Commit graph

121 commits

Author SHA1 Message Date
Alan Jeffrey
8bb1732258 Update surfman to 0.2 and remove glutin 2020-04-17 23:44:53 -05:00
bors-servo
37023b24f2
Auto merge of #26136 - asajeffrey:goodbye-webvr, r=Manishearth
Remove WebVR

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Removes support for WebVR. WebXR is our future!

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because how do you test

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2020-04-08 23:02:50 -04:00
Alan Jeffrey
c611e46381 Remove WebVR 2020-04-08 20:23:41 -05:00
Istvan
62f00df79d Add initial support for VertexAttribI4*, VertexAttribIPointer
Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
2020-04-07 15:01:39 -04:00
Istvan
bfa43fbeba Add support for DrawRangeElements in WebGL2
Adds initial support for the WebGL2 `DrawRangeElements` call.
2020-03-30 13:55:01 +02:00
Mátyás Mustoha
0afe27ef18 Add support for WebGL2 read and draw buffer settings
Adds support for the `ReadBuffer` and `DrawBuffers`
WebGL2 calls and the related parameter getters.

See:

- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11
2020-03-16 12:17:15 +01:00
Mátyás Mustoha
5eaa9ef8cb Add support for some more WebGL2 renderbuffer functions
Adds support for the following WebGL2 calls:

- `RenderbufferStorageMultisample`
- `GetInternalFormativ`

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.5
2020-03-13 13:43:30 -04:00
bors-servo
b4d7ec1c99
Auto merge of #25855 - jdm:surface-inversion, r=Manishearth,asajeffrey
Remove GL->d3d blit in HoloLens immersive mode

Depends on:
* https://github.com/servo/surfman/pull/151
* https://github.com/asajeffrey/surfman-chains/pull/7
* https://github.com/servo/webxr/pull/133

These changes add two extra APIs for embedders to use when registering a WebXR device - one to allow running any closure as a task in the webgl thread, and one to register an arbitrary surface provider for a particular webxr session. When an openxr session is started, it can then obtain the webgl thread's d3d device from that thread's surfman device and ensure that openxr uses it.

Surface providers are traits that have their methods invoked by the webgl thread as part of the the normal swapchain operations. This allows the openxr surface provider to return surfaces that wrap the underlying openxr textures, which are valid in the webgl thread and can be used as the target of an opaque framebuffer.

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #25735
- [x] These changes do not require tests because there are no windows immersive mode tests
2020-03-09 19:58:21 -04:00
Josh Matthews
fbcf2bbc3e Integrate swapchain surface provider changes into webgl and webxr implementations. 2020-03-09 17:50:54 -04:00
Mátyás Mustoha
ced67af6b2 Add support for WebGL2 GetFragDataLocation
Adds support for the `GetFragDataLocation` WebGL2 call.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.7
2020-03-09 12:59:30 +01:00
Mátyás Mustoha
8389189d94 Add support for WebGL2 FramebufferTextureLayer
Adds support for `FramebufferTextureLayer` WebGL2 call.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
2020-03-04 10:07:13 +01:00
Mátyás Mustoha
cc07d930c8 Add support for WebGL2 framebuffer invalidation
Adds support for the `invalidateFramebuffer` and `invalideSubFramebuffer`
WebGL2 calls.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
2020-03-03 14:54:17 +01:00
Mátyás Mustoha
8701d45715 Add support for WebGL2 clear buffer operations
Adds support for the following WebGL2 methods:

- `clearBufferfv`
- `clearBufferiv`
- `clearBufferuiv`
- `clearBufferfi`

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11
2020-02-24 10:57:46 +01:00
Manish Goregaokar
f3e1aba4e3 Add profiling for WebXR 2020-02-22 22:00:05 -08:00
Mátyás Mustoha
7d5048f885 Add support for WebGL2 uniform matrix operations
Adds support for the `uniformMatrix[234]x[234]fv` WebGL2 functions.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
2020-01-17 11:42:45 +01:00
Mátyás Mustoha
bc914381a8 Add support for WebGL2 unsigned uniform operations
This adds support for the WebGL2 `uniform[1234]ui` and `uniform[1234]uiv`
operations.

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
2020-01-15 13:48:35 +01:00
Mátyás Mustoha
da94f8d0e7 Add initial support for WebGL2 uniform buffer functions
Adds initial support for the following WebGL2 calls:

- bindBufferBase
- bindBufferRange
- getUniformIndices
- getUniformBlockIndex
- getActiveUniforms
- getActiveUniformBlockParameter
- getActiveUniformBlockName
- uniformBlockBinding

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.16
2020-01-09 11:17:50 +01:00
Josh Matthews
156ad646a0 webgl: Set more ANGLE shader translation properties for WebGL 2. 2020-01-07 10:22:40 -05:00
Mátyás Mustoha
8fefa23019 Add support for WebGL2 ReadPixels functions
Adds support for the new ReadPixels functions introduced with WebGL2
and the relevant PixelStorei parameters.

Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.10
2019-11-26 16:09:13 +01:00
bors-servo
e5689df6b4
Auto merge of #24694 - servo:rustup, r=jdm
Remove use of on_unimplemented

It errors in today’s Nightly:

```rust
error[E0557]: feature has been removed
 --> components/script/lib.rs:9:12
  |
9 | #![feature(on_unimplemented)]
  |            ^^^^^^^^^^^^^^^^ feature has been removed

error[E0658]: this is an internal attribute that will never be stable
  --> components/script/dom/bindings/conversions.rs:77:1
   |
77 | #[rustc_on_unimplemented(message = "The IDL interface `{Self}` is not derived from `{T}`.")]
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   |
   = note: for more information, see https://github.com/rust-lang/rust/issues/29642
   = help: add `#![feature(rustc_attrs)]` to the crate attributes to enable

error: aborting due to 2 previous errors
```
2019-11-09 10:15:30 -05:00
Istvan Miklos
4f112b1705 Add Support for WebGL Transormfeedback
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.15
2019-11-08 15:22:52 +01:00
Simon Sapin
94b19beefb Fix some warnings new in Rust Nightly 2019-11-08 11:45:16 +01:00
Mátyás Mustoha
4050b7f9ec Implement the basic WebGL2 buffer data operations
Adds support for `bufferData`, `bufferSubData`, `copyBufferSubData`
and `getBufferSubData`.

Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
2019-11-05 11:33:13 +01:00
Patrick Walton
a358bca766 Use surfman for managing GL surfaces
Co-authored-by: Alan Jeffrey <ajeffrey@mozilla.com>
Co-authored-by: Zakor Gyula <gyula.zakor@h-lab.eu>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
2019-11-01 08:47:11 -05:00
Josh Matthews
c53680b282 webgl: Lazily clear the canvas right before the first webgl command of the next frame. 2019-10-10 09:57:20 -04:00
Mátyás Mustoha
26df1962c3 Add WebGLSampler support
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
2019-10-08 16:21:43 +02:00
Istvan Miklos
248545ddda Initial implementation of WebGLSync
This patch adds initial support for WebGLSync.

Note:
There is no test for the isSync, deleteSync and waitSync functions in the `conformance2/sync/sync-webgl-specific.html`.
2019-10-02 12:51:32 +02:00
Mátyás Mustoha
f2e2b3d34b Initial implementation of WebGLQueries
This patch adds initial support for WeGLQueries. Most related WebGL
functions and objects are implemented [1]. What's still missing is
the `EXT_disjoint_timer_query_webgl2` support.

[1]: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.12
2019-10-01 12:30:24 +02:00
Josh Matthews
5bd1e86d42 webxr: Use the same texture format as the original GL context's framebuffer when creating an XR GL layer. 2019-09-20 01:28:22 -04:00
Josh Matthews
1cefae7181 Replace use of gleam in webgl with sparkle. 2019-09-11 11:40:04 -04:00
Alan Jeffrey
133a17e15c Replace use of callbacks in webxr by channels 2019-07-26 23:36:13 -05:00
Emilio Cobos Álvarez
3d57c22e9c Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
2019-07-23 23:09:55 +02:00
Josh Matthews
dbaed5ed92 Make GL/GLES decisions based on the API in use. 2019-07-12 13:36:44 -04:00
Manish Goregaokar
c5a0fc56ea Use separate IPC-only locking mechanism when locking from webxr 2019-07-11 11:12:59 -07:00
Alan Jeffrey
1b05ad4bb3 WebGLSender doesn't really implement Serializable 2019-07-10 19:06:51 -05:00
Alan Jeffrey
9eb75d4ea6 Use webxr IPC to get a WebXR device registry to each script thread 2019-07-03 08:53:40 -05:00
Alan Jeffrey
91d1b52b38 Initialize a wevxr device registry from Servo 2019-07-02 18:23:56 -05:00
bors-servo
123f58592c
Auto merge of #23226 - mmatyas:webgl_compressed_textures, r=jdm
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

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2019-05-21 17:10:24 -04:00
Mátyás Mustoha
7f0b820d4e Add initial support for WebGL compressed textures 2019-05-21 16:56:40 -04:00
Manish Goregaokar
c1a8605c3d Allow webvr thread consumers to request input data 2019-05-03 14:37:41 -07:00
Josh Matthews
3121f42d52 Remove offscreen_gl_context dependency from canvas_traits and script. 2019-03-07 09:27:36 -05:00
Alan Jeffrey
8ddde7eacc Pass the GL context to the VRDisplay when rendering 2019-02-27 08:57:02 -06:00
Alan Jeffrey
c9087013b1 Use webvr future_frame_data to avoid blocking the WebGL thread 2019-02-26 11:07:42 -06:00
Josh Matthews
25a61f3783 Report all messages processed by the webgl thread. 2019-01-31 14:57:38 -05:00
Anthony Ramine
804d964b7d Send an IpcSharedMemory in tex_image_2d and tex_sub_image_2d
This avoids a copy in the case of textures coming from HTMLImageElement.
2018-11-20 10:14:52 +01:00
Anthony Ramine
cfca906ee2 Call rgba8_byte_swap_colors_inplace on the WebGL thread 2018-11-20 10:14:52 +01:00
Anthony Ramine
87c849c0d6 Move prepare_pixels to the canvas thread
Nothing else uses it in the whole crate graph.
2018-11-20 10:14:51 +01:00
Anthony Ramine
ca62b5c318 Call prepare_pixels on the WebGL thread 2018-11-20 10:14:50 +01:00
Anthony Ramine
5f9e3d8bb9 Move prepare_pixels to canvas_traits::webgl 2018-11-20 10:14:50 +01:00
Anthony Ramine
2a5539caef Use Size2D in TexImage2D and TexSubImage2D messages 2018-11-20 10:14:49 +01:00