Commit graph

103 commits

Author SHA1 Message Date
Mátyás Mustoha
8fefa23019 Add support for WebGL2 ReadPixels functions
Adds support for the new ReadPixels functions introduced with WebGL2
and the relevant PixelStorei parameters.

Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.10
2019-11-26 16:09:13 +01:00
bors-servo
e5689df6b4
Auto merge of #24694 - servo:rustup, r=jdm
Remove use of on_unimplemented

It errors in today’s Nightly:

```rust
error[E0557]: feature has been removed
 --> components/script/lib.rs:9:12
  |
9 | #![feature(on_unimplemented)]
  |            ^^^^^^^^^^^^^^^^ feature has been removed

error[E0658]: this is an internal attribute that will never be stable
  --> components/script/dom/bindings/conversions.rs:77:1
   |
77 | #[rustc_on_unimplemented(message = "The IDL interface `{Self}` is not derived from `{T}`.")]
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   |
   = note: for more information, see https://github.com/rust-lang/rust/issues/29642
   = help: add `#![feature(rustc_attrs)]` to the crate attributes to enable

error: aborting due to 2 previous errors
```
2019-11-09 10:15:30 -05:00
Istvan Miklos
4f112b1705 Add Support for WebGL Transormfeedback
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.15
2019-11-08 15:22:52 +01:00
Simon Sapin
94b19beefb Fix some warnings new in Rust Nightly 2019-11-08 11:45:16 +01:00
Mátyás Mustoha
4050b7f9ec Implement the basic WebGL2 buffer data operations
Adds support for `bufferData`, `bufferSubData`, `copyBufferSubData`
and `getBufferSubData`.

Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
2019-11-05 11:33:13 +01:00
Patrick Walton
a358bca766 Use surfman for managing GL surfaces
Co-authored-by: Alan Jeffrey <ajeffrey@mozilla.com>
Co-authored-by: Zakor Gyula <gyula.zakor@h-lab.eu>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
2019-11-01 08:47:11 -05:00
Josh Matthews
c53680b282 webgl: Lazily clear the canvas right before the first webgl command of the next frame. 2019-10-10 09:57:20 -04:00
Mátyás Mustoha
26df1962c3 Add WebGLSampler support
Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
2019-10-08 16:21:43 +02:00
Istvan Miklos
248545ddda Initial implementation of WebGLSync
This patch adds initial support for WebGLSync.

Note:
There is no test for the isSync, deleteSync and waitSync functions in the `conformance2/sync/sync-webgl-specific.html`.
2019-10-02 12:51:32 +02:00
Mátyás Mustoha
f2e2b3d34b Initial implementation of WebGLQueries
This patch adds initial support for WeGLQueries. Most related WebGL
functions and objects are implemented [1]. What's still missing is
the `EXT_disjoint_timer_query_webgl2` support.

