufferId) -> Self {
id: WebGLBufferId) Self {
-> WebGLBuffer { webgl_object: WebGLObject::new_inherited(context),
WebGLBuffer {
webgl_object: WebGLObject::new_inherited(),
id: id, id: id,
target: Cell::new(None), target: Cell::new(None),
capacity: Cell::new(0), capacity: Cell::new(0),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
vao_references: DomRefCell::new(None), vao_references: DomRefCell::new(None),
pending_delete: Cell::new(false), pending_delete: Cell::new(false),
renderer: renderer,
usage: Cell::new(WebGLRenderingContextConstants::STATIC_DRAW), usage: Cell::new(WebGLRenderingContextConstants::STATIC_DRAW),
} }
} }
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender) pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
-> Option<DomRoot<WebGLBuffer>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateBuffer(sender)).unwrap(); context.send_command(WebGLCommand::CreateBuffer(sender));
receiver.recv().unwrap().map(|id| WebGLBuffer::new(context, id))
let result = receiver.recv().unwrap();
result.map(|buffer_id| WebGLBuffer::new(window, renderer, buffer_id))
} }
pub fn new(window: &Window, pub fn new(context: &WebGLRenderingContext, id: WebGLBufferId) -> DomRoot<Self> {
renderer: WebGLMsgSender, reflect_dom_object(
id: WebGLBufferId) Box::new(WebGLBuffer::new_inherited(context, id)),
-> DomRoot<WebGLBuffer> { &*context.global(),
reflect_dom_object(Box::new(WebGLBuffer::new_inherited(renderer, id)), WebGLBufferBinding::Wrap,
window, WebGLBufferBinding::Wrap) )
} }
} }
@ -87,9 +80,9 @@ impl WebGLBuffer {
} else { } else {
self.target.set(Some(target)); self.target.set(Some(target));
} }
let msg = WebGLCommand::BindBuffer(target, Some(self.id)); self.upcast::<WebGLObject>()
self.renderer.send(msg).unwrap(); .context()
.send_command(WebGLCommand::BindBuffer(target, Some(self.id)));
Ok(()) Ok(())
} }
@ -112,8 +105,9 @@ impl WebGLBuffer {
let data = data.into(); let data = data.into();
self.capacity.set(data.len()); self.capacity.set(data.len());
self.usage.set(usage); self.usage.set(usage);
self.renderer.send(WebGLCommand::BufferData(target, data.into(), usage)).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::BufferData(target, data.into(), usage));
Ok(()) Ok(())
} }
@ -124,7 +118,9 @@ impl WebGLBuffer {
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteBuffer(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteBuffer(self.id));
} }
} }
@ -164,7 +160,9 @@ impl WebGLBuffer {
if let Some(ref mut vao_refs) = *self.vao_references.borrow_mut() { if let Some(ref mut vao_refs) = *self.vao_references.borrow_mut() {
if vao_refs.take(&id).is_some() && self.pending_delete.get() { if vao_refs.take(&id).is_some() && self.pending_delete.get() {
// WebGL spec: The deleted buffers should no longer be valid when the VAOs are deleted // WebGL spec: The deleted buffers should no longer be valid when the VAOs are deleted
let _ = self.renderer.send(WebGLCommand::DeleteBuffer(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteBuffer(self.id));
self.is_deleted.set(true); self.is_deleted.set(true);
} }
} }

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@ -4,17 +4,17 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{WebGLCommand, WebGLFramebufferBindingRequest, WebGLFramebufferId}; use canvas_traits::webgl::{WebGLCommand, WebGLFramebufferBindingRequest, WebGLFramebufferId};
use canvas_traits::webgl::{WebGLMsgSender, WebGLResult, WebGLError}; use canvas_traits::webgl::{WebGLResult, WebGLError, webgl_channel};
use canvas_traits::webgl::webgl_channel;
use dom::bindings::cell::DomRefCell; use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLFramebufferBinding; use dom::bindings::codegen::Bindings::WebGLFramebufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::{Dom, DomRoot}; use dom::bindings::root::{Dom, DomRoot};
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::webglrenderbuffer::WebGLRenderbuffer; use dom::webglrenderbuffer::WebGLRenderbuffer;
use dom::webglrenderingcontext::WebGLRenderingContext;
use dom::webgltexture::WebGLTexture; use dom::webgltexture::WebGLTexture;
use dom::window::Window;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use std::cell::Cell; use std::cell::Cell;
@ -40,9 +40,6 @@ pub struct WebGLFramebuffer {
is_deleted: Cell<bool>, is_deleted: Cell<bool>,
size: Cell<Option<(i32, i32)>>, size: Cell<Option<(i32, i32)>>,
status: Cell<u32>, status: Cell<u32>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
// The attachment points for textures and renderbuffers on this // The attachment points for textures and renderbuffers on this
// FBO. // FBO.
