Commit graph

502 commits

Author SHA1 Message Date
Josh Matthews
1cefae7181 Replace use of gleam in webgl with sparkle. 2019-09-11 11:40:04 -04:00
Alan Jeffrey
1e3b08aae8 Fallback to old extensions API if NUM_EXTENSIONS errors 2019-09-03 11:03:45 -05:00
bors-servo
18f59fc16f
Auto merge of #24048 - pylbrecht:raqote, r=jrmuizel
Implement raqote backend for canvas 2D rendering

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This is a follow-up of #23936.

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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [ ] These changes fix #23431

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2019-09-02 12:32:23 -04:00
pylbrecht
d24568218b Don't use catch all in match 2019-09-01 19:26:04 +02:00
pylbrecht
47a6129332 Use raqote's implementation of Path::contains_point() 2019-09-01 19:22:20 +02:00
pylbrecht
7c81d20869 Implement create_gradient_stops() 2019-08-29 14:17:03 +02:00
bors-servo
9a4f90bf0c
Auto merge of #24058 - Eijebong:ipc-channel, r=jdm
Update ipc-channel and related dependencies

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2019-08-27 18:40:40 -04:00
Bastien Orivel
92161ecfbc Update ipc-channel and related dependencies 2019-08-27 23:44:04 +02:00
Mátyás Mustoha
736f6859b0 Fix extension querying when using WebGL2
This patch fixes a crash caused by using a deprecated GL call.
Starting with OpenGL 3 (used by WebGL2), the `glGetString(GL_EXTENSIONS)`
call is deprecated, and some drivers produce GL_INVALID_ENUM error.
Querying can be done by checking the number of extensions first,
then getting the extensions one by one.
2019-08-26 15:12:43 +02:00
pylbrecht
89b8bd516f Refactor Path::contains_point() using any() 2019-08-25 16:43:29 +02:00
pylbrecht
ee7f3dbc46 Implement PathBuilder::get_current_point() 2019-08-25 16:19:33 +02:00
pylbrecht
2a0be451ae Implement Path::contains_point() 2019-08-25 15:50:04 +02:00
Simon Sapin
98e4a53b72 Upgrade to rustc 1.39.0-nightly (f7af19c27 2019-08-15) 2019-08-23 08:23:21 +02:00
Bastien Orivel
f829eaea03 Fix the build and tidy and address nits 2019-08-21 19:19:43 +02:00
Bastien Orivel
168a526221 Implement Source::Surface for FillOrStrokeStyle with raqote 2019-08-21 19:10:57 +02:00
Bastien Orivel
8a57876482 Implement get_format
Since raqote doesn't have multiple formats for its surfaces, this is a
noop to avoid crashing with the unimplemented
2019-08-21 19:10:57 +02:00
Bastien Orivel
dc78b6a989 Implement a few functions to make tests in draw-image and draw-path pass 2019-08-21 19:10:57 +02:00
Bastien Orivel
8cb8e7c627 WIP: Fix azure backend 2019-08-21 19:10:57 +02:00
Bastien Orivel
3dd0b462c2 Make tidy happy again 2019-08-21 19:10:57 +02:00
Bastien Orivel
0a3c6637bb Implement create_similar_draw_target 2019-08-21 19:10:57 +02:00
Bastien Orivel
4c73e4bb3f Imlplement get_composition_op 2019-08-21 19:10:57 +02:00
Bastien Orivel
a28d00013c Implement set_shadow_color, set_global_composition and stroke_rect 2019-08-21 19:10:57 +02:00
Bastien Orivel
a9fd26729b Match the azure backend regarding cap stuff
I think this is wrong because it won't respect cap style at all when
stroking lines but we'll cross that bridge when we get to it
2019-08-21 19:10:57 +02:00
Bastien Orivel
