Implement MutationObserver childList mutations.
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Implement MutationObserver childList mutations
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Use microtasks to await a stable state.
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@jdm @KiChjang First pass at using microtasks to await a stable state. I ran into all sorts of problems to get it to compile, I think it's mainly related to the fact that the microtasks are stored in a `Vec`, which meant the `Runnalbe.handler(self: Box<Self>)` couldn't be called while iterating over the Vec... It compiles now although I haven't run any tests. I'm assuming I'm missing something fundamental and was hoping my changes would highlight the problems I run into, and you had a better idea of how to implement this... Perhaps we shouldn't pass a `Runnable` to `await_stable_state` at all?
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Make canvas origin clean checks use origin of image response
Adapted from #15887.
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Implement WebGL extensions
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This PR provides the base for implementing WebGL extensions. It comes with the following ones already implemented and passing all related WebGL conformance tests:
- OES_texture_float
- OES_texture_float_linear
- OES_texture_half_float
- OES_texture_half_float_linear
- OES_vertex_array_object
I'll submit other extensions like compressed textures in a separate PR to ease the review process. I included the 5 extensions in this PR because it's easier to show/review how the WebGL extension base works.
To pass all OES_texture_float_xxx tests I had to add some missing format conversions in WebGLRenderingContext.rs
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Make cross-origin canvas drawing tests use a same-origin redirect.
These tests either pass or maintain existing known failures in Firefox and Chrome, and expose the problem in our current implementation that #15887 is addressing.
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This patch implements the following changes:
- Only check for the toplevel/sublevel part of the mime type when
deciding if it's a js or css resource, ignoring the mime parameters.
- Fix the wpt tests that did not escape url parameters properly and
also used an invalid syntax for the mime parameter.
- Update the wpt manifest.
Remove IndexSizeError in CanvasRenderingContext2D::drawImage
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The current spec don't expect the IndexSizeError if the rectangle is empty.
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Fix WebGL premultiplied alpha. Fix texImage2D calls with RGB images.
Fix WebGL premultiplied alpha testcases.
Fix broken textures in some WebGL demos (e.g. Three.js). This was caused by WebGL::texImage2D calls with RGB formats. Alpha must be removed from the rgba8 pixel vector before submitting the data to the GPU.
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Implement WebGL::GetShaderPrecisionFormat
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Implement WebGL::GetShaderPrecisionFormat. See https://github.com/servo/gleam/pull/119 && https://github.com/servo/webrender/pull/1127
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Revert unnecessary changes to canvas image drawing tests.
These changes were made as part of #14962 under the assumption that images not in the document do not delay the load event. That assumption is incorrect.
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