There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
This module adds a structure (WindowGLContext) which holds the
OpenGL parameters that are going to be used by servo-media player
to render video frames using OpenGL.
In order to fill this structure, three new methods were added to
WindowMethods trait. In this patch only the Glutin-based
implementation provides a simple boilerplate.
The WindowGLContext is created in the entry point of libservo, when
the application window is created, and later passed to the
constellation, the pipeline and to the window element in dom, thus
htmlmediaelement has a mean to obtain these parameters via its
window.
Note: The WheelEvent interface supports rotation in all 3 spatial
dimensions. This implementation only supports two due to limitations
in the Glutin compositor.
The wheelevent interface is a dom interface that triggers for any
attached device that can rotate in one or more spatial dimensions.
Traditionally this is the mouse wheel though other devices could be
used as well. E.g. the trackball on a trackball mouse.
Added patch for bug:22853
Added implementation to exit from fullscreen mode by pressing ESC button
Added patch that supports to exit from fullscreen mode by pressing ESC
Deleted patch files
Added all requested changes on project
Removed the loop over self.pending_changes in switch_fullscreen_mode function
Bug #22853 - Make Window::set_fullscreen pass a non-None value when entering fullscreen is fixed and SetFullscreenState in exit_fullscreen changed to False
Added missing bracket in constellation.rs file to fix build issue
Bug: #22853 --> Make Window::set_fullscreen pass a non-None value when entering fullscreen is fixed and SetFullscreenState in exit_fullscreen changed to False
Add a sampling profiler
This uses the code already built for the background hang monitor and adds the ability to repeatedly sample all monitored threads. This sampling allows us to generate profiles that we can translate into the format used by https://perf-html.io/, allowing us to benefit from modern Gecko performance tooling.
You can run Servo with `PROFILE_OUTPUT=foo.json` and `SAMPLING_RATE=50` (for example), otherwise these values will default to `samples.json` and 10ms, respectively. To activate the profiler, press cmd+p, and to stop profiling, press cmd+p again. This will the captured samples to be symbolicated, which will take a very long time, and eventually there will be a new JSON profile in the output location.
To create a profile for use by Gecko's tools, run `python etc/profilicate.py path/to/profile.json >gecko_profile.json`, and load `gecko_profile.json` in the https://perf-html.io/ to see something like [this](https://profiler.firefox.com/public/8137e2b11fbb92afb80090bc534fd83015c87ee6/calltree/?globalTrackOrder=0-1&thread=1&v=3);
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#13103
- [x] These changes do not require tests because way too many pieces to automate
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Have embedders send DOM keys to servo and use a strongly typed KeyboardEvent
from the W3C UI Events spec. All keyboard handling now uses the new types.
Introduce a ShortcutMatcher to recognize key bindings. Shortcuts are now
recognized in a uniform way.
Updated the winit port.
Updated webdriver integration.
part of #20331