1dee418ff1 Set the line cap to butt when drawing a rect with a 0 width/height
Otherwise raqote will draw the cap even though it shouldn't because the
spec says so
2019-08-21 19:10:56 +02:00
Bastien Orivel
97674082d3 Pass BlendMode::Clear to the fill method of DrawTarget in clear_rect
This makes some tests regarding clearing rects pass. Otherwise the rect
wouldn't get cleared properly and it'd keep its original color but get
an alpha of 0
2019-08-21 19:10:56 +02:00
Bastien Orivel
777ef4f3e8 Implement snapshot_data_owned 2019-08-21 19:10:56 +02:00
Bastien Orivel
97364dc6af Implement get_size 2019-08-21 19:10:56 +02:00
Bastien Orivel
fda815bcbb Properly pass draw_options in fill_rect 2019-08-21 19:10:56 +02:00
Bastien Orivel
e90d1a1d8d Implement stroke_line and set_stroke_style 2019-08-21 19:10:56 +02:00
Bastien Orivel
9229dc4d85 Implement clear_rect 2019-08-21 19:10:56 +02:00
Bastien Orivel
24313a82a1 Make tidy happy 2019-08-21 19:10:56 +02:00
Bastien Orivel
14ee093a5b Implement size_from_pattern
I tried to mimic the azure implementation but raqote doesn't have a
concept of horizontal or vertical repeat so this might be
wrong/incomplete but this is the last function needed to finally have
some tests pass
2019-08-21 19:08:18 +02:00
Bastien Orivel
ed0dbafc72 Implement need_to_draw_shadow 2019-08-21 19:08:18 +02:00
Bastien Orivel
559b28ce7b Implement snapshot_data 2019-08-21 19:08:18 +02:00
Bastien Orivel
c39af71aeb Add an implementation for fill_rect
Again, this is probably incomplete but it'll do for now
2019-08-21 19:08:18 +02:00
Bastien Orivel
0a878da500 Implement Pattern::is_zero_size_gradient
There are probably other times where this would be true but I'll worry
about that later
2019-08-21 19:08:18 +02:00
Bastien Orivel
93f1053b0e Implement set_fill_style 2019-08-21 19:08:18 +02:00
Bastien Orivel
cbe385c7d7 Add a way to convert a FillOrStrokeStyle to a raqote Source
For now most of it unimplemented but it'll allow for some more testing
2019-08-21 19:08:18 +02:00
pylbrecht
7005c24e40 Implement some of GenericDrawTarget's methods for raqote 2019-08-21 19:08:17 +02:00
pylbrecht
398929ffef Implement fill() for raqote::DrawTarget 2019-08-21 19:08:17 +02:00
Josh Matthews
4e51caeb7e Deal with fallout from mutable trait method change. 2019-08-21 19:08:17 +02:00
pylbrecht
b43c5c30e3 WIP: Make GenericPathBuilder's methods take &mut self 2019-08-21 19:08:17 +02:00
pylbrecht
9f9013946a Implement provided raqote::PathBuilder's methods for GenericPathBuilder 2019-08-21 19:08:17 +02:00
pylbrecht
f9e398d9f6 Make GenericPathBuilder take &mut self 2019-08-21 19:08:17 +02:00
pylbrecht
4179f91f93 Implement StrokeOptions 2019-08-21 19:08:17 +02:00
pylbrecht
4aad4ff858 Implement DrawOptions.set_alpha() 2019-08-21 19:08:16 +02:00
Josh Matthews
25b20ebfc6
Drop webgl main thread data during shutdown. 2019-07-29 08:15:59 -04:00
Alan Jeffrey
c757a9c009 Get XR sessions to track the draw texture, so we render the XR framebuffer rather than the default canvas framebuffer 2019-07-28 10:24:38 -04:00
Alan Jeffrey
133a17e15c Replace use of callbacks in webxr by channels 2019-07-26 23:36:13 -05:00
Alan Jeffrey
0178fcae4e When using the WebGL external image API, use sync calls if we happen to be on the WebGL thread 2019-07-26 17:39:40 -05:00