[1]: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.12
2019-10-01 12:30:24 +02:00
Josh Matthews
5bd1e86d42 webxr: Use the same texture format as the original GL context's framebuffer when creating an XR GL layer. 2019-09-20 01:28:22 -04:00
Josh Matthews
1cefae7181 Replace use of gleam in webgl with sparkle. 2019-09-11 11:40:04 -04:00
Alan Jeffrey
133a17e15c Replace use of callbacks in webxr by channels 2019-07-26 23:36:13 -05:00
Emilio Cobos Álvarez
3d57c22e9c Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
2019-07-23 23:09:55 +02:00
Josh Matthews
dbaed5ed92 Make GL/GLES decisions based on the API in use. 2019-07-12 13:36:44 -04:00
Manish Goregaokar
c5a0fc56ea Use separate IPC-only locking mechanism when locking from webxr 2019-07-11 11:12:59 -07:00
Alan Jeffrey
1b05ad4bb3 WebGLSender doesn't really implement Serializable 2019-07-10 19:06:51 -05:00
Alan Jeffrey
9eb75d4ea6 Use webxr IPC to get a WebXR device registry to each script thread 2019-07-03 08:53:40 -05:00
Alan Jeffrey
91d1b52b38 Initialize a wevxr device registry from Servo 2019-07-02 18:23:56 -05:00
bors-servo
123f58592c
Auto merge of #23226 - mmatyas:webgl_compressed_textures, r=jdm
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23226)
<!-- Reviewable:end -->
2019-05-21 17:10:24 -04:00
Mátyás Mustoha
7f0b820d4e Add initial support for WebGL compressed textures 2019-05-21 16:56:40 -04:00
Manish Goregaokar
c1a8605c3d Allow webvr thread consumers to request input data 2019-05-03 14:37:41 -07:00
Josh Matthews
3121f42d52 Remove offscreen_gl_context dependency from canvas_traits and script. 2019-03-07 09:27:36 -05:00
Alan Jeffrey
8ddde7eacc Pass the GL context to the VRDisplay when rendering 2019-02-27 08:57:02 -06:00
Alan Jeffrey
c9087013b1 Use webvr future_frame_data to avoid blocking the WebGL thread 2019-02-26 11:07:42 -06:00
Josh Matthews
25a61f3783 Report all messages processed by the webgl thread. 2019-01-31 14:57:38 -05:00
Anthony Ramine
804d964b7d Send an IpcSharedMemory in tex_image_2d and tex_sub_image_2d
This avoids a copy in the case of textures coming from HTMLImageElement.
2018-11-20 10:14:52 +01:00
Anthony Ramine
cfca906ee2 Call rgba8_byte_swap_colors_inplace on the WebGL thread 2018-11-20 10:14:52 +01:00
Anthony Ramine
87c849c0d6 Move prepare_pixels to the canvas thread
Nothing else uses it in the whole crate graph.
2018-11-20 10:14:51 +01:00
Anthony Ramine
ca62b5c318 Call prepare_pixels on the WebGL thread 2018-11-20 10:14:50 +01:00
Anthony Ramine
5f9e3d8bb9 Move prepare_pixels to canvas_traits::webgl 2018-11-20 10:14:50 +01:00
Anthony Ramine
2a5539caef Use Size2D in TexImage2D and TexSubImage2D messages 2018-11-20 10:14:49 +01:00
Jan Andre Ikenmeyer
1d6fe65401
Update MPL license to https (part 4) 2018-11-19 14:47:27 +01:00
Anthony Ramine
947e5afa0c Remove some boolean flags in tex_image_2d and tex_sub_image_2d 2018-11-16 12:42:57 +01:00
Anthony Ramine
3f8a3b2887 Simplify define_resource_id 2018-11-16 12:39:21 +01:00
Anthony Ramine
1c89ac90b9 Send alignment info directly in TexImage2D and TexSubImage2d messages 2018-11-16 12:39:20 +01:00
Anthony Ramine
65d1b11929 Make TexImage2D and TexSubImage2D struct variants 2018-11-16 12:38:07 +01:00
Anthony Ramine
a5779ad372 Prefix some pixels functions with rgba8_ 2018-11-16 12:37:34 +01:00
Anthony Ramine
adf363a208 Move prepare_pixels helper functions to canvas_traits 2018-11-16 12:37:31 +01:00
Pyfisch
9e92eb205a Reorder imports 2018-11-06 22:35:07 +01:00
Pyfisch
cb07debcb6 Format remaining files 2018-11-06 22:30:31 +01:00
Keith Yeung
8757cf5bc0 Use question mark operator instead of try macro with a raw identifier
Co-Authored-By: SimonSapin <simon.sapin@exyr.org>
2018-11-06 16:12:04 +01:00
Simon Sapin
45f7199eee cargo fix --edition 2018-11-06 15:26:02 +01:00
Alan Jeffrey
05391e27cd Add lots of derived Debug impls 2018-10-29 09:21:37 -05:00
Anthony Ramine
8828925f4f Properly support gl_PointSize and gl_PointCoord
Fixes #21719.
Fixes #20993.
Fixes #20992.
Fixes #21007.
Fixes #20979.
2018-10-18 20:15:23 +02:00
Anthony Ramine
6c469b90b1 Share some code between 2D canvas and WebGL 2018-10-09 14:57:02 +02:00
Anthony Ramine
a3392610c3 Make HTMLCanvasElement::get_size return a Size2D<u32>
The changes keep trickling down.
2018-10-02 14:21:06 +02:00
Josh Matthews
5dc80dd07a webgl: Add feature to store backtraces for each WebGL API call for easier debugging. 2018-10-01 10:43:13 +02:00
Anthony Ramine
d5f3b211ba Properly support PACK_ALIGNMENT in WebGL 1 2018-09-12 23:45:49 +02:00
Josh Matthews
1b08dd5232 webgl: Move framebuffer initialization logic to WebGL thread. 2018-09-10 16:31:29 -04:00