style: Optimize custom properties cycle removal.
After #18791, this is the major custom_properties perf bottleneck in the
testcase from bug 1405411.
I'm looking into how to efficiently merge this into `substitute_all`, but
meanwhile this is worth landing, and makes most of the overhead go away.
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Fix mismatched arguments for servo selector list
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https://bugzilla.mozilla.org/show_bug.cgi?id=1406811
This needs to be fixed to update binding files.
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After #18791, this is the major custom_properties perf bottleneck in the
testcase from bug 1405411.
I'm looking into how to efficiently merge this into `substitute_all`, but
meanwhile this is worth landing, and makes most of the overhead go away.
MozReview-Commit-ID: LMUGc8kPhhE
fix #18472:outdated png crate: various panics
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fix #18472:outdated png crate: various panics
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Serializing childrenonly
Rebased from #17896.
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Use defualt Debug trait for AnimationValue
We use AnimationValue for animation backend to do interpolation,
accumulation, or computing distance. While debugging it, dumping the
property name is not enough. We need to dump the detailed value contained
in it.
For example:
if we animate ```translate(100px)``` to ```translate(200px)```,
and want to dump ```{:?} => {:?}```, the result is ```transform => transform```.
I think what we want is something like:
```Transform([Translate(100px, 0px, 0px)]) => Transform([Translate(200px, 0px, 0px)])```.
Using default Debug trait is not perfect because there are some redundant type strings,
but it is still better than nothing.
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We use AnimationValue for animation backend to do interpolation,
accumulation, or computing distance. While debugging it, dumping the
property name is not enough. We need to dump the detailed value contained
in it.
style: Introduce CustomPropertiesBuilder.
I'm about to introduce more state here to implement optimizations for custom
property cascading, so this abstraction is useful to encapsulate that state.
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I'm about to introduce more state here to implement optimizations for custom
property cascading, so this abstraction is useful to encapsulate that state.
Add support for dynamic bgcolor change
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In custom_properties::SpecifiedValue::parse.
It's not a big deal now, but it's useful to simplify testing this stuff, since
it avoids forcing us to mock it.
style: Check transitions per longhand to know which transitions to keep.
This fixes bug https://bugzilla.mozilla.org/show_bug.cgi?id=1406111
This fixes the fishy TransitionProperty mapping which I complained about in my
previous refactor.
Turns out that those properties could only be longhands, and thus the expansion
we did before that (and which I removed) was correct.
This fixes the bug by moving back to the previous correct behavior but using the
correct types.
The optimization to avoid creating a HashSet if we're transitioning all
properties or had no existing transition is removed since now we're creating a
LonghandIdSet, which is cheap, and that was only a performance optimization.
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Change MediaExpressionValue::from_css_value to only accept pixels
MozReview-Commit-ID: Hn3twVa8xLo
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https://bugzilla.mozilla.org/show_bug.cgi?id=1404097https://reviewboard.mozilla.org/r/184746/
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This fixes the fishy TransitionProperty mapping which I complained about in my
previous refactor.
Turns out that those properties could only be longhands, and thus the expansion
we did before that (and which I removed) was correct.
This fixes the bug by moving back to the previous correct behavior but using the
correct types.
The optimization to avoid creating a HashSet if we're transitioning all
properties or had no existing transition is removed since now we're creating a
LonghandIdSet, which is cheap, and that was only a performance optimization.
Don't assume that inputs to compute_style_with_inputs have any rules.
It could be a text style, which never has any rules attached to it.
Fixes https://bugzilla.mozilla.org/show_bug.cgi?id=1406222
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Use raw pointers instead of transmute for UnsafeFlow
This makes the code depend a bit less on rustc implementation details.
r? pcwalton
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Bump base64 to 0.6
This allows us to update hyper to 0.10.13 (closer to 0.11)
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