color: DomRefCell<Option<WebGLFramebufferAttachment>>, color: DomRefCell<Option<WebGLFramebufferAttachment>>,
@ -52,15 +49,12 @@ pub struct WebGLFramebuffer {
} }
impl WebGLFramebuffer { impl WebGLFramebuffer {
fn new_inherited(renderer: WebGLMsgSender, fn new_inherited(context: &WebGLRenderingContext, id: WebGLFramebufferId) -> Self {
id: WebGLFramebufferId) Self {
-> WebGLFramebuffer { webgl_object: WebGLObject::new_inherited(context),
WebGLFramebuffer {
webgl_object: WebGLObject::new_inherited(),
id: id, id: id,
target: Cell::new(None), target: Cell::new(None),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
renderer: renderer,
size: Cell::new(None), size: Cell::new(None),
status: Cell::new(constants::FRAMEBUFFER_UNSUPPORTED), status: Cell::new(constants::FRAMEBUFFER_UNSUPPORTED),
color: DomRefCell::new(None), color: DomRefCell::new(None),
@ -70,22 +64,21 @@ impl WebGLFramebuffer {
} }
} }
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender) pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
-> Option<DomRoot<WebGLFramebuffer>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateFramebuffer(sender)).unwrap(); context.send_command(WebGLCommand::CreateFramebuffer(sender));
receiver.recv().unwrap().map(|id| WebGLFramebuffer::new(context, id))
let result = receiver.recv().unwrap();
result.map(|fb_id| WebGLFramebuffer::new(window, renderer, fb_id))
} }
pub fn new(window: &Window, pub fn new(
renderer: WebGLMsgSender, context: &WebGLRenderingContext,
id: WebGLFramebufferId) id: WebGLFramebufferId,
-> DomRoot<WebGLFramebuffer> { ) -> DomRoot<Self> {
reflect_dom_object(Box::new(WebGLFramebuffer::new_inherited(renderer, id)), reflect_dom_object(
window, Box::new(WebGLFramebuffer::new_inherited(context, id)),
WebGLFramebufferBinding::Wrap) &*context.global(),
WebGLFramebufferBinding::Wrap,
)
} }
} }
@ -102,14 +95,17 @@ impl WebGLFramebuffer {
self.update_status(); self.update_status();
self.target.set(Some(target)); self.target.set(Some(target));
let cmd = WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Explicit(self.id)); self.upcast::<WebGLObject>().context().send_command(
self.renderer.send(cmd).unwrap(); WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Explicit(self.id)),
);
} }
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteFramebuffer(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteFramebuffer(self.id));
} }
} }
@ -210,10 +206,14 @@ impl WebGLFramebuffer {
} }
}; };
self.renderer.send(WebGLCommand::FramebufferRenderbuffer(constants::FRAMEBUFFER, self.upcast::<WebGLObject>().context().send_command(
WebGLCommand::FramebufferRenderbuffer(
constants::FRAMEBUFFER,
attachment, attachment,
constants::RENDERBUFFER, constants::RENDERBUFFER,
rb_id)).unwrap(); rb_id,
),
);
self.update_status(); self.update_status();
Ok(()) Ok(())
@ -305,11 +305,15 @@ impl WebGLFramebuffer {
} }
}; };
self.renderer.send(WebGLCommand::FramebufferTexture2D(constants::FRAMEBUFFER, self.upcast::<WebGLObject>().context().send_command(
WebGLCommand::FramebufferTexture2D(
constants::FRAMEBUFFER,
attachment, attachment,
textarget, textarget,
tex_id, tex_id,
level)).unwrap(); level,
),
);
self.update_status(); self.update_status();
Ok(()) Ok(())

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@ -4,17 +4,25 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use dom::bindings::reflector::Reflector; use dom::bindings::reflector::Reflector;
use dom::bindings::root::Dom;
use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct; use dom_struct::dom_struct;
#[dom_struct] #[dom_struct]
pub struct WebGLObject { pub struct WebGLObject {
reflector_: Reflector, reflector_: Reflector,
context: Dom<WebGLRenderingContext>,
} }
impl WebGLObject { impl WebGLObject {
pub fn new_inherited() -> WebGLObject { pub fn new_inherited(context: &WebGLRenderingContext) -> WebGLObject {
WebGLObject { WebGLObject {
reflector_: Reflector::new(), reflector_: Reflector::new(),
context: Dom::from_ref(context),
} }
} }
pub fn context(&self) -> &WebGLRenderingContext {
&self.context
}
} }

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@ -4,19 +4,19 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, WebGLCommand, WebGLError}; use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLMsgSender, WebGLProgramId, WebGLResult, webgl_channel}; use canvas_traits::webgl::{WebGLProgramId, WebGLResult, webgl_channel};
