Commit graph

55 commits

Author SHA1 Message Date
Kunal Mohan
3661aa3d8c Use Device limits and features provided by user
Spec update
2020-09-23 11:37:03 +05:30
Kunal Mohan
a68e3920e5 update wgpu 2020-09-22 11:34:27 +05:30
Kunal Mohan
9c3967158a defer encoding errors to finish() 2020-08-22 17:43:10 +05:30
Kunal Mohan
e1bfc7aa0d upgrade wgpu to v0.6 2020-08-22 17:42:40 +05:30
Kunal Mohan
f082a507da Implement GPUPipelineBase for implicit pipeline layouts 2020-08-19 16:44:26 +05:30
Kunal Mohan
8c576bb02b update wgpu and some cleanup 2020-08-17 13:33:54 +05:30
Kunal Mohan
732efdacbd update wgpu 2020-08-16 12:35:38 +05:30
Kunal Mohan
7f53339d78 Implement GPUUncapturedErrorEvent 2020-08-11 14:24:58 +05:30
Kunal Mohan
78c9466fdb fix ErrorScope model 2020-08-07 11:35:50 +05:30
Kunal Mohan
072770dbc0 Register invalid resources separately 2020-08-06 10:48:17 +05:30
Kunal Mohan
ce6e09a3aa Change ErrorScopeId type to NonZeroU64
And extract it from WebGPURequest
2020-08-03 01:45:29 +05:30
Kunal Mohan
8cb5fad828 Report errors from void returning operations 2020-08-01 16:32:37 +05:30
Kunal Mohan
4e38633009 Refactor and improve GPUErrorScopes
Remove use of equivalent BGLs
2020-07-30 23:36:58 +05:30
Kunal Mohan
aff22db33f Implement GPURenderBundleEncoder and GPURenderBundle 2020-07-24 12:45:23 +05:30
Kunal Mohan
75abccb16b update wgpu, use serializable descriptors 2020-07-22 23:22:13 +05:30
Kunal Mohan
5285c07f1f Implement GPUCommandEncoder.copy commands 2020-07-21 21:00:23 +05:30
Kunal Mohan
cdc0a75fe4 Update GPUObjectBase webidl and cleanup valid flags 2020-07-20 23:03:53 +05:30
Kunal Mohan
37d606621d address review comments 2020-07-17 02:23:39 +05:30
Kunal Mohan
d1c13e8df7 Use existing BindGroupLayout if an equivalent BGL already exists 2020-07-16 23:21:09 +05:30
Kunal Mohan
0dc1514d57 Implement Async Error reporting for WebGPU and update wgpu-core 2020-07-16 23:21:09 +05:30
Kunal Mohan
fae66089fa Implement GPUQueue.writeBuffer and GPUQueue.writeTexture 2020-07-04 21:49:32 +05:30
Kunal Mohan
891a3bd30e Encapsulate buffer map fields in a separate struct 2020-07-01 23:58:55 +05:30
Kunal Mohan
575036bb88 Implement GPUBuffer.getMappedRange() 2020-07-01 20:37:17 +05:30
Kunal Mohan
db2d313a1b Fix ArrayBuffer creation in buffer mapping 2020-06-27 21:32:18 +05:30
Kunal Mohan
ef3b141406 address review comments 2020-06-27 20:27:18 +05:30
Kunal Mohan
b74cea3a46 Implement GPUBuffer.mapAsync and update wgpu-core 2020-06-27 20:27:17 +05:30
Kunal Mohan
f973099020 Remove validation for GPUBindGroup, GPUBindGroupLayout, GPUPipelineLayout 2020-06-19 21:35:30 +05:30
Kunal Mohan
48ef306bd3 Update wgpu-core and wgpu-types 2020-06-19 11:12:50 +05:30
Kunal Mohan
00b3f785c4 Add GPUSampler and GPUTextureView to BindingResource
Add validation for BindGroups
2020-06-17 12:45:40 +05:30
Kunal Mohan
71401e0855 Implement GPUSwapChain and GPUCanvasContext and interface with Webrender 2020-06-13 17:46:12 +05:30
Kunal Mohan
3b5ede153d Update wgpu-core and wgpu-types 2020-06-04 01:19:13 +05:30
Kunal Mohan
1d4efb48ba Implement GPURenderPassEncoder
Add webidls for GPURenderPassEncoder and  GPURenderEncoderBase and
implement relevant methods.
