Known issues:
* Display list optimization can sometimes optimize out elements that
should be shown. This affects the Enyo demo.
* The `overflow: scroll` container doesn't clip the inner layer properly
when borders, border radius, etc. are present.
* `overflow-x: scroll` and `overflow-y: scroll` don't work individually;
elements are scrolled all at once.
* Scrolling only works on absolutely-positioned elements.
At this point the only thing it does is to try to avoid adding display
items that are outside the root scrollable area, which is both wrong
(since it's incompatible with having scrollable areas outside the root)
and is useless (because we have displayports now).
new styles are set.
Tying transitions to the DOM node avoids quadratic complexity when
updating them.
Finishing transitions instantly when styles are updated makes our
behavior more correct.
Add a `kind` field to memory reports.
This is used for two memory reporting improvements.
- It's used to distinguish "explicit" memory reports from others. This
mirrors the same categorization that is used in Firefox, and gives a single
tree that's the best place to look. It replaces the "pages" tree which
was always intended to be a temporary stand-in for "explicit".
- It's used to computed "heap-unclassified" values for both the jemalloc
and system heaps, both of which are placed into the "explicit" tree.
Example output:
```
| 114.99 MiB -- explicit
| 52.34 MiB -- jemalloc-heap-unclassified
| 46.14 MiB -- system-heap-unclassified
| 14.95 MiB -- url(file:///home/njn/moz/servo2/../servo-static-suite/wikipe
dia/Guardians%20of%20the%20Galaxy%20(film)%20-%20Wikipedia,%20the%20free%20encyc
lopedia.html)
| 7.32 MiB -- js
| 3.07 MiB -- malloc-heap
| 3.00 MiB -- gc-heap
| 2.49 MiB -- used
| 0.34 MiB -- decommitted
| 0.09 MiB -- unused
| 0.09 MiB -- admin
| 1.25 MiB -- non-heap
| 1.36 MiB -- layout-worker-3-local-context
| 1.34 MiB -- layout-worker-0-local-context
| 1.24 MiB -- layout-worker-1-local-context
| 1.24 MiB -- layout-worker-4-local-context
| 1.16 MiB -- layout-worker-2-local-context
| 0.89 MiB -- layout-worker-5-local-context
| 0.38 MiB -- layout-task
| 0.31 MiB -- display-list
| 0.07 MiB -- local-context
| 1.56 MiB -- compositor-task
| 0.78 MiB -- surface-map
| 0.78 MiB -- layer-tree
```
The heap-unclassified values dominate the "explicit" tree because reporter
coverage is still quite poor.
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This is used for two memory reporting improvements.
- It's used to distinguish "explicit" memory reports from others. This
mirrors the same categorization that is used in Firefox, and gives a single
tree that's the best place to look. It replaces the "pages" tree which
was always intended to be a temporary stand-in for "explicit".
- It's used to computed "heap-unclassified" values for both the jemalloc
and system heaps, both of which are placed into the "explicit" tree.
Example output:
```
| 114.99 MiB -- explicit
| 52.34 MiB -- jemalloc-heap-unclassified
| 46.14 MiB -- system-heap-unclassified
| 14.95 MiB -- url(file:///home/njn/moz/servo2/../servo-static-suite/wikipe
dia/Guardians%20of%20the%20Galaxy%20(film)%20-%20Wikipedia,%20the%20free%20encyc
lopedia.html)
| 7.32 MiB -- js
| 3.07 MiB -- malloc-heap
| 3.00 MiB -- gc-heap
| 2.49 MiB -- used
| 0.34 MiB -- decommitted
| 0.09 MiB -- unused
| 0.09 MiB -- admin
| 1.25 MiB -- non-heap
| 1.36 MiB -- layout-worker-3-local-context
| 1.34 MiB -- layout-worker-0-local-context
| 1.24 MiB -- layout-worker-1-local-context
| 1.24 MiB -- layout-worker-4-local-context
| 1.16 MiB -- layout-worker-2-local-context
| 0.89 MiB -- layout-worker-5-local-context
| 0.38 MiB -- layout-task
| 0.31 MiB -- display-list
| 0.07 MiB -- local-context
| 1.56 MiB -- compositor-task
| 0.78 MiB -- surface-map
| 0.78 MiB -- layer-tree
```
The heap-unclassified values dominate the "explicit" tree because reporter
coverage is still quite poor.
Implement Element.client{Top,Left,Width,Height}
This isn't done, but contains a working implementation of at least `clientTop`. Feedback would be much appreciated: it's probably far from ideal.
Implementing `clientLeft` is straight-forward, I think, but `clientWidth` and `clientHeight` require accessing the `border_box` - and I don't know how that works, yet.
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To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
By doing this on either side of the call to the relevant tasks' start()
method, we don't need to store the mem::ProfilerChan or the reporter
name in the task itself.
This commit introduces the `serde` dependency, which we will use to
serialize messages going between processes in multiprocess Servo.
This also adds a new debugging flag, `-Z print-display-list-json`,
allowing the output of display list serialization to be visualized.
This will be useful for our experiments with alternate rasterizers.
process parts.
This will make it easier to adapt to IPC.
The trickiest part here was to make script tasks spawn new layout tasks
directly instead of having the pipeline do it for them. The latter
approach will not work in multiprocess mode, because layout and script
must run in the same address space and the pipeline cannot inject tasks
into another process.
Borrow the QueueData for WorkQueue::run.
This allows us to get rid of the raw pointers and unsafe dereferencing in
the parallel layout implementation.
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layout: Disable parallel display list building by default.
I've never see it result in a speedup. Actually, I don't think I've seen
it result in anything better than a 50% slowdown. The arithmetic
intensity is just too low, at least with the current algorithm.
Parallel DL building can still be enabled with a debug flag if the
algorithm is improved.
r? @metajack
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Currently, we use UnsafeFlow and UnsafeLayoutNode, both of which are aliases
for (usize, usize) and thus interconvertible. This change should make it
clearer that the WorkQueue is not limited to one particular type.
I've never see it result in a speedup. Actually, I don't think I've seen
it result in anything better than a 50% slowdown. The arithmetic
intensity is just too low, at least with the current algorithm.
Parallel DL building can still be enabled with a debug flag if the
algorithm is improved.