* Fix queries involving stacking contexts
* The code was double accumulating stacking context origins.
* Handle queries of inline elements.
* The node addresses being compared were incorrect (CharacterData vs. Span)
* Handle ScriptQuery reflows correctly.
* The layout task was skipping the compute absolute positions traversal, so failed before window.onload.
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* Fix queries involving stacking contexts
* The code was double accumulating stacking context origins.
* Handle queries of inline elements.
* The node addresses being compared were incorrect (CharacterData vs. Span)
* Handle ScriptQuery reflows correctly.
* The layout task was skipping the compute absolute positions traversal, so failed before window.onload.
A rebuild after touching components/profile/mem.rs now takes 48 seconds (and
only rebuilds `profile` and `servo`) which is much lower than it used to be.
In comparison, a rebuild after touching components/profile_traits/mem.rs takes
294 seconds and rebuilds many more crates.
This change also removes some unnecessary crate dependencies in `net` and
`net_traits`.
* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
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* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
Some debugging reveals that the send_back_unused_buffers() quite often
sends empty vectors back to the paint task. This still incurs an
communication overhead though. Instead check that the there actually are
buffers to send back.
`FontContext::get_layout_font_group_for_style()`.
There are several optimizations here:
* We make font families atoms, to allow for quicker comparisons.
* We precalculate an FNV hash of the relevant fields of the font style
structure.
* When obtaining a platform font group, we first check pointer equality
for the font style. If there's no match, we go to the FNV hash. Only
if both caches miss do we construct and cache a font group. Note that
individual fonts are *also* cached; thus there are two layers of
caching here.
15% improvement in total layout thread time for Facebook Timeline.
Transition events are not yet supported, and the only animatable
properties are `top`, `right`, `bottom`, and `left`. However, all other
features of transitions are supported. There are no automated tests at
present because I'm not sure how best to test it, but three manual tests
are included.
- Most of util::memory has been moved into profile::mem, though the
`SizeOf` trait and related things remain in util::memory. The
`SystemMemoryReporter` code is now in a submodule
profile::mem::system_reporter.
- util::time has been moved entirely into profile::time.
This changeset implements the beginnings of fine-grained measurement of
Servo's data structures.
- It adds a new `SizeOf` trait, which is used to measure the memory used
by heap data structures, and implements it for some std types: Box,
String, Option, Arc, Vec, and DList.
- It adds a new `MemoryReporter` trait which is used to report memory
measurements from other threads to the memory profiler. Reporters are
registered and unregistered with the memory profiler, and the memory
profiler makes measurement requests of reporters when necessary.
- It plumbs a MemoryProfilerChan through to the layout task so it can
register a memory reporter.
- It implements the `SizeOf` trait for `DisplayList` and associated
types, and adds a memory reporter that uses it.
The display list hits 14.77 MiB when viewing
tests/html/perf-rainbow.html, and 2.51 MiB when viewing the Guardians of
the Galaxy Wikipedia page from servo-static-suite. Example output:
0.29: display-list::http://www.reddit.com/
0.00: display-list::http://static.adzerk.net/reddit/ads.html?sr=-reddit.com,loggedout&bust2#http://www.reddit.com
0.00: display-list::http://www.reddit.com/static/createadframe.html
There are a number of FIXME comments indicating sub-optimal things. This
is a big enough change for now that doing them as follow-ups seems best.
Cycles were being created in the flow tree since absolutely positioned
descendants had pointers to their containing blocks. This adds
WeakFlowRef (based on Weak<T>) and makes these backpointers weak
references. This also harmonizes our custom Arc<T>, FlowRef, to be
consistent with the upstream implementation.
Fixes#4915.
When a viewport is resized, the computed values for a style containing viewport percentage length units become stale. However, there's no way for those styles to be invalidated after a resize. As a solution, this commit invalidates the computed values cache after a resize has occurred, which is probably over-kill.
A better solution would probably be to track under what conditions computed values remain valid, and invalidate them as indicated.
§ 12.3-12.5.
Only simple alphabetic and numeric counter styles are supported. (This
is most of them though.)
Although this PR adds a sequential pass to layout, I verified that on
pages that contain a reasonable number of ordered lists (Reddit
`/r/rust`), the time spent in generated content resolution is dwarfed by
the time spent in the parallelizable parts of layout. So I don't expect
this to negatively affect our parallelism expect perhaps in pathological
cases.
When a viewport is resized, the computed values for a style containing viewport percentage length units become stale. However, there's no way for those styles to be invalidated after a resize. As a solution, this commit invalidates the computed values cache after a resize has occurred, which is probably over-kill.
A better solution would probably be to track under what conditions computed values remain valid, and invalidate them as indicated.