Anthony Ramine
804d964b7d
Send an IpcSharedMemory in tex_image_2d and tex_sub_image_2d
...
This avoids a copy in the case of textures coming from HTMLImageElement.
2018-11-20 10:14:52 +01:00
Anthony Ramine
cfca906ee2
Call rgba8_byte_swap_colors_inplace on the WebGL thread
2018-11-20 10:14:52 +01:00
Anthony Ramine
87c849c0d6
Move prepare_pixels to the canvas thread
...
Nothing else uses it in the whole crate graph.
2018-11-20 10:14:51 +01:00
Anthony Ramine
ca62b5c318
Call prepare_pixels on the WebGL thread
2018-11-20 10:14:50 +01:00
Anthony Ramine
5f9e3d8bb9
Move prepare_pixels to canvas_traits::webgl
2018-11-20 10:14:50 +01:00
Anthony Ramine
2a5539caef
Use Size2D in TexImage2D and TexSubImage2D messages
2018-11-20 10:14:49 +01:00
Jan Andre Ikenmeyer
1d6fe65401
Update MPL license to https (part 4)
2018-11-19 14:47:27 +01:00
Anthony Ramine
947e5afa0c
Remove some boolean flags in tex_image_2d and tex_sub_image_2d
2018-11-16 12:42:57 +01:00
Anthony Ramine
3f8a3b2887
Simplify define_resource_id
2018-11-16 12:39:21 +01:00
Anthony Ramine
1c89ac90b9
Send alignment info directly in TexImage2D and TexSubImage2d messages
2018-11-16 12:39:20 +01:00
Anthony Ramine
65d1b11929
Make TexImage2D and TexSubImage2D struct variants
2018-11-16 12:38:07 +01:00
Anthony Ramine
a5779ad372
Prefix some pixels functions with rgba8_
2018-11-16 12:37:34 +01:00
Anthony Ramine
adf363a208
Move prepare_pixels helper functions to canvas_traits
2018-11-16 12:37:31 +01:00
Pyfisch
9e92eb205a
Reorder imports
2018-11-06 22:35:07 +01:00
Pyfisch
cb07debcb6
Format remaining files
2018-11-06 22:30:31 +01:00
Keith Yeung
8757cf5bc0
Use question mark operator instead of try
macro with a raw identifier
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Co-Authored-By: SimonSapin <simon.sapin@exyr.org>
2018-11-06 16:12:04 +01:00
Simon Sapin
45f7199eee
cargo fix --edition
2018-11-06 15:26:02 +01:00
Alan Jeffrey
05391e27cd
Add lots of derived Debug impls
2018-10-29 09:21:37 -05:00
Anthony Ramine
8828925f4f
Properly support gl_PointSize and gl_PointCoord
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Fixes #21719 .
Fixes #20993 .
Fixes #20992 .
Fixes #21007 .
Fixes #20979 .
2018-10-18 20:15:23 +02:00
Anthony Ramine
6c469b90b1
Share some code between 2D canvas and WebGL
2018-10-09 14:57:02 +02:00
Anthony Ramine
a3392610c3
Make HTMLCanvasElement::get_size return a Size2D<u32>
...
The changes keep trickling down.
2018-10-02 14:21:06 +02:00
Josh Matthews
5dc80dd07a
webgl: Add feature to store backtraces for each WebGL API call for easier debugging.
2018-10-01 10:43:13 +02:00
Anthony Ramine
d5f3b211ba
Properly support PACK_ALIGNMENT in WebGL 1
2018-09-12 23:45:49 +02:00
Josh Matthews
1b08dd5232
webgl: Move framebuffer initialization logic to WebGL thread.
2018-09-10 16:31:29 -04:00
Anthony Ramine
4bd8efa49e
Use byte channels to send textures to the WebGL thread
2018-09-08 13:42:06 +02:00
Anthony Ramine
408e540c55
Use ipc::bytes_channel in ReadPixels
2018-09-08 13:42:06 +02:00
Anthony Ramine
9f924013bc
Use a bytes channel in BufferData
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This means we don't need to copy the input ArrayBuffer at all on the DOM side.
