Bug 1400754 - stylo: crash on Win64 Asan build. r=manishearth, dmajor.
* adds a hashglobe::alloc::realloc, as that was previously not implemented,
copying and simplifying from liballoc_system.
* routes malloc and realloc calls through hashglobe::alloc::, instead of
doing it via direct 'extern "C"' calls.
* removes the #[cfg(feature = "known_system_malloc")] markings in
fallible/lib.rs (the fallible vec stuff) on the assumption that we no
longer need to special-case these uses.
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Parse sizes attribute values
Squashed version of #17808.
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- [x] These changes fix (partially) #11416
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* adds a hashglobe::alloc::realloc, as that was previously not implemented,
copying and simplifying from liballoc_system.
* routes malloc and realloc calls through hashglobe::alloc::, instead of
doing it via direct 'extern "C"' calls.
Combine ReflowGoal and ReflowQueryType
This simplifies the logic in the layout_thread and makes it clearer
which types of reflows generate display lists and cause display updates.
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- [ ] These changes fix #__ (github issue number if applicable).
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- [x] These changes do not require tests because they shouldn't change behavior.
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Implement Gradle flavors for Android VR compilations
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This PR adds support to easily generate Android VR builds. Rust/Java VR dependencies are not added by default.
Default build (No VR support)
```
./mach build --release --android
./mach package --release --android
./mach install --release --android
```
GoogleVR builds (e.g. Daydream)
```
./mach build --release --android --features googlevr
./mach package --release --android --flavor googlevr
./mach install --release --android
```
OculusVR builds (e.g. Gear VR)
```
./mach build --release --android --features oculusvr
./mach package --release --android --flavor oculusvr
./mach install --release --android
```
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We have three different enums to represent slightly different things. Reuse them
properly, and kill some code in the animated_properties module while at it.
MozReview-Commit-ID: 5ZAly8f4lWy
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
stylo: Don't serialize default position on -moz- prefixed linear gradient
Normally, we should not serialize if the line direction points downwards. Unprefixed and
-webkit- prefixed syntaxes use only Keyword enum for line direction and we check them already.
But -moz- prefixed linear gradients can store position too. Therefore it's stored inside
`LineDirection::MozPosition` and we should check that for consistency between other gradients.
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- [X] These changes fix [Bug 1396102](https://bugzilla.mozilla.org/show_bug.cgi?id=1396102)
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This will allow us to verify the entire detection pipeline in real nightly
builds, which will give us confidence that real heap corruption will be
detected and reported properly.
MozReview-Commit-ID: 43Fp2HT8RYy
Normally, we should not serialize if the line direction points downwards. Unprefixed and
-webkit- prefixed syntaxes use only Keyword enum for line direction and we check them already.
But -moz- prefixed linear gradients can store position too. Therefore it's stored inside
`LineDirection::MozPosition` and we should check that for consistency between other gradients.
Associate WebGL textures with texture units
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Currently `bound_texture_2d` and `bound_texture_cube_map` fields are used to restore texture states and to get the current bindings in GetParams(...). But as soon as active texture is changed all the values can become dirty, leading to broken textures in some demos or invalid getParam(...) call results.
This PR implements the texture binding association with the texture units.
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