use dom::bindings::cell::DomRefCell; use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLProgramBinding; use dom::bindings::codegen::Bindings::WebGLProgramBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object}; use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::{DomRoot, MutNullableDom}; use dom::bindings::root::{DomRoot, MutNullableDom};
use dom::bindings::str::DOMString; use dom::bindings::str::DOMString;
use dom::webglactiveinfo::WebGLActiveInfo; use dom::webglactiveinfo::WebGLActiveInfo;
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN; use dom::webglrenderingcontext::{MAX_UNIFORM_AND_ATTRIBUTE_LEN, WebGLRenderingContext};
use dom::webglshader::WebGLShader; use dom::webglshader::WebGLShader;
use dom::webgluniformlocation::WebGLUniformLocation; use dom::webgluniformlocation::WebGLUniformLocation;
use dom::window::Window;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use fnv::FnvHashSet; use fnv::FnvHashSet;
use std::cell::{Cell, Ref}; use std::cell::{Cell, Ref};
@ -31,16 +31,14 @@ pub struct WebGLProgram {
link_generation: Cell<u64>, link_generation: Cell<u64>,
fragment_shader: MutNullableDom<WebGLShader>, fragment_shader: MutNullableDom<WebGLShader>,
vertex_shader: MutNullableDom<WebGLShader>, vertex_shader: MutNullableDom<WebGLShader>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
active_attribs: DomRefCell<Box<[ActiveAttribInfo]>>, active_attribs: DomRefCell<Box<[ActiveAttribInfo]>>,
active_uniforms: DomRefCell<Box<[ActiveUniformInfo]>>, active_uniforms: DomRefCell<Box<[ActiveUniformInfo]>>,
} }
impl WebGLProgram { impl WebGLProgram {
fn new_inherited(renderer: WebGLMsgSender, id: WebGLProgramId) -> Self { fn new_inherited(context: &WebGLRenderingContext, id: WebGLProgramId) -> Self {
Self { Self {
webgl_object: WebGLObject::new_inherited(), webgl_object: WebGLObject::new_inherited(context),
id: id, id: id,
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
link_called: Cell::new(false), link_called: Cell::new(false),
@ -48,28 +46,23 @@ impl WebGLProgram {
link_generation: Default::default(), link_generation: Default::default(),
fragment_shader: Default::default(), fragment_shader: Default::default(),
vertex_shader: Default::default(), vertex_shader: Default::default(),
renderer: renderer,
active_attribs: DomRefCell::new(vec![].into()), active_attribs: DomRefCell::new(vec![].into()),
active_uniforms: DomRefCell::new(vec![].into()), active_uniforms: DomRefCell::new(vec![].into()),
} }
} }
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender) pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
-> Option<DomRoot<WebGLProgram>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateProgram(sender)).unwrap(); context.send_command(WebGLCommand::CreateProgram(sender));
receiver.recv().unwrap().map(|id| WebGLProgram::new(context, id))
let result = receiver.recv().unwrap();
result.map(|program_id| WebGLProgram::new(window, renderer, program_id))
} }
pub fn new(window: &Window, pub fn new(context: &WebGLRenderingContext, id: WebGLProgramId) -> DomRoot<Self> {
renderer: WebGLMsgSender, reflect_dom_object(
id: WebGLProgramId) Box::new(WebGLProgram::new_inherited(context, id)),
-> DomRoot<WebGLProgram> { &*context.global(),
reflect_dom_object(Box::new(WebGLProgram::new_inherited(renderer, id)), WebGLProgramBinding::Wrap,
window, )
WebGLProgramBinding::Wrap)
} }
} }
@ -83,7 +76,9 @@ impl WebGLProgram {
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteProgram(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteProgram(self.id));
if let Some(shader) = self.fragment_shader.get() { if let Some(shader) = self.fragment_shader.get() {
shader.decrement_attached_counter(); shader.decrement_attached_counter();
@ -124,7 +119,9 @@ impl WebGLProgram {
} }
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
self.renderer.send(WebGLCommand::LinkProgram(self.id, sender)).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::LinkProgram(self.id, sender));
let link_info = receiver.recv().unwrap(); let link_info = receiver.recv().unwrap();
{ {
@ -175,7 +172,9 @@ impl WebGLProgram {
if self.is_deleted() { if self.is_deleted() {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
self.renderer.send(WebGLCommand::ValidateProgram(self.id)).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::ValidateProgram(self.id));
Ok(()) Ok(())
} }
@ -202,7 +201,9 @@ impl WebGLProgram {
shader_slot.set(Some(shader)); shader_slot.set(Some(shader));
shader.increment_attached_counter(); shader.increment_attached_counter();