2018-09-07 11:28:59 +02:00
Anthony Ramine
e37856a855
Remove Clone impl for WebGLMsg
2018-09-07 11:28:45 +02:00
Anthony Ramine
8b1c753c6c
Properly check limit in gl.activeTexture()
2018-08-23 15:15:33 +02:00
Anthony Ramine
04c81c5cc3
Merge code from Draw* and Draw*Instanced methods
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This made me realise we weren't supporting OES_element_index_uint in the
ANGLE_instanced_arrays extension.
2018-08-02 22:54:39 +02:00
Anthony Ramine
f7124886bc
Use the DOM cache for gl.getTexParameter(gl.TEXTURE_*_FILTER)
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Part of #20596 .
2018-08-02 18:06:58 +02:00
Anthony Ramine
76f23f7d78
Simplify gl.getShaderParameter() ( fixes #20562 )
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The expectation change is due to the shader now using its DOM-side compile status.
It is actually a bug for the shader to think it actually compiled successfully,
but at least it does so consistently now.
2018-07-31 11:12:45 +02:00
Anthony Ramine
5a9ad01145
Cache which capabilities are enabled in the context ( fixes #20534 )
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This is needed for #20555 .
2018-07-25 19:58:02 +02:00
Anthony Ramine
3e8c2d659a
Implement gl.getUniform()
2018-07-18 21:37:41 +02:00
Anthony Ramine
476640c3ab
Use active uniforms data to implement gl.uniform* checks
2018-07-17 01:26:44 +02:00
Anthony Ramine
e7631cea61
Move ANGLE name shenanigans to WebGL thread
2018-07-16 10:16:30 +02:00
Anthony Ramine
cbac5d05be
Store active uniforms on the DOM side
2018-07-16 10:16:29 +02:00
Anthony Ramine
a5b800970a
Remove WebGLCommand::GetActiveAttrib
2018-07-11 11:55:50 +02:00
Anthony Ramine
4e6eea221a
Implement instanced WebGL drawing calls (part of #20791 )
2018-07-08 10:44:45 +02:00
Anthony Ramine
31774e9203
Implement gl.getParameter(gl.MAX_VIEWPORT_DIMS)
2018-07-08 10:14:10 +02:00
Anthony Ramine
15389586d9
Make gl.useProgram(null) do the right thing
2018-07-05 14:20:47 +02:00
Anthony Ramine
fc593c68c5
Store active attribs in DOM and optimise active attributes APIs
2018-07-05 14:20:47 +02:00
Anthony Ramine
cde6023ed4
Store vertex attribs data in DOM and optimise GetVertexAttrib
2018-07-05 14:20:47 +02:00
Simon Sapin
e39f741321
Remove components/nonzero, use std::num::NonZero instead
2018-06-16 00:14:41 +02:00
Anthony Ramine
f1288cc6e0
Implement EXT_texture_filter_anisotropic
2018-06-06 12:24:47 +02:00
bors-servo
022daccbe1
Auto merge of #20884 - jdm:more-limits, r=avadacatavra
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Don't forward GL parameter gets for constant limits.
This avoids IPC traffic for unchanging constants that are determined when the GL context is created. These changes require https://github.com/emilio/rust-offscreen-rendering-context/pull/123 .
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #20876 .
- [x] There are tests for these changes
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg " height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/20884 )
<!-- Reviewable:end -->
2018-05-31 15:03:43 -04:00
Josh Matthews
76c29f8bd0
Don't forward GL parameter gets for constant limits.
2018-05-31 14:24:18 -04:00
Josh Matthews
41ced88f71
Improve debugging output for WebGL errors.
2018-05-29 17:25:03 -04:00
Anthony Ramine
3e510ec008
Implement most of the unsupported parameters in gl.getParameter()
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Fixes #20536 .
Fixes #20537 .
Fixes #20538 .
Fixes #20544 .
Fixes #20545 .
Fixes #20546 .
Fixes #20548 .
Fixes #20549 .
Fixes #20551 .
2018-05-24 12:32:15 +02:00
Anthony Ramine
0f91712800
Update to gleam 0.5
2018-05-05 13:08:36 +02:00