Refactor submission
This is my first contribution, so please correct me if I'm wrong
I refactored the code as described #22782.
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Add start_time to resource timing.
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`start_time` property added to `ResourceFetchTiming`, which enables the setting of `start_time` in the `PerformanceEntry` member of `PerformanceResourceTiming`.
Following the specification at https://w3c.github.io/resource-timing/#dfn-starttime, `start_time` is set to the value of `redirect_start` if redirection occurs and the timing allow check passes. Otherwise it has the same value as `fetch_start`.
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Support enum value as a union default value
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Didn't implement the actual latency thing because the relevant things are already marked as TODO.
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Continue message port
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Fixes#7457.
Fixes#12715.
Fixes#12717.
Fixes#16095.
Fixes#18969.
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Accept transfer argument for StructuredCloneData::write
Allow structured clone reads to return a boolean
Add Transferable trait
Add basic skeletons to MessagePort
Implement transfer and transfer-receiving steps on MessagePort
Use transfer and transfer_receive in StructuredClone callbacks
Implement MessageChannel
Freeze the array object for the MessageEvent ports attribute
Implement transfer argument on window.postMessage
Use ReentrantMutex instead for MessagePortInternal
Accept origin as a parameter in dispatch_jsval
Fix BorrowMut crash with pending_port_message
Detach port on closure and check for detached during transfer
Enable webmessaging tests
fix webidl
fix
Mark @@iterator as nonenumerable
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fix getimagedata returns empty pixels
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GetImageData for OffscreenCanvas without an associated canvas element returned blank pixels. To solve this, we now pass a `Size2D` instead of a canvas to relevant functions.
I don't quite know if it's ok that `OffscreenCanvasRenderingContext2D` now have a `width` and `height`, but I found no other reasonable solution to this.
There are some tests that previously were marked as `PASS` that are now failing. It seems that they were passing for the wrong reason.
These are:
> tests/wpt/metadata/offscreen-canvas/pixel-manipulation/2d.imageData.put.unchanged.html.ini
> tests/wpt/metadata/offscreen-canvas/pixel-manipulatio/2d.imageData.put.unchanged.worker.js.ini
> tests/wpt/metadata/offscreen-canvas/the-offscreen-canvas/initial.reset.path.html.ini
> tests/wpt/metadata/offscreen-canvas/the-offscreen-canvas/initial.reset.path.worker.js.ini
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Support USVString as default value of a union argument
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I don't expect this fixes any test though...
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Add simple implementation of content-security-policy on network requests
This needs a lot more hooks before it'll actually be a good implementation, but for a start it can help get some feedback on if this is the right way to go about it.
Part of servo/servo#4577 but we should probably track the rest of the implementation somewhere.
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Synchronize WebGL layer creation with underlying GL APIs
I believe the underlying cause of #24373 is that the XR callbacks can end up executing before the XR WebGL layer setup has occurred. This was observed in the following symptom:
* a DOM exception would be thrown from inside the renderVR function, which is only called from XR's requestAnimationFrame callback
* following this, the webgl thread would panic with a GL error when executing the GL operations invoked from XRWebGLLayer::Constructor
This indicates that _somehow_ the XR rAF callback that raised an exception would have been operating on GL state that was not actually the state intended.
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This needs a lot more hooks before it'll actually be a good
implementation, but for a start it can help get some feedback on if this
is the right way to go about it.
Part of servo/servo#4577
Return false when GetPropertyKeys fails
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As stated in https://github.com/servo/servo/pull/24377#discussion_r333844560.
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Support WebIDL `record<>`
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Rebased @taki-zaro's work (#20318).
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Dom response check opaque filter
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Added setters for url_list, status, and body in `Response`. Response members are set for [Network Error](https://fetch.spec.whatwg.org/#concept-network-error), [Opaque](https://fetch.spec.whatwg.org/#concept-filtered-response-opaque) and [Opaque-redirect](https://fetch.spec.whatwg.org/#concept-filtered-response-opaque-redirect) responses.
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Add secure connection start
Implementing `secure_connection_start` as well as we can, this is related to #21268
We are setting the value as well as we can since we don't have a way to know if we are currently using a secure transport or where the handshake before the connection is done as the spec says on the step 15 [https://w3c.github.io/resource-timing/#sec-process](https://w3c.github.io/resource-timing/#sec-process)
Regarding the Timing Allow Check, that's being done on another PR by another person which will take care of setting the rest of the values on `PerformaceResourceTiming` to Zero and prevent them to set them any other way.
I'm currently setting the `secure_connection_time` using `precise_time_ms()` as the `connection_start` and `connection_end` are set that way... but other attributes inside `PerformanceResourceTiming` are set using `precise_time
Another thing, the issue talks about setting `redirect_start` but I'm not really sure if it's related, if so I can look up into that too... I might have just read and thought it was all about secure connection start.
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don't send progress event for empty blob
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webgl: Clear the drawing buffer when preserveDrawingBuffer is false.
This adds an explicit clear operation to a webgl canvas when the preserveDrawingBuffer attribute is false when creating the context. Because we're not using double buffering this may end up making some demos worse (ie. a clear operation at a random time while drawing a frame), but this problem is expected to go away when #24256 is fixed and we move to a multi-buffered frame setup. This change is important at this time because so many babylon.js demos rely on the engine clearing the frame, per the specification.
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Add WebGLSampler support
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
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cc @jdm @zakorgy
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