Adds trait ZeroNoPercent to check for values that are 0 (such as 0px) but not 0%
Updated test css/css-transforms/animation/translate-interpolation.html and removed unnecessary formatting changes
Differential Revision: https://phabricator.services.mozilla.com/D154930
The issue here is that we end up with a transition between mismatched
transform lists that ends up generating an InterpolateMatrix {}
operation. So far so good, but we end up interpolating that a lot of
times and generating an unboundedly-deep operation list.
This implementas an optimization that flattens them to a single matrix
when possible (when there's no dependencies on the containing box).
This is similar to:
https://chromium.googlesource.com/chromium/src.git/+/2b89cc4df436e672ef9cf940d1c0dc73fef82a4a
We fix the to_pixel_length() behavior for LenghtPercentage to be
correct (and update callers to preserve behavior).
Differential Revision: https://phabricator.services.mozilla.com/D134784
The serialization of rotate should be updated to match the current spec.
1. If a rotation about the z axis (that is, in 2D) is specified, the property
must serialize as just an <angle>.
2. If any other rotation is specified, the property must serialize with an axis
specified. If the axis is parallel with the x or y axes, it must serialize
as the appropriate keyword.
Also, we need to handle the zero length vector separately because it is
parallel to every other vector but different from x axis, y axis, or z axis.
Differential Revision: https://phabricator.services.mozilla.com/D127747
- Also updates raqote to latest with an upgrade of font-kit to 0.11
applied on as a patch
- Update lyon_geom to the latest version
Major change:
- All matrices are now stored in row major order. This means that
parameters to rotation functions no longer should be negated.
- `post_...()` functions are now named `then()`. `pre_transform()` is removed,
so `then()` is used and the order of operations changed.
This does not (yet) upgrade ./rust-toolchain
The warnings:
* dead_code "field is never read"
* redundant_semicolons "unnecessary trailing semicolon"
* non_fmt_panic "panic message is not a string literal, this is no longer accepted in Rust 2021"
* unstable_name_collisions "a method with this name may be added to the standard library in the future"
* legacy_derive_helpers "derive helper attribute is used before it is introduced" https://github.com/rust-lang/rust/issues/79202
This is the meat of the patch. There are a couple improvements done in a couple
later patches which should hopefully be straight-forward.
Differential Revision: https://phabricator.services.mozilla.com/D63397
This simplifies a bit the code, and guarantees that all calc()s have percentages
and lengths.
I also wanted to remove unclamped_length() / specified_percentage() (for the
same reason as the above patch), but they're needed for animations for now. When
I implement min() / max() for <length-percentage> they'll be fixed.
Differential Revision: https://phabricator.services.mozilla.com/D60194
Though this may make us use more space when serializing
StyleTransform, but we don't have to do extra conversion on the compostior
side, and this makes us easier to maintain the Rust type.
Differential Revision: https://phabricator.services.mozilla.com/D60045
The only drawback is: we resolve LengthPercentage value before passing
translate property through IPC, so its percentage part is redundant.
However, this makes us easier to maintain the Rust type.
Differential Revision: https://phabricator.services.mozilla.com/D60044
For the individual transform properties if they spec a value that can be
expressed as 2d we treat as 2d and serialize accordingly.
We drop Translate::Translate and Scale::Scale, and then rename
Translate::Translate3D as Translate::Translate, Scale::Scale3D as
Scale::Scale. So now we use Translate::Translate to represent 2d and 3d
translation, and Scale::Scale to represent 2d and 3d scale. There is no
difference between 2d and 3d translate/scale in Gecko because we always
convert them into 3d format to layers (on the compositor thread), so this
change makes things simpler.
Differential Revision: https://phabricator.services.mozilla.com/D52931
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
This avoids the expensive conversion, and cleans up a bunch.
Further cleanup is possible, just not done yet to avoid growing the patch even
more.
Differential Revision: https://phabricator.services.mozilla.com/D30748
This may or may not be part of the plan to get rid of nsCSSValue ;)
Option is not usable via FFI, and they should not be needed (we should be
following the shortest serialization principle instead). These patches also do
that, which matches the other transform properties. I think that slight change
is fine, if we can make it work, and consistent with other properties.
Alternative is adding more TransformOperation variants or such, which I rather
not do.
Differential Revision: https://phabricator.services.mozilla.com/D21862
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
We manually implement ComputeSquaredDistance for Translate, Rotate, and
Scale because we have to handle mismatch cases, and actually we don't
need to implement it for specified types.
Differential Revision: https://phabricator.services.mozilla.com/D11935
Basically, we rewrite the type of generics::transform::Translate and its
ToCss to match the spec. Besides, we always serialize Translate by servo,
so we could drop a lot of duplicated code.
Differential Revision: https://phabricator.services.mozilla.com/D11206
The current spec says: "If only the X value is given, the Y value
defaults to the same value.", so we should update the behavior.
Besides, we also update the serialization, so we serialization both
specified and computed value by servo. We enable the preference
for all the css-transforms, so some of them are passed now.
Differential Revision: https://phabricator.services.mozilla.com/D10638
TimingFunction is defined in a separate spec (i.e. css-easing), instead
of transform, so we move it into a different file.
Depends on D9310
Differential Revision: https://phabricator.services.mozilla.com/D9311