self.renderer.send(WebGLCommand::AttachShader(self.id, shader.id())).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::AttachShader(self.id, shader.id()));
Ok(()) Ok(())
} }
@ -232,7 +233,9 @@ impl WebGLProgram {
shader_slot.set(None); shader_slot.set(None);
shader.decrement_attached_counter(); shader.decrement_attached_counter();
self.renderer.send(WebGLCommand::DetachShader(self.id, shader.id())).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DetachShader(self.id, shader.id()));
Ok(()) Ok(())
} }
@ -251,9 +254,9 @@ impl WebGLProgram {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::BindAttribLocation(self.id, index, name.into())) .context()
.unwrap(); .send_command(WebGLCommand::BindAttribLocation(self.id, index, name.into()));
Ok(()) Ok(())
} }
@ -351,9 +354,9 @@ impl WebGLProgram {
}; };
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::GetUniformLocation(self.id, name.into(), sender)) .context()
.unwrap(); .send_command(WebGLCommand::GetUniformLocation(self.id, name.into(), sender));
let location = receiver.recv().unwrap(); let location = receiver.recv().unwrap();
Ok(Some(WebGLUniformLocation::new( Ok(Some(WebGLUniformLocation::new(
@ -381,7 +384,9 @@ impl WebGLProgram {
} }
} }
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
self.renderer.send(WebGLCommand::GetProgramInfoLog(self.id, sender)).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::GetProgramInfoLog(self.id, sender));
Ok(receiver.recv().unwrap()) Ok(receiver.recv().unwrap())
} }

View file

@ -3,13 +3,14 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLError, WebGLMsgSender, WebGLRenderbufferId, WebGLResult}; use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult};
use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding; use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot; use dom::bindings::root::DomRoot;
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::window::Window; use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use std::cell::Cell; use std::cell::Cell;
@ -21,41 +22,32 @@ pub struct WebGLRenderbuffer {
is_deleted: Cell<bool>, is_deleted: Cell<bool>,
size: Cell<Option<(i32, i32)>>, size: Cell<Option<(i32, i32)>>,
internal_format: Cell<Option<u32>>, internal_format: Cell<Option<u32>>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
} }
impl WebGLRenderbuffer { impl WebGLRenderbuffer {
fn new_inherited(renderer: WebGLMsgSender, fn new_inherited(context: &WebGLRenderingContext, id: WebGLRenderbufferId) -> Self {
id: WebGLRenderbufferId) Self {
-> WebGLRenderbuffer { webgl_object: WebGLObject::new_inherited(context),
WebGLRenderbuffer {
webgl_object: WebGLObject::new_inherited(),
id: id, id: id,
ever_bound: Cell::new(false), ever_bound: Cell::new(false),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
renderer: renderer,
internal_format: Cell::new(None), internal_format: Cell::new(None),
size: Cell::new(None), size: Cell::new(None),
} }
} }
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender) pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
-> Option<DomRoot<WebGLRenderbuffer>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateRenderbuffer(sender)).unwrap(); context.send_command(WebGLCommand::CreateRenderbuffer(sender));
receiver.recv().unwrap().map(|id| WebGLRenderbuffer::new(context, id))
let result = receiver.recv().unwrap();
result.map(|renderbuffer_id| WebGLRenderbuffer::new(window, renderer, renderbuffer_id))
} }
pub fn new(window: &Window, pub fn new(context: &WebGLRenderingContext, id: WebGLRenderbufferId) -> DomRoot<Self> {
renderer: WebGLMsgSender, reflect_dom_object(
id: WebGLRenderbufferId) Box::new(WebGLRenderbuffer::new_inherited(context, id)),
-> DomRoot<WebGLRenderbuffer> { &*context.global(),
reflect_dom_object(Box::new(WebGLRenderbuffer::new_inherited(renderer, id)), WebGLRenderbufferBinding::Wrap,
window, )
WebGLRenderbufferBinding::Wrap)
} }
} }
@ -71,14 +63,17 @@ impl WebGLRenderbuffer {
pub fn bind(&self, target: u32) { pub fn bind(&self, target: u32) {
self.ever_bound.set(true); self.ever_bound.set(true);
let msg = WebGLCommand::BindRenderbuffer(target, Some(self.id)); self.upcast::<WebGLObject>()
self.renderer.send(msg).unwrap(); .context()
.send_command(WebGLCommand::BindRenderbuffer(target, Some(self.id)));
} }
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteRenderbuffer(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteRenderbuffer(self.id));
} }
} }
@ -108,8 +103,14 @@ impl WebGLRenderbuffer {