2020-06-04 00:27:58 +05:30
Kunal Mohan
af95d92231 Implement GPUTexture and GPUTextureView 2020-06-01 23:28:12 +05:30
Kunal Mohan
130de8b8e6 Implement GPURenderPipeline
Add webidl for GPURenderPipeline and implement GPUDevice.createRenderPipeline()
2020-05-30 11:38:32 +05:30
Kunal Mohan
f4d0183568 Make WebGPU resource creation fully async
Remove some garbage code in adapter id checks
Prevent panic during shutdown if using WebGPU
2020-05-26 19:16:46 +05:30
Kunal Mohan
dd04716b85 Add GPUSampler to WebGPU implementation
Add dom_struct and webidl for GPUSampler, implement GPUDevice.createSampler() method.
2020-05-26 00:00:35 +05:30
Kunal Mohan
a4f911699a Upgrade wgpu-core version to 0.5.0 and implement server-side logic for wgpu id recycling
Remove current implementation of MapReadAsync
2020-05-21 18:28:49 +05:30
Kunal Mohan
1aeae47299 Validate copybuffertobuffer() + some spec update
The spec update includes renaming bindings to entries and
adding CommandEncoderState.
2020-05-15 22:55:08 +05:30
Kunal Mohan
e5065c7eb2 Share single gpu_id_hub among all threads in a process 2020-05-15 01:15:01 +05:30
YUAN LYU
3ea6d87bcc
Add trait DomObjectWrap to provide WRAP function 2020-03-20 22:16:56 -04:00
Istvan Miklos
000a5d543d Fixing some style related issues in WebGPU.
Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order.
Replaced the ID generator functions from `globalscope` with a single function,
which returns a `RefMut` and can call the appropriate method to generate resource IDs.
2020-02-27 15:10:24 +01:00
Istvan Miklos
2df4d9fce4 Implement mapReadAsync function of GPUBuffer
Implemented the `mapReadAsync` and fixed the `unmap` functions of `GPUBuffer`.
Added `mapped` internal slot for tracking the ArrayBuffer/Promise.
Added more states to the `GPUBufferState` enum.
2020-02-25 10:18:36 +01:00
Zakor
a3c6810b18 Initial implementation of GPUQueue
Added WebIDL bindings for `GPUQueue`.
Implemented the `submit` function of `GPUQueue` and `defaultQueue` function of `GPUDevice`.
2020-02-13 14:37:25 +01:00
Zakor Gyula
4facd3d4d2 Initial implementation of GPUCommandEncoder
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`.
Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`.
Implemented the `createCommandEncoder` function of `GPUDevice`.
2020-02-11 10:20:34 +01:00
Istvan Miklos
9031369c19 Initial implementation of GPUComputePipeline
Added WebIDL bindings for `GPUComputePipeline`.
Implemented the `createComputePipeline` function of `GPUDevice`.
2020-02-11 10:15:03 +01:00
Istvan Miklos
a8621c4ed9 Initial implementation of GPUShaderModule
Added WebIDL bindings for `GPUShaderModule`.
Implemented the `createShaderModule` function of `GPUDevice`.
2020-02-11 10:12:20 +01:00
Istvan Miklos
3cefc5f3a1 Initial implementation of GPUBindGroup for WebGPU
Added WebIDL bindings for `GPUBindGroup`.
Implemented the `createBindGroup` function of `GPUDevice`
2020-01-30 14:45:01 +01:00
Istvan Miklos
dbed5f1364 Support worker for WebGPU
To create resource ids for the WebGPU we need to access the `IdentityHub`.
In order to access the `IdentityHub` from a `Window` or a `Worker` as well, I've moved the `IdentityHub` to the `GlobalScope` from the `Navigator`.
2020-01-23 10:51:21 +01:00
Istvan Miklos
d33a4d29a0 Initial implementation of GPUPipelineLayout for WebGPU
Added WebIDL bindings for `GPUPipelineLayout`.
Implemented the createPipelineLayout function of `GPUDevice`.
2020-01-21 14:47:38 +01:00
Kunal Mohan
f7db4b7f80
Modify script to prevent further violations of snake_case 2020-01-18 14:22:15 +05:30