Josh Matthews
decf88331b
Keep is_point_in_path using a path, rather than a path builder.
2019-02-07 15:09:59 -05:00
Josh Matthews
2c5a6ebc53
Always store a transform in PathBuilderRef.
2019-02-06 19:17:35 -05:00
Josh Matthews
53ae73bdec
canvas: Refactor implicit path/path builder state machine into a single enum.
2019-02-06 18:39:03 -05:00
Josh Matthews
e7edc367f9
Transform paths between user and device space when there is a 2D canvas transformation present.
2019-02-06 18:39:02 -05:00
Josh Matthews
c87a35e4d5
Ensure canvas path stroking and filling use the same paths.
2019-02-06 18:37:22 -05:00
Manish Goregaokar
5413328be2
Update webrender
2018-11-27 17:33:13 -08:00
Anthony Ramine
9a8d03a0f3
Make HTMLCanvasElement::fetch_all_data return a shared memory blob
2018-11-21 12:53:50 +01:00
Jan Andre Ikenmeyer
1d6fe65401
Update MPL license to https (part 4)
2018-11-19 14:47:27 +01:00
Anthony Ramine
a5779ad372
Prefix some pixels functions with rgba8_
2018-11-16 12:37:34 +01:00
Simon Sapin
9f977c5287
Remove useless use crate_name;
imports.
...
A `crate_name::foo` path always works in 2018
2018-11-08 09:29:52 +01:00
Pyfisch
9e92eb205a
Reorder imports
2018-11-06 22:35:07 +01:00
Pyfisch
cb07debcb6
Format remaining files
2018-11-06 22:30:31 +01:00
Bastien Orivel
c2be78b3fe
Use pixels::get_rect in CanvasData::draw_image
...
Those functions are the same except that get_rect isn't failible, so we
have to check that the rect we want is actually in the image.
2018-10-12 19:57:26 +02:00
Anthony Ramine
c53db64e63
Return input as is when there is no cropping to be done
2018-10-09 14:57:04 +02:00
Anthony Ramine
2bf4fcd9bd
Remove some condition in CanvasData::write_image
...
The surface creation should never fail.
2018-10-09 14:57:04 +02:00
Anthony Ramine
77c28bdfc9
Abstract some stuff common to ctx.getImageData and ctx.putImageData
2018-10-08 11:39:09 +02:00
Anthony Ramine
e62dbabb46
Handle some transparent black cases in ctx.getImageData
2018-10-07 02:52:06 +02:00
Anthony Ramine
241dba064d
Align ctx.createImageData and ctx.getImageData with the spec
2018-10-06 11:41:48 +02:00
Anthony Ramine
f13e35b2c5
Always make sure we get a surface in CanvasData::put_image_data
2018-10-06 10:53:10 +02:00
Anthony Ramine
19f40cdf0b
Introduce ImageData::get_rect
...
We use that to send only the pixels that will be actually drawn to the
canvas thread in CanvasRenderingContext2d::PutImageData.
We also make the canvas thread byte swap and premultiply colours in-place.
2018-10-06 01:12:05 +02:00
Anthony Ramine
82c7d71811
Improve gl.putImageData
...
This commit should allow us to send smaller blobs to the canvas thread,
I made it into its own commit just to try=wpt.
2018-10-05 17:07:58 +02:00
Anthony Ramine
3d910feb3a
Align canvas.putImageData with spec
...
The arguments are supposed to be long values, not floats.
2018-10-05 17:07:56 +02:00
Anthony Ramine
62ea3c093a
Move canvas.putImageData checks to the DOM side
2018-10-05 00:35:39 +02:00
Anthony Ramine
a3392610c3
Make HTMLCanvasElement::get_size return a Size2D<u32>
...
The changes keep trickling down.
2018-10-02 14:21:06 +02:00
Anthony Ramine
426067069c
Clean up ToAzurePattern for FillOrStrokeStyle
2018-10-02 14:21:06 +02:00
Anthony Ramine
36c8cd229e
Remove Canvas2dMsg::DrawImageSelf
...
Now that all canvas share the same thread, it's useless to have a separate message
for that.
2018-09-17 16:24:01 +02:00
Anthony Ramine
9f7b746430
Specify capacity in CanvasData::read_pixels
2018-09-17 10:01:13 +02:00
Anthony Ramine
21e992bf40
Update azure
...
https://github.com/servo/rust-azure/pull/293
2018-09-16 20:53:38 +02:00
Anthony Ramine
fef04c65f6
Avoid a byte swap roundtrip
2018-09-14 14:48:39 +02:00
Anthony Ramine
2f2331f149
Use a byte channel to retrieve pixels of 2D canvas
2018-09-13 22:04:30 +02:00
Anthony Ramine
b5c469d52e
Merge byte swap and unmultiplying loops in ctx.getImageData()
2018-09-13 22:04:30 +02:00
Bastien Orivel
9e446971a8
Update euclid to 0.18
2018-07-18 09:27:24 +02:00
Glenn Watson
823f3e2eb1
Update WR (transaction API change)
2018-06-20 09:15:31 +10:00
cadubentzen
3a6679b3b5
Refactor draw_image and make draw_image_self call draw_image in canvas.
2018-06-08 00:15:10 -03:00
Josh Matthews
57440549d8
Respect the source rectangle when drawing a canvas to another canvas.
2018-06-05 19:17:31 -04:00
Brody-Eastwood
f3065f3707
Moved Canvas rendering to a single thread.
2018-04-23 20:50:05 -04:00