// FIXME: Invalidate completeness after the call // FIXME: Invalidate completeness after the call
let msg = WebGLCommand::RenderbufferStorage(constants::RENDERBUFFER, internal_format, width, height); self.upcast::<WebGLObject>().context().send_command(
self.renderer.send(msg).unwrap(); WebGLCommand::RenderbufferStorage(
constants::RENDERBUFFER,
internal_format,
width,
height,
)
);
self.size.set(Some((width, height))); self.size.set(Some((width, height)));

View file

@ -2186,31 +2186,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
) )
} }
// TODO(emilio): Probably in the future we should keep track of the
// generated objects, either here or in the webgl thread
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn CreateBuffer(&self) -> Option<DomRoot<WebGLBuffer>> { fn CreateBuffer(&self) -> Option<DomRoot<WebGLBuffer>> {
WebGLBuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone()) WebGLBuffer::maybe_new(self)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn CreateFramebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> { fn CreateFramebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> {
WebGLFramebuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone()) WebGLFramebuffer::maybe_new(self)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn CreateRenderbuffer(&self) -> Option<DomRoot<WebGLRenderbuffer>> { fn CreateRenderbuffer(&self) -> Option<DomRoot<WebGLRenderbuffer>> {
WebGLRenderbuffer::maybe_new(self.global().as_window(), self.webgl_sender.clone()) WebGLRenderbuffer::maybe_new(self)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn CreateTexture(&self) -> Option<DomRoot<WebGLTexture>> { fn CreateTexture(&self) -> Option<DomRoot<WebGLTexture>> {
WebGLTexture::maybe_new(self.global().as_window(), self.webgl_sender.clone()) WebGLTexture::maybe_new(self)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn CreateProgram(&self) -> Option<DomRoot<WebGLProgram>> { fn CreateProgram(&self) -> Option<DomRoot<WebGLProgram>> {
WebGLProgram::maybe_new(self.global().as_window(), self.webgl_sender.clone()) WebGLProgram::maybe_new(self)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
@ -2222,7 +2220,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
return None; return None;
} }
} }
WebGLShader::maybe_new(self.global().as_window(), self.webgl_sender.clone(), shader_type) WebGLShader::maybe_new(self, shader_type)
} }
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5

View file

@ -3,19 +3,20 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{WebGLCommand, WebGLError, WebGLMsgSender}; use canvas_traits::webgl::{WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLResult, WebGLSLVersion, WebGLShaderId}; use canvas_traits::webgl::{WebGLResult, WebGLSLVersion, WebGLShaderId};
use canvas_traits::webgl::{WebGLVersion, webgl_channel}; use canvas_traits::webgl::{WebGLVersion, webgl_channel};
use dom::bindings::cell::DomRefCell; use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLShaderBinding; use dom::bindings::codegen::Bindings::WebGLShaderBinding;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot; use dom::bindings::root::DomRoot;
use dom::bindings::str::DOMString; use dom::bindings::str::DOMString;
use dom::webgl_extensions::WebGLExtensions; use dom::webgl_extensions::WebGLExtensions;
use dom::webgl_extensions::ext::extshadertexturelod::EXTShaderTextureLod; use dom::webgl_extensions::ext::extshadertexturelod::EXTShaderTextureLod;
use dom::webgl_extensions::ext::oesstandardderivatives::OESStandardDerivatives; use dom::webgl_extensions::ext::oesstandardderivatives::OESStandardDerivatives;
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::window::Window; use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use mozangle::shaders::{BuiltInResources, Output, ShaderValidator}; use mozangle::shaders::{BuiltInResources, Output, ShaderValidator};
use offscreen_gl_context::GLLimits; use offscreen_gl_context::GLLimits;
@ -40,20 +41,19 @@ pub struct WebGLShader {
is_deleted: Cell<bool>, is_deleted: Cell<bool>,
attached_counter: Cell<u32>, attached_counter: Cell<u32>,
compilation_status: Cell<ShaderCompilationStatus>, compilation_status: Cell<ShaderCompilationStatus>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
} }
static GLSLANG_INITIALIZATION: Once = ONCE_INIT; static GLSLANG_INITIALIZATION: Once = ONCE_INIT;
impl WebGLShader { impl WebGLShader {
fn new_inherited(renderer: WebGLMsgSender, fn new_inherited(
context: &WebGLRenderingContext,
id: WebGLShaderId, id: WebGLShaderId,
shader_type: u32) shader_type: u32,
-> WebGLShader { ) -> Self {
GLSLANG_INITIALIZATION.call_once(|| ::mozangle::shaders::initialize().unwrap()); GLSLANG_INITIALIZATION.call_once(|| ::mozangle::shaders::initialize().unwrap());
WebGLShader { Self {
webgl_object: WebGLObject::new_inherited(), webgl_object: WebGLObject::new_inherited(context),
id: id, id: id,
gl_type: shader_type, gl_type: shader_type,
source: Default::default(), source: Default::default(),
@ -61,29 +61,25 @@ impl WebGLShader {
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
attached_counter: Cell::new(0), attached_counter: Cell::new(0),
compilation_status: Cell::new(ShaderCompilationStatus::NotCompiled), compilation_status: Cell::new(ShaderCompilationStatus::NotCompiled),
renderer: renderer,
} }
} }
pub fn maybe_new(window: &Window, pub fn maybe_new(context: &WebGLRenderingContext, shader_type: u32) -> Option<DomRoot<Self>> {
renderer: WebGLMsgSender,
shader_type: u32)
-> Option<DomRoot<WebGLShader>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateShader(shader_type, sender)).unwrap(); context.send_command(WebGLCommand::CreateShader(shader_type, sender));
receiver.recv().unwrap().map(|id| WebGLShader::new(context, id, shader_type))
let result = receiver.recv().unwrap();
result.map(|shader_id| WebGLShader::new(window, renderer, shader_id, shader_type))
} }
pub fn new(window: &Window, pub fn new(
renderer: WebGLMsgSender, context: &WebGLRenderingContext,
id: WebGLShaderId, id: WebGLShaderId,
shader_type: u32) shader_type: u32,
-> DomRoot<WebGLShader> { ) -> DomRoot<Self> {
reflect_dom_object(Box::new(WebGLShader::new_inherited(renderer, id, shader_type)), reflect_dom_object(
window, Box::new(WebGLShader::new_inherited(context, id, shader_type)),
WebGLShaderBinding::Wrap) &*context.global(),
WebGLShaderBinding::Wrap,
)
} }
} }
@ -168,8 +164,9 @@ impl WebGLShader {
// NOTE: At this point we should be pretty sure that the compilation in the paint thread // NOTE: At this point we should be pretty sure that the compilation in the paint thread
// will succeed. // will succeed.
// It could be interesting to retrieve the info log from the paint thread though // It could be interesting to retrieve the info log from the paint thread though
let msg = WebGLCommand::CompileShader(self.id, translated_source); self.upcast::<WebGLObject>()
self.renderer.send(msg).unwrap(); .context()
.send_command(WebGLCommand::CompileShader(self.id, translated_source));
self.compilation_status.set(ShaderCompilationStatus::Succeeded); self.compilation_status.set(ShaderCompilationStatus::Succeeded);
}, },
Err(error) => { Err(error) => {
@ -194,7 +191,9 @@ impl WebGLShader {
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteShader(self.id)); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteShader(self.id));
} }
} }

View file

@ -5,16 +5,17 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{DOMToTextureCommand, TexParameter, TexParameterFloat}; use canvas_traits::webgl::{DOMToTextureCommand, TexParameter, TexParameterFloat};
use canvas_traits::webgl::{TexParameterInt, WebGLCommand, WebGLError, WebGLMsgSender}; use canvas_traits::webgl::{TexParameterInt, WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLResult, WebGLTextureId, webgl_channel}; use canvas_traits::webgl::{WebGLResult, WebGLTextureId, webgl_channel};
use dom::bindings::cell::DomRefCell; use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLTextureBinding; use dom::bindings::codegen::Bindings::WebGLTextureBinding;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot; use dom::bindings::root::DomRoot;
use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType}; use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType};
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::window::Window; use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct; use dom_struct::dom_struct;
use std::cell::Cell; use std::cell::Cell;
use std::cmp; use std::cmp;
@ -45,18 +46,14 @@ pub struct WebGLTexture {
// Store information for min and mag filters // Store information for min and mag filters
min_filter: Cell<Option<u32>>, min_filter: Cell<Option<u32>>,
mag_filter: Cell<Option<u32>>, mag_filter: Cell<Option<u32>>,
#[ignore_malloc_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
/// True if this texture is used for the DOMToTexture feature. /// True if this texture is used for the DOMToTexture feature.
attached_to_dom: Cell<bool>, attached_to_dom: Cell<bool>,
} }
impl WebGLTexture { impl WebGLTexture {
fn new_inherited(renderer: WebGLMsgSender, fn new_inherited(context: &WebGLRenderingContext, id: WebGLTextureId) -> Self {
id: WebGLTextureId) Self {
-> WebGLTexture { webgl_object: WebGLObject::new_inherited(context),
WebGLTexture {
webgl_object: WebGLObject::new_inherited(),
id: id, id: id,
target: Cell::new(None), target: Cell::new(None),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
@ -65,27 +62,22 @@ impl WebGLTexture {
min_filter: Cell::new(None), min_filter: Cell::new(None),
mag_filter: Cell::new(None), mag_filter: Cell::new(None),
image_info_array: DomRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]), image_info_array: DomRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]),
renderer: renderer,
attached_to_dom: Cell::new(false), attached_to_dom: Cell::new(false),
} }
} }
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender) pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
-> Option<DomRoot<WebGLTexture>> {
let (sender, receiver) = webgl_channel().unwrap(); let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateTexture(sender)).unwrap(); context.send_command(WebGLCommand::CreateTexture(sender));
receiver.recv().unwrap().map(|id| WebGLTexture::new(context, id))
let result = receiver.recv().unwrap();
result.map(|texture_id| WebGLTexture::new(window, renderer, texture_id))
} }
pub fn new(window: &Window, pub fn new(context: &WebGLRenderingContext, id: WebGLTextureId) -> DomRoot<Self> {
renderer: WebGLMsgSender, reflect_dom_object(
id: WebGLTextureId) Box::new(WebGLTexture::new_inherited(context, id)),
-> DomRoot<WebGLTexture> { &*context.global(),
reflect_dom_object(Box::new(WebGLTexture::new_inherited(renderer, id)), WebGLTextureBinding::Wrap,
window, )
WebGLTextureBinding::Wrap)
} }
} }
@ -116,8 +108,9 @@ impl WebGLTexture {
self.target.set(Some(target)); self.target.set(Some(target));
} }
let msg = WebGLCommand::BindTexture(target, Some(self.id)); self.upcast::<WebGLObject>()
self.renderer.send(msg).unwrap(); .context()
.send_command(WebGLCommand::BindTexture(target, Some(self.id)));
Ok(()) Ok(())
} }
@ -171,7 +164,9 @@ impl WebGLTexture {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
self.renderer.send(WebGLCommand::GenerateMipmap(target)).unwrap(); self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::GenerateMipmap(target));
if self.base_mipmap_level + base_image_info.get_max_mimap_levels() == 0 { if self.base_mipmap_level + base_image_info.get_max_mimap_levels() == 0 {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
@ -184,11 +179,14 @@ impl WebGLTexture {
pub fn delete(&self) { pub fn delete(&self) {
if !self.is_deleted.get() { if !self.is_deleted.get() {
self.is_deleted.set(true); self.is_deleted.set(true);
let context = self.upcast::<WebGLObject>().context();
// Notify WR to release the frame output when using DOMToTexture feature // Notify WR to release the frame output when using DOMToTexture feature
if self.attached_to_dom.get() { if self.attached_to_dom.get() {
let _ = self.renderer.send_dom_to_texture(DOMToTextureCommand::Detach(self.id)); let _ = context.webgl_sender().send_dom_to_texture(
DOMToTextureCommand::Detach(self.id),
);
} }
let _ = self.renderer.send(WebGLCommand::DeleteTexture(self.id)); context.send_command(WebGLCommand::DeleteTexture(self.id));
} }
} }
@ -227,9 +225,9 @@ impl WebGLTexture {
constants::NEAREST_MIPMAP_LINEAR | constants::NEAREST_MIPMAP_LINEAR |
constants::LINEAR_MIPMAP_LINEAR => { constants::LINEAR_MIPMAP_LINEAR => {
self.min_filter.set(Some(int_value as u32)); self.min_filter.set(Some(int_value as u32));
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::TexParameteri(target, int_param, int_value)) .context()
.unwrap(); .send_command(WebGLCommand::TexParameteri(target, int_param, int_value));
Ok(()) Ok(())
} }
_ => Err(WebGLError::InvalidEnum), _ => Err(WebGLError::InvalidEnum),
@ -239,9 +237,9 @@ impl WebGLTexture {
match int_value as u32 { match int_value as u32 {
constants::NEAREST | constants::LINEAR => { constants::NEAREST | constants::LINEAR => {
self.mag_filter.set(Some(int_value as u32)); self.mag_filter.set(Some(int_value as u32));
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::TexParameteri(target, int_param, int_value)) .context()
.unwrap(); .send_command(WebGLCommand::TexParameteri(target, int_param, int_value));
Ok(()) Ok(())
} }
_ => return Err(WebGLError::InvalidEnum), _ => return Err(WebGLError::InvalidEnum),
@ -252,9 +250,9 @@ impl WebGLTexture {
constants::CLAMP_TO_EDGE | constants::CLAMP_TO_EDGE |
constants::MIRRORED_REPEAT | constants::MIRRORED_REPEAT |
constants::REPEAT => { constants::REPEAT => {
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::TexParameteri(target, int_param, int_value)) .context()
.unwrap(); .send_command(WebGLCommand::TexParameteri(target, int_param, int_value));
Ok(()) Ok(())
} }
_ => Err(WebGLError::InvalidEnum), _ => Err(WebGLError::InvalidEnum),
@ -264,9 +262,9 @@ impl WebGLTexture {
} }
TexParameter::Float(float_param @ TexParameterFloat::TextureMaxAnisotropyExt) => { TexParameter::Float(float_param @ TexParameterFloat::TextureMaxAnisotropyExt) => {
if float_value >= 1. { if float_value >= 1. {
self.renderer self.upcast::<WebGLObject>()
.send(WebGLCommand::TexParameterf(target, float_param, float_value)) .context()
.unwrap(); .send_command(WebGLCommand::TexParameterf(target, float_param, float_value));
Ok(()) Ok(())
} else { } else {
Err(WebGLError::InvalidValue) Err(WebGLError::InvalidValue)

View file

@ -4,12 +4,11 @@
use canvas_traits::webgl::WebGLVertexArrayId; use canvas_traits::webgl::WebGLVertexArrayId;
use dom::bindings::codegen::Bindings::WebGLVertexArrayObjectOESBinding; use dom::bindings::codegen::Bindings::WebGLVertexArrayObjectOESBinding;
use dom::bindings::reflector::reflect_dom_object; use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::{DomRoot, MutNullableDom}; use dom::bindings::root::{DomRoot, MutNullableDom};
use dom::globalscope::GlobalScope;
use dom::webglbuffer::WebGLBuffer; use dom::webglbuffer::WebGLBuffer;
use dom::webglobject::WebGLObject; use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::VertexAttribs; use dom::webglrenderingcontext::{VertexAttribs, WebGLRenderingContext};
use dom_struct::dom_struct; use dom_struct::dom_struct;
use std::cell::Cell; use std::cell::Cell;
@ -24,25 +23,21 @@ pub struct WebGLVertexArrayObjectOES {
} }
impl WebGLVertexArrayObjectOES { impl WebGLVertexArrayObjectOES {
fn new_inherited(id: WebGLVertexArrayId, max_vertex_attribs: u32) -> Self { fn new_inherited(context: &WebGLRenderingContext, id: WebGLVertexArrayId) -> Self {
Self { Self {
webgl_object_: WebGLObject::new_inherited(), webgl_object_: WebGLObject::new_inherited(context),
id: id, id: id,
ever_bound: Cell::new(false), ever_bound: Cell::new(false),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
vertex_attribs: VertexAttribs::new(max_vertex_attribs), vertex_attribs: VertexAttribs::new(context.limits().max_vertex_attribs),
bound_buffer_element_array: MutNullableDom::new(None), bound_buffer_element_array: MutNullableDom::new(None),
} }
} }
pub fn new( pub fn new(context: &WebGLRenderingContext, id: WebGLVertexArrayId) -> DomRoot<Self> {
global: &GlobalScope,
id: WebGLVertexArrayId,
max_vertex_attribs: u32,
) -> DomRoot<Self> {
reflect_dom_object( reflect_dom_object(
Box::new(WebGLVertexArrayObjectOES::new_inherited(id, max_vertex_attribs)), Box::new(WebGLVertexArrayObjectOES::new_inherited(context, id)),
global, &*context.global(),
WebGLVertexArrayObjectOESBinding::Wrap, WebGLVertexArrayObjectOESBinding::Wrap,